Football Manager 2023 (23.5.0) [EPIC/PC GAMEPASS/STEAM]

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tdg6661
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Football Manager 2023 (23.5.0) [EPIC/PC GAMEPASS/STEAM]

Post by tdg6661 »

Table is expected to run on Win 10, on CE 7.5 or later. See Read Me! for more information.

Supported platforms: Epic Games, PC GamePass, Steam

✨ QUICK NOTE ✨

Code: Select all

● You need Cheat Engine to run this table, get it from (https://www.cheatengine.org/)
● Open this zip file using WinRAR (https://www.win-rar.com/download.html?&L=0)
● Enable 'Disable Dark Mode support' on Cheat Engine for an optimal viewing experience. (Edit -> Settings -> Disable Dark Mode support)
✨ WHAT'S NEW ✨

Code: Select all

UPDATE 20

Added
● Objectives to Club -> Club Culture.
● Relationships to Club -> Club Culture.

Improvements
● Ability to edit Club Objectives (Board Objectives, Supporter Objectives).
● Ability to edit Club Relationships (Rival Clubs, Favourite People, Disliked People).

Update 18

Added
● Script: On-Match Player Ability Modifier to Presets (Global)
● Script: Override and Max Out Extra Staff Limit to Presets (Global)

Fixed
● Items were not displayed on Remove Bonus or Clause.
● Game crashed after using Golden Generation for a long time.
✨ FEATURES ✨

Code: Select all

● Award Editor.
● Club Editor.
● Competition Editor.
● Continent Editor.
● Nation Editor.
● Person (Player / Staff / Manager) Editor.
● Stadium Editor.
● Advanced Rules Editor.
● Work Permit Rules Editor.
● Unlockables (from FM Touch) for manager.
	● All Players Interested.
	● Unlimited Scouting.
	● Attribute Masking.
	● That Job Is Mine.
● Mass edit.
● Legend Players clone preset.
● Most features from IGE are included.
● Useful tools like Comparison GUI and Mini Scouting Tool.
● Support multi-languages (English, Chinese, French, German, Korean, Russian, Spanish).
● Support multi-currency types (ARS $, AUD $, BRL R$, CNY ¥, EUR €, IDR Rp, GBP £, HKD $, JPY ¥, KRW ₩, KWD KD, MXN $, PHP ₱, RUB руб, SGD $, THB ฿, TRY TL, USD $, UYU $, VND ₫)
✨ TIPS & BUGS ✨
  • Always make a backup to your game, which many bugs are not yet known.
  • Values are not immediately updated after editing, you need to Continue the game to see the result.
  • Editing Attributes will require adjustment on CA/PA, make sure to view RCA after editing.
  • RCA is not 100% accurate (Only consider player's Natural Position).
  • It's not recommended to have over 5 items in Freezer, which will affect CPU's performance.
  • Sometimes Remove Unhappiness (Club Preset) can crash the game.
  • Do not use Terminate Contract to yourself or the game will crash on Continue.
✨ SPECIAL THANKS ✨
  • Dark Byte
  • FRF Forum
  • Sortitoutsi.net
  • tfigment
  • mece
  • EpicBirdi
  • aSwedishMagyar
  • and all FM trainer makers.
✨ SUPPORT & DONATION ✨

If you like this table and would like to support me, you can buy me some coffee by donating. So I can spare more time and motivation into this, although I can't offer too much aside from table and features request as I want to keep this table free of charge.

Get early-access table and exclusive features here:

Code: Select all

● Patreon (World Wide) - https://www.patreon.com/tdg6661
● PayPal (World Wide) - https://paypal.me/tdg6661
● KaryaKarsa (Indonesia) - https://karyakarsa.com/tdg6661


How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Attachments
football_manager_2023_23_5_0_fm.exe_upd_20_all_platforms.rar
Update 20 : Ability to edit Club Objectives & Relationships.
password: tdg6661
(575.55 KiB) Downloaded 17325 times
football_manager_2023_23_2_0_fm.exe_upd_18_1_all_platforms.zip
Update 18.1 : All features from Update 18 were adapted to game version 23.2.0.
password: tdg6661
(578.14 KiB) Downloaded 14132 times
Last edited by tdg6661 on Wed Sep 06, 2023 11:56 am, edited 44 times in total.

adkataaa
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Re: Football Manager 2023 (23.1.0) [EPIC/GAMEPASS/STEAM]

Post by adkataaa »

Excellent table, thanks!

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Re: Football Manager 2023 (23.1.0) [EPIC/GAMEPASS/STEAM]

Post by koray234567 »

Im playing on gamepass and it doesn't work. Can you fix it?

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Re: Football Manager 2023 (23.1.0) [EPIC/GAMEPASS/STEAM]

Post by Heval47 »

can you add training efficiency ?

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Re: Football Manager 2023 (23.1.0) [EPIC/GAMEPASS/STEAM]

Post by tdg6661 »

koray234567 wrote:
Thu Nov 10, 2022 4:52 pm
Im playing on gamepass and it doesn't work. Can you fix it?
Please be more specific..

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Re: Football Manager 2023 (23.1.0) [EPIC/GAMEPASS/STEAM]

Post by tdg6661 »

Heval47 wrote:
Thu Nov 10, 2022 5:05 pm
can you add training efficiency ?
It's on Presets (Global) -> Accelerate Player Development
Config the setup then apply.

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Re: Football Manager 2023 (23.1.0) [EPIC/GAMEPASS/STEAM]

Post by koray234567 »

tdg6661 wrote:
Thu Nov 10, 2022 5:37 pm
koray234567 wrote:
Thu Nov 10, 2022 4:52 pm
Im playing on gamepass and it doesn't work. Can you fix it?
Please be more specific..
Well, on xbox gamepass version of game, when i run table nothing shows up

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tdg6661
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Re: Football Manager 2023 (23.1.0) [EPIC/GAMEPASS/STEAM]

Post by tdg6661 »

koray234567 wrote:
Thu Nov 10, 2022 5:49 pm
tdg6661 wrote:
Thu Nov 10, 2022 5:37 pm
koray234567 wrote:
Thu Nov 10, 2022 4:52 pm
Im playing on gamepass and it doesn't work. Can you fix it?
Please be more specific..
Well, on xbox gamepass version of game, when i run table nothing shows up
Please rerun the table then right click on Run Table you'll see the issue listed on the top of tooltip. Then send it to me, so I can help

koray234567
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Re: Football Manager 2023 (23.1.0) [EPIC/GAMEPASS/STEAM]

Post by koray234567 »

tdg6661 wrote:
Thu Nov 10, 2022 6:00 pm
koray234567 wrote:
Thu Nov 10, 2022 5:49 pm
tdg6661 wrote:
Thu Nov 10, 2022 5:37 pm


Please be more specific..
Well, on xbox gamepass version of game, when i run table nothing shows up
Please rerun the table then right click on Run Table you'll see the issue listed on the top of tooltip. Then send it to me, so I can help
[ENABLE]
{$lua}
if syntaxcheck then return end

openProcess('fm')

local expectedExecutable = "fm.exe"
local expectedExeVersion = "23.1.0"

local deactivateScript = function()
enableAutoDisable(memrec, nil)
end

-------------------------------------------
-- Checking CE version
if(getCEVersion() < 7.4) then
ShowMessage('Sorry. CE version should be 7.4 or above')
return
end

-------------------------------------------
-- Save Process Name
if process ~= nil and readInteger(process) then
if string.match(string.lower(process), '^fm') == nil then
ShowMessage('Warning. Expected Process = '..expectedExecutable)
deactivateScript()
return
end
expectedExecutable = string.lower(process)
unregisterSymbol("fm.exe")
registerSymbol("fm.exe", process, true)
end

-------------------------------------------
-- Global LUA Table was loaded
if _G['getAttachedProcessFileName'] == nil then
ShowMessage('Table Script was not run. Unable to continue.')
deactivateScript()
return
end

-------------------------------------------
-- Checking Selected Process

-- process could be detached by loading the globalscripts try reattaching
if process == nil or readInteger(process) == nil then
openProcess(expectedExecutable)
end

if (process == nil) then
ShowMessage('No process was selected')
deactivateScript()
return
end
GAME_BASE_ADDRESS = getAddress(process)

-------------------------------------------
-- Patch for CE70
if waitForPDB then --this way older CE versions are unaffected (By Dark Byte)
waitForPDB()
end

-------------------------------------------
-- Checking Game Version
if not checkExeVersion(expectedExeVersion) then
ShowMessage('Expected FM 2023 '..expectedExeVersion)
deactivateScript()
return
end

-------------------------------------------
-- Progress Bar
showProgress()

-------------------------------------------
local firstUpdateScripts = function()
-- Activate General / Setting Scripts
if _G['_globalsRegistered'] == nil then
decodeFunction('c-oWpDNPJ!ketlRCB=/U!NS2(5ypT38s!d+42)bq8/?,*3uZbnI65#es5me%g4qp7;.p)[phgf_jiG@o6^wGe,u1dwD7COOvnZ8=-@}{uOH9g1b.}cxEk?$I:9L2Zf@fb@YED6F5wb]=QEG8(Niib;HUI#J0VG8')()
loadOffsets()
loadLanguages()
loadStatusPanel()
loadSearchPanel()
end
-- Autorun Scripts
local autorunIDs = {17809, 18992, 20669, 19947} -- Put Script's ID Here
for _, v in pairs(autorunIDs) do
getAddressList().getMemoryRecordByID(v).Active=true
end
---
addCompactMenu()
cycleFullCompact(nil, Table.UseCompactMode)
---
_deactivateTimers = false
end

-------------------------------------------
local t = createTimer()
t.Interval = 200
t.onTimer = function()
if readInteger(process) == nil then
if t ~= nil then
t.destroy()
t = nil
end
memrec.Active = false
MainForm.ProcessLabel.Caption = 'No Process Selected'
getAddressList().disableAllWithoutExecute()
showStatusPanel(nil)
cycleFullCompact(nil, false)
return
end
if firstUpdateScripts ~= nil then
local scripts = firstUpdateScripts
firstUpdateScripts = nil
scripts()
memrec.options = "[moHideChildren,moDeactivateChildrenAsWell]"
if t ~= nil then t.Interval = 2000 end
end
end

{$asm}
alloc(datPointerList, $1000, $GAME_BASE_ADDRESS)

label(ptrSelectedObj)
label(ptrAward)
label(ptrCity)
label(ptrClub)
label(ptrComp)
label(ptrContinent)
label(ptrDerby)
label(ptrFullContract)
label(ptrHumanStaff)
label(ptrLeagueStage)
label(ptrLoanContract)
label(ptrNation)
label(ptrNationContract)
label(ptrPerson)
label(ptrPlayer)
label(ptrRevClubContract)
label(ptrStadium)
label(ptrStaff)
label(ptrTeam)
label(ptrRCA)

label(updSelect)
label(updAward)
label(updCity)
label(updClub)
label(updComp)
label(updContinent)
label(updDerby)
label(updNation)
label(updPerson)
label(updStadium)
label(updTeam)

label(_MatDateData)

registersymbol(ptrAward)
registersymbol(ptrCity)
registersymbol(ptrClub)
registersymbol(ptrComp)
registersymbol(ptrContinent)
registersymbol(ptrDerby)
registersymbol(ptrFullContract)
registersymbol(ptrHumanStaff)
registersymbol(ptrLeagueStage)
registersymbol(ptrLoanContract)
registersymbol(ptrNation)
registersymbol(ptrNationContract)
registersymbol(ptrPerson)
registersymbol(ptrPlayer)
registersymbol(ptrRevClubContract)
registersymbol(ptrStadium)
registersymbol(ptrStaff)
registersymbol(ptrTeam)
registersymbol(ptrSelectedObj)
registersymbol(ptrRCA)

registersymbol(updSelect)
registersymbol(updAward)
registersymbol(updCity)
registersymbol(updClub)
registersymbol(updComp)
registersymbol(updContinent)
registersymbol(updDerby)
registersymbol(updNation)
registersymbol(updPerson)
registersymbol(updStadium)
registersymbol(updTeam)

registersymbol(_MatDateData)

datPointerList:
ptrSelectedObj:
dq 0
ptrAward:
dq 0
ptrCity:
dq 0
ptrClub:
dq 0
ptrComp:
dq 0
ptrContinent:
dq 0
ptrDerby:
dq 0
ptrFullContract:
dq 0
ptrHumanStaff:
dq 0
ptrLeagueStage:
dq 0
ptrLoanContract:
dq 0
ptrNationContract:
dq 0
ptrNation:
dq 0
ptrPerson:
dq 0
ptrPlayer:
dq 0
ptrRevClubContract:
dq 0
ptrStaff:
dq 0
ptrTeam:
dq 0
ptrStadium:
dq 0

updSelect:
dd 0
updAward:
dd 0
updClub:
dd 0
updCity:
dd 0
updComp:
dd 0
updContinent:
dd 0
updDerby:
dd 0
updNation:
dd 0
updPerson:
dd 0
updTeam:
dd 0
updStadium:
dd 0

_MatDateData:
dq 0 0 0 0 0

ptrRCA:
dd 0

[DISABLE]
{$lua}
if syntaxcheck then return end

_deactivateTimers = true

-- Deactivate All Scripts
-- Since disableAllWithoutExecute() will not executing their [Disable] section, this method is more safe.
disableAllRecords(memrec, false)
showStatusPanel(nil)
SearchPanel.Visible = false
memrec.options = "[moAlwaysHideChildren]"

{$asm}
unregistersymbol(*)
dealloc(*)

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tdg6661
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Re: Football Manager 2023 (23.1.0) [EPIC/GAMEPASS/STEAM]

Post by tdg6661 »

Not the codes, when you put X on Run Table, and it doesn't work it will show the error when you right clicked it.

Or maybe you haven't attached the app into CE, please attach the app named fm.exe.
Last edited by tdg6661 on Thu Nov 10, 2022 6:17 pm, edited 1 time in total.

koray234567
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Re: Football Manager 2023 (23.1.0) [EPIC/GAMEPASS/STEAM]

Post by koray234567 »

tdg6661 wrote:
Thu Nov 10, 2022 6:14 pm
Not the codes, when you put X on Run Table, and it doesn't work it will show the error when you right clicked it.
Expected Fm 2023 23.1.0

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Re: Football Manager 2023 (23.1.0) [EPIC/GAMEPASS/STEAM]

Post by NegoAlbinoJr »

tdg6661 wrote:
Thu Nov 10, 2022 6:14 pm
Not the codes, when you put X on Run Table, and it doesn't work it will show the error when you right clicked it.
I think that's it:

Image

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Re: Football Manager 2023 (23.1.0) [EPIC/GAMEPASS/STEAM]

Post by coguto »

Once i attach fm.exe and click on run table i get the expected fm 2023 error too im on gamepass btw

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Re: Football Manager 2023 (23.1.0) [EPIC/GAMEPASS/STEAM]

Post by tdg6661 »

Alright then, I see the problem. Will fix it soon.

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Re: Football Manager 2023 (23.1.0) [EPIC/GAMEPASS/STEAM]

Post by tdg6661 »

Please help GamePass user, please turn on enable mod feature then try again.

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