Spoiler
1. Level timer
__1.1 Level timer (also the timer of the "Race" mode, so that the race does not drag on for a long time) no waiting.
2. Number of pixels
3. Coordinates of the hero
__3.1 Jump height
__3.2 Running speed
__3.3 Jump force (from any surface)
__3.4 Gravity
__3.5 Jump flight (the longer you hold the jump button, the longer it flies)
__3.6 Sliding speed on surfaces
__3.7 The height of the hero after which he breaks on the surface (from 100 does not break)
4. Opening the door, without the obligatory button (You can complete the game with 1 "Z" button, works in all modes)
__4.1 The ability to complete an episode in the "Race" mode for 1 level, instead of 5.
5. The ability to change the color of the level to any palette (even if initially blocked).
__5.1 The ability to change the color to any palette (even if initially blocked).
___* Ninja Color, Headband, Headband Color.
__5.2 Change Font Size, Line Spacing, Line Font Size in Menu - Play, Create & etc.
6. Disable mines at the level, both passive and active (2 scripts). The active ones are those that are displayed initially. Passive ones that the hero touches by flying through them.
__6.1 Disable the Rocket launcher on the level (aims at the hero, but does not shoot).
__6.2 In the script (Timer Race \ Timer of the "Race" Mode), inserted an Electric robot script (follows the hero constantly until either we die or we finish the level). There are its coordinates and which way it looks, the script works on almost all robots.
__6.3 Disable Gauss Turret at the level (does not see the hero at all).
__6.4 Disable Chase Drone at the level (the hero passes through them), those that first notice, and then shoot and stops.
__6.5 Disable Evil Ninja those that create a clone when activated and chase the hero on his heels.
____6.5.1 Script with pointers to switch back.
__6.6 Turn off the Thwump-Electric Cube (do not move at all), those that if they notice the hero move in one direction and roll back when they collide.
__6.7 Get rid of Floor Guard (when activated, it takes them to the right \ left side, behind the screen), it is advisable to activate the script wait 2-3 seconds and deactivate, otherwise there may be a crash.
7. Turn on the Ghost Mode (pass through all enemies without taking damage), the hero's skin is slightly smeared or divided into itself pixel by pixel.
8. Immortality (Whatever the hero encounters, we don't care, everything flies away from him like a bouncer, no effects slow down, etc.), you can even not include the rest of the scripts, BUT then there will be a sea of explosive effects on the screen.
__8.1 Script with pointers to switch back.
__1.1 Level timer (also the timer of the "Race" mode, so that the race does not drag on for a long time) no waiting.
2. Number of pixels
3. Coordinates of the hero
__3.1 Jump height
__3.2 Running speed
__3.3 Jump force (from any surface)
__3.4 Gravity
__3.5 Jump flight (the longer you hold the jump button, the longer it flies)
__3.6 Sliding speed on surfaces
__3.7 The height of the hero after which he breaks on the surface (from 100 does not break)
4. Opening the door, without the obligatory button (You can complete the game with 1 "Z" button, works in all modes)
__4.1 The ability to complete an episode in the "Race" mode for 1 level, instead of 5.
5. The ability to change the color of the level to any palette (even if initially blocked).
__5.1 The ability to change the color to any palette (even if initially blocked).
___* Ninja Color, Headband, Headband Color.
__5.2 Change Font Size, Line Spacing, Line Font Size in Menu - Play, Create & etc.
6. Disable mines at the level, both passive and active (2 scripts). The active ones are those that are displayed initially. Passive ones that the hero touches by flying through them.
__6.1 Disable the Rocket launcher on the level (aims at the hero, but does not shoot).
__6.2 In the script (Timer Race \ Timer of the "Race" Mode), inserted an Electric robot script (follows the hero constantly until either we die or we finish the level). There are its coordinates and which way it looks, the script works on almost all robots.
__6.3 Disable Gauss Turret at the level (does not see the hero at all).
__6.4 Disable Chase Drone at the level (the hero passes through them), those that first notice, and then shoot and stops.
__6.5 Disable Evil Ninja those that create a clone when activated and chase the hero on his heels.
____6.5.1 Script with pointers to switch back.
__6.6 Turn off the Thwump-Electric Cube (do not move at all), those that if they notice the hero move in one direction and roll back when they collide.
__6.7 Get rid of Floor Guard (when activated, it takes them to the right \ left side, behind the screen), it is advisable to activate the script wait 2-3 seconds and deactivate, otherwise there may be a crash.
7. Turn on the Ghost Mode (pass through all enemies without taking damage), the hero's skin is slightly smeared or divided into itself pixel by pixel.
8. Immortality (Whatever the hero encounters, we don't care, everything flies away from him like a bouncer, no effects slow down, etc.), you can even not include the rest of the scripts, BUT then there will be a sea of explosive effects on the screen.
__8.1 Script with pointers to switch back.
How to use this cheat table?
- Install Cheat Engine
- Double-click the .CT file in order to open it.
- Click the PC icon in Cheat Engine in order to select the game process.
- Keep the list.
- Activate the trainer options by checking boxes or setting values from 0 to 1