Manor Lords Demo Trainer +26

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RocKit
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Manor Lords Demo Trainer +26

Post by RocKit »

App ID: 2122820
App Type: Demo
Game Process: ManorLords-Win64-Shipping.exe

For those people who got the Manor Lords Demo when it was available on Steam.

This is a simple cheat table that loads a bunch of interesting values with which you mess around with.
Not every value will work in every game state.

What you can do with it:
-Change Treasury
-Change Influence
-Change King's Favor
-Disable Building Limit
-Change Weather
-Change Mission Timer
-Change to Custom Game Speed
-...

Press "Start Trainer" when being in the main game (not the in the main menu).
It takes some seconds until Mission1 will have a value. If it got a value for "Mission1" you can proceed and use all options that are available.
All options will only be available once you are ingame.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Attachments
ManorLords_Demo_V1.CT
V1
made by RocKit
(29.09 KiB) Downloaded 3974 times
Last edited by RocKit on Wed Nov 02, 2022 10:05 pm, edited 2 times in total.

RocKit
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Re: Manor Lords Demo

Post by RocKit »

If some of you may have issues with the Trainer causing the game to crash, please check out the first post. I have changed the description on how to launch the Trainer so that the game shouldn't crash anymore. If it doesn't help, you can always message me.

The Trainer Update
I've found some hidden Game Settings that includes:

-Enable AI in Match
-Change AI Behavior
-Disable Quests
-Change Starting Supplies
-Change Loyalty Loss Rate
-Change Tree Growth Rate
-Change Peasant Consumption Rate

I've also found the wealth variable. You can find it under "[ Lord Values ]".

Please take in consideration that every hidden setting you enable will make the game more likely to crash or softlock. These settings aren't intended to be changed in the demo and can cause undefined behavior.

If you enable AI don't open the Map and interact with the enemies, this will softlock your game so that aren't able to close the map anymore.
Attachments
ManorLords_Demo_V2.CT
V2
made by RocKit
(56.87 KiB) Downloaded 2433 times

carloskita
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Re: Manor Lords Demo Trainer +26

Post by carloskita »

game just release in early access, it would be nice to have an update, please and thanks for the tables creation.

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three7
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Re: Manor Lords Demo Trainer +26

Post by three7 »

Please update for EA release from today.

Swaggaccino
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Re: Manor Lords Demo Trainer +26

Post by Swaggaccino »

three7 wrote:
Fri Apr 26, 2024 3:05 pm
Please update for EA release from today.
+1

Thanks!

jigggler
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Re: Manor Lords Demo Trainer +26

Post by jigggler »

+1 thank you

apollo1
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Re: Manor Lords Demo Trainer +26

Post by apollo1 »

delete
Last edited by apollo1 on Fri Apr 26, 2024 4:27 pm, edited 1 time in total.

bossc2
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Re: Manor Lords Demo Trainer +26

Post by bossc2 »

+1

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Siuxter
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Re: Manor Lords Demo Trainer +26

Post by Siuxter »

Please update!

MountainOfBooks
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Re: Manor Lords Demo Trainer +26

Post by MountainOfBooks »

Please update. Massive thanks!!

SoppingClam
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Re: Manor Lords Demo Trainer +26

Post by SoppingClam »

Write a list of what you guys want and ill put it together in an afternoon and submit it to the usual guy on here.

NerebArlay
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Re: Manor Lords Demo Trainer +26

Post by NerebArlay »

SoppingClam wrote:
Fri Apr 26, 2024 8:15 pm
Write a list of what you guys want and ill put it together in an afternoon and submit it to the usual guy on here.
Max resources or resources never deplete. Max HP for military units. Max approval could be good too. Thanks.

climpus
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Re: Manor Lords Demo Trainer +26

Post by climpus »

I'd love to see
  • instant build
  • max resources
  • set time of day
  • set weather
  • all buildings unlocked
Thank you!

RocKit
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Re: Manor Lords Demo Trainer +26

Post by RocKit »

I've also been looking forward to the release. When I get the game next week, I will try to recreate the Trainer.

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Re: Manor Lords Demo Trainer +26

Post by RocKit »

I've updated the Table for the new Version.

All Options mostly stay the same.
I've added a List of all Enemies (Lords) so you can modify their values too.

You need to have at least Cheat Engine Version 4.5 to run it.
Attachments
ManorLords-EA-V1.CT
(127.74 KiB) Downloaded 433 times

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