Icarus - REV. 1.2.22.103152-SHIPPING-STYX STYX

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mgj1993
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Icarus - REV. 1.2.22.103152-SHIPPING-STYX STYX

Post by mgj1993 »

Game Name: Icarus
Game Version: 1.2.22.103152-SHIPPING-STYX (DX11)

Image
Hey Everyone!

Here's a Demo table so you could test it, and if you feel like it's worth it, you can become

Demo Table includes:
  • Stamina
  • Max Stamina
  • Max Oxygen
  • Food
  • Max Food
  • Max Water
  • Health
  • Max Health
  • Stamina
  • Max Stamina
  • Oxygen
  • Max Oxygen
  • Food
  • Max Food
  • Water
  • Max Water
Image
Image

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Attachments
[Demo] - REV. 1.2.22.103152-SHIPPING-STYX STYX.CT
(1.67 KiB) Downloaded 1309 times
Last edited by mgj1993 on Mon Oct 31, 2022 6:03 pm, edited 3 times in total.

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Akira
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Re: Icarus - REV. 1.2.22.103152-SHIPPING-STYX STYX

Post by Akira »

mgj1993 wrote:
Sat Oct 29, 2022 7:20 pm
Icarus
Hm just a few Pointer made with Pointerscans which will break with every single game update and the game gets updated a lot.

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Re: Icarus - REV. 1.2.22.103152-SHIPPING-STYX STYX

Post by mgj1993 »

Yup, I'm fully aware of it, but since I'm planning on using it as a learning curve it's perfect;)

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Re: Icarus - REV. 1.2.22.103152-SHIPPING-STYX STYX

Post by mgj1993 »

I was thinking of turning this all into scripts but since I'm still adding new features I decided to put it on hold, especially that I want to create some labels and symbols in the script so end goal is to have 1 script, and once addresses will change I'll simply search for hex of the script instead of going through every single one of them

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Re: Icarus - REV. 1.2.22.103152-SHIPPING-STYX STYX

Post by Akira »

I have simply one pointer script which allows me to add pointer for pretty much everything.
But ofc I got also a lot of normal scripts.

Makes not much sense in my opinion to make pointer scans in the first place.
Just scan for a value, find out what accesses it and make a script for it, no real point in making pointer scans.
Last edited by Akira on Sun Oct 30, 2022 4:06 am, edited 1 time in total.

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Re: Icarus - REV. 1.2.22.103152-SHIPPING-STYX STYX

Post by xh93 »

does DX 11 or 12 matters in this game in terms of "pointers"?

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Re: Icarus - REV. 1.2.22.103152-SHIPPING-STYX STYX

Post by mgj1993 »

Pointers were tested with DX11, so on DX12 they might be just a little less stable, but it shouldn't matter that much.

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Re: Icarus - REV. 1.2.22.103152-SHIPPING-STYX STYX

Post by mgj1993 »

Uploaded new, extended Demo Cheat Table

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Re: Icarus - REV. 1.2.22.103152-SHIPPING-STYX STYX

Post by Casisback »

I don’t think I need to explain why I am locking this thread and what you did is wrong.

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