I've uploaded a new CT in an attempt to try to resolve the pointer issues you guys are having.
If the current pointer doesn't work for you, open the script and edit it to try one of these other pointers.
Let me know what pointer works and doesn't work so I can keep this updated.
If changing pointers does not work, you can try the legacy mode.
Follow these instructions, then restart Cheat Engine.
Remove these two lines of code in red.
Make sure all pointers in this section are commented out.
Note: The Legacy Scan Method can fail. If it doesn't work, or suddenly fails to work; restarting the game may fix it.
IFireflyl wrote: ↑Mon Nov 14, 2022 7:09 pm
It's super crude, so try not to laugh when you see it.
It's not really all that different than what I'm doing. All your doing is making the entries manually. If you want to practice automating the process, try making a lua script using the section of code in my version. The loop starts at line 131 in v1.21.
Also, you should not have to enable any options in the Extra's section unless you are using the scripts in the Testing section or you are using the Legacy Scan Mode. Although it doesn't really hurt to leave it on if you don't mind the DBK64 display on start.
Edit: I also noticed a thing with the Legacy Method that might allow me to combine these two methods (Pointer+Scan, basically I can skip the first 3 scans and go directly to the final scan). The scan may still fail occasionally, but the pointer will always be 100% accurate.
Edit 2: No...this might actually be even better. Those of you having issues: Try this and give me feedback. (You need to enable all the settings in Extra).