Proof of concept.
Factor 1 and Factor 2 are the same. Factor 1 is using a dropdown selection list, Factor 2 is not.
The biggest problem here is that I have no idea what the hex value for Factors mean. In order to implement how Factor 1 is able to do this, I have to create a drop down menu and link it to that entry in the script. This means I need to know every hex value for every Factor in the game. This is just a sample of what I'm dealing with:
I've created a "CustomQuery" script that I edit on the fly to let me pick specific records (in this case, factors). It allows me to do a search (grab every factor1 on every item) so I can copy it somewhere to to manipulate it (regex, then sheets).
The hard work is going to be checking all these values manually. There. is. a. lot. (over 200, and I'm still not very far into the game.)
Unless we can decode these hex values, it's going to be a VERY slow process.
How to use this cheat table?
- Install Cheat Engine
- Double-click the .CT file in order to open it.
- Click the PC icon in Cheat Engine in order to select the game process.
- Keep the list.
- Activate the trainer options by checking boxes or setting values from 0 to 1