Game Engine: Unreal
Game Version: Steam Build 9708472
Steam Website:
Table notes:
GOD script should filter any damage coming to you
OHK script should enable one-hit-kill
PlayerPtr populates when equipment is changed (ie HP / MP / STA recalculation)
MainPtr populates when equipment is changed (used for attributes & reputation & materials)
(after changing attribute in CE, reequip something to force attribute refresh and recalc HP, etc.)
btw - level is calculated from attributes
pointers to materials - Gold, Wood, etc. are not the same for everyone
(click sync "button" to refresh the names)
alternate way to find attributes - group scan using pattern bellow
4p:15 4p:15 4p:15 4p:25 4p:15 4p:25 4: 4: 4p:31
6 x attr value, 2 x empty, 1x 31 (first faction ID)
WARNING:
!!! you MUST have at least one piece of a material if you want to change its quantity !!!
original request:
viewtopic.php?f=2&t=21756&p=270795#p270795
history
v 0.8 rework for new exe (2022/12)
v 0.7 one-hit-kill
v 0.6 material names, cleanup
v 0.5 redesign, alternate routines
v 0.4 XPPtr improved
v 0.3 reputation added
v 0.2 attributes added
v 0.1 initial version
How to use Cheat Tables?
In a simple few steps. Open Cheat Engine
Click Open or Press CTRL+O
Select Game Process by clicking the glowing Computer Icon
Click on the box next to each cheat you wish to activate Further info regarding CE and tables
How to use this cheat table?
- Install Cheat Engine
- Double-click the .CT file in order to open it.
- Click the PC icon in Cheat Engine in order to select the game process.
- Keep the list.
- Activate the trainer options by checking boxes or setting values from 0 to 1