Hi. Any chance of adding No spread or Reticle bloom when shooting or improved accuracy? Thanks....
I use the traditional method, try looking around the memory area of the ammo, but i didn't find any thing.
Hi. Any luck finding the reticle bloom?
I find the display value of ammo clip and ammo is not the true value. I used the "unchanged" and "changed", when the amount of ammo clip is changed. But the value is change, when the game is pause.
I find some value of the ammo clip, e.g. "uc4+?????". And I use "what access ........", I find some opcode. This opcode is related to the "no spread". I use "nop" to replace this opcode. The weapon front sight is not spread when shooting.
Last edited by yaodm2020 on Thu Nov 17, 2022 9:24 am, edited 1 time in total.
as the dev solution was to compile 2 new .exe's this table won't work without transposing it to the new exe's (u4-l.exe and tll-l.exe).
But FPS, with an old i7-2600k is between 35 and 55 fps (with preset High except textures at medium cause VRAM limitations of my GTX 970, and native resolution of 1080p without upscaling). Fine, I would say.
It runs smoother than Gotham Knights does on my end. With an i7-3770K that's 10 years old. So that AVX2 shit is just for pompous pricks And we knew all along that were they to remove AVX2, the game would run perfectly fine... But I guess they needed this wake-up call, being the first title ND brings to PC, not knowing how shit works around these parts
no AVX2 means: a) no AVX at all, or b) still need AVX(1) ?
=> read some posts about people not able to run this on old(er) pcs ? but then again: quite some posts from people who should be able to run it in the 1st place...