There is this belief point that lets us to use some miracle items.
I can find any value in the game but this thing is not anywhere.
I mean i'm increasing it many times and scanning the change but some values are off the charts.
Any ideas how to find it?
Black & White
Re: Black & White
For the Black and White v1.42 Find this patch here.
This table do :
Instant scaffold (Script)
Make your workshop instant assemble the scaffold. (For you and CPU)
(Some times the workshop stop working because of some refresh the best to avoid is combine scaffold outside the workshop, a field or the cemetery are fine)
Artifact Overpowered
Take any stone* , drop it close to you towncenter and you get a Overpowered Artifact
* (except scripted stone like Singing Stones in land 1 they lose their script if you transfer them to land 2)
Quantity in Hand (pointer)
Edit the amount of wood and Food in your hand.
Come with a "Quantity in Hand (script)" if the pointer stop working (it never happen until now, but in case).
Only work for food and wood.
Inf. Prier Power
Give you 10000 constant Prier Power.
Creature stats (Script)
Active to populate and edit creature stats :
Alignement (-1.0 for max evil, 0.0 true neutral, 1.0 max good)
Age
Height
Energy (Max 1.0 to 0.00)
Strength (Max 1.0 to 0.00)
Fatness (Max 1.0 to 0.00)
Exhaustion (Max 1.0 to 0.00)
Dehydratation (Max 1.0 to 0.00)
Poop (max 1.0 to min 0.00)
Time control (3 pointers):
> Total Day Time (Default value seem to be 1700)
Set the time of one day/24h in game (24h in game il *Value in second* long, If the value is 1700 so a day take 1700 seconds)
> Set night time (1.0 = 100% / 0.00 = 0%)
Set night duration. Night will cover the percentage of day time
(exemple : if % night is 50%, value 0.50 and the day is 1700s long so night be 850s long)
> Dawn/Dusk Time (1.0 = 100% / 0.0 = 0%)
Set dawn and Dusk duration. Same as night.
Modification are effective after a Save / Load.
It affect Save so keep an security save or take note of original values
After land 5 you can break the eternal annoying Dusk by setting 0.
hand coordinates
Useless but why not.
How to use
1: Open the table in Cheat engine
2: Start the game
3: Open the game process in CE
4: Now active the <script> you need to fill the pointers then modifies the values.
2: Start the game
3: Open the game process in CE
4: Now active the <script> you need to fill the pointers then modifies the values.
Instant scaffold (Script)
Make your workshop instant assemble the scaffold. (For you and CPU)
(Some times the workshop stop working because of some refresh the best to avoid is combine scaffold outside the workshop, a field or the cemetery are fine)
Artifact Overpowered
Take any stone* , drop it close to you towncenter and you get a Overpowered Artifact
* (except scripted stone like Singing Stones in land 1 they lose their script if you transfer them to land 2)
Quantity in Hand (pointer)
Edit the amount of wood and Food in your hand.
Come with a "Quantity in Hand (script)" if the pointer stop working (it never happen until now, but in case).
Only work for food and wood.
Inf. Prier Power
Give you 10000 constant Prier Power.
Creature stats (Script)
Active to populate and edit creature stats :
Alignement (-1.0 for max evil, 0.0 true neutral, 1.0 max good)
Age
Height
Energy (Max 1.0 to 0.00)
Strength (Max 1.0 to 0.00)
Fatness (Max 1.0 to 0.00)
Exhaustion (Max 1.0 to 0.00)
Dehydratation (Max 1.0 to 0.00)
Poop (max 1.0 to min 0.00)
Time control (3 pointers):
> Total Day Time (Default value seem to be 1700)
Set the time of one day/24h in game (24h in game il *Value in second* long, If the value is 1700 so a day take 1700 seconds)
> Set night time (1.0 = 100% / 0.00 = 0%)
Set night duration. Night will cover the percentage of day time
(exemple : if % night is 50%, value 0.50 and the day is 1700s long so night be 850s long)
> Dawn/Dusk Time (1.0 = 100% / 0.0 = 0%)
Set dawn and Dusk duration. Same as night.
Modification are effective after a Save / Load.
It affect Save so keep an security save or take note of original values
After land 5 you can break the eternal annoying Dusk by setting 0.
hand coordinates
Useless but why not.
To do list
-Edit player spells
-Edit Civilisation
-Edit Civilisation
- Attachments
-
- runblack.CT
- 1.4
+ (Creature stats) Height - (23.57 KiB) Downloaded 84 times
Last edited by Shizuma on Thu Sep 26, 2024 4:59 pm, edited 1 time in total.
Re: Black & White
Prayer power is not exactly working. It makes the power 10000 and then after a while only visual red aura is blinking which means
main address is gone and visual address is 10000 and trying to reflect by blinking.
When you use a large area spiritual spell maybe it drains more than 20000 etc idk.
Back then i also found the "float" memory address and locked. I've used tons of spells but only the shields broke the address.
The amplified rock is a brilliant idea, i never knew rock could have faith aura, damn..
Just toss it around 5-10 times and it fills your center with 9500 pts plus capturing villages is a piece of cake.
main address is gone and visual address is 10000 and trying to reflect by blinking.
When you use a large area spiritual spell maybe it drains more than 20000 etc idk.
Back then i also found the "float" memory address and locked. I've used tons of spells but only the shields broke the address.
The amplified rock is a brilliant idea, i never knew rock could have faith aura, damn..
Just toss it around 5-10 times and it fills your center with 9500 pts plus capturing villages is a piece of cake.
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