Game Name: Scorn
Game Process: Scorn-Win64-Shipping.exe
Game Version: 1.1.5.1
Game Engine: Unreal Engine 4.27.20
Savegame: C:\Users\<UserName>\AppData\Local\Scorn\Saved\SaveGames
Cheat Engine: 7.4 (Dark Mode)
Game Website:
If you like my work then please rate this post positive, it's easy, just hit the "Post reputation" button at the top right. If you want to share the table then share the link to this post but do not upload this table anywhere else.
The Table can also be found in our Discord Server: [Link] If you have any questions or need help feel free to ask there, we have tables for a lot other games as well. Old Versions
In-game Console
You can use UE4SS to unlock the in-game console (UUU crashed my game). [Link]
But be aware that I did not test if any of these commands work, at least they seem to get recognized.
btw, no need for an fov modifier, you can already change the fov in the game settings
Ah yeh, hidden in "control settings" lol
But still, with CE you can enter any value while in the settings you're limited to what the devs alowed. Also I made the script for a different game, just copied it for this.
Maybe look here: Pointer -> PlayerController -> Pawn -> Inventory (pink color) -> InventoryAmmo
I'm not that far in the game that I have a weapon, so couldn't test these things.
You can also take a look at these addresses:
Scorn-Win64-Shipping.UInventory::GetInventoryAmmo
Scorn-Win64-Shipping.AScornCharacter::InitInventoryAmmo
Scorn-Win64-Shipping.AWeapon::IsFull
Maybe look here: Pointer -> PlayerController -> Pawn -> Inventory (pink color) -> InventoryAmmo
I'm not that far in the game that I have a weapon, so couldn't test these things.
You can also take a look at these addresses:
Scorn-Win64-Shipping.UInventory::GetInventoryAmmo
Scorn-Win64-Shipping.AScornCharacter::InitInventoryAmmo
Scorn-Win64-Shipping.AWeapon::IsFull
I looked at it for a bit when I got the handgun, and this is the amount of ammo stored in your little pod thing to reload with: Pointer -> PlayerController -> Pawn -> Inventory (pink color) -> InventoryAmmo -> [0] AmmoCount
If there are other weapons later on, they might be the other blocks in this group. The cowpuncher is seemingly not here, or maybe it's weapon [2] with 0 max ammo. Also couln't find the ammo count currently loaded in the gun.
Thanks Akira, table worked perfectly with the Windows10/Game Pass version. And thanks to kingquote for the ammo tip, worked like a charm. Even with the cheat table that made this an easy 1k, I feel cheated.. this "game" was just awful. Reminded me just how little I enjoy puzzle games.
Maybe look here: Pointer -> PlayerController -> Pawn -> Inventory (pink color) -> InventoryAmmo
I'm not that far in the game that I have a weapon, so couldn't test these things.
You can also take a look at these addresses:
Scorn-Win64-Shipping.UInventory::GetInventoryAmmo
Scorn-Win64-Shipping.AScornCharacter::InitInventoryAmmo
Scorn-Win64-Shipping.AWeapon::IsFull
I looked at it for a bit when I got the handgun, and this is the amount of ammo stored in your little pod thing to reload with: Pointer -> PlayerController -> Pawn -> Inventory (pink color) -> InventoryAmmo -> [0] AmmoCount
If there are other weapons later on, they might be the other blocks in this group. The cowpuncher is seemingly not here, or maybe it's weapon [2] with 0 max ammo. Also couln't find the ammo count currently loaded in the gun.