[Request] Lost Eidolons

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omrictu
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Re: [Request] Lost Eidolons

Post by omrictu »

karyuu12345 wrote:
Wed Oct 19, 2022 2:18 pm

Code: Select all

{ Game   : LostEidolons.exe
  Version: 
  Date   : 2022-10-19
  Author : Ryuu

  This script does blah blah blah
}

define(address,"GameAssembly.dll"+96895E)
define(bytes,89 43 18 75 13)

[ENABLE]

assert(address,bytes)
alloc(newmem,$1000,"GameAssembly.dll"+96895E)

label(code)
label(return)

newmem:

code:
  mov [rbx+18],000002BC
  jne GameAssembly.dll+968976
  jmp return

address:
  jmp newmem
return:

[DISABLE]

address:
  db bytes
  // mov [rbx+18],eax
  // jne GameAssembly.dll+968976

dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: GameAssembly.dll+96895E

GameAssembly.dll+968938: 83 B9 E0 00 00 00 00  - cmp dword ptr [rcx+000000E0],00
GameAssembly.dll+96893F: 75 05                 - jne GameAssembly.dll+968946
GameAssembly.dll+968941: E8 BA 52 9C FF        - call GameAssembly.il2cpp_runtime_class_init
GameAssembly.dll+968946: 45 33 C9              - xor r9d,r9d
GameAssembly.dll+968949: 44 8B C6              - mov r8d,esi
GameAssembly.dll+96894C: 33 D2                 - xor edx,edx
GameAssembly.dll+96894E: 8B CF                 - mov ecx,edi
GameAssembly.dll+968950: E8 FB C2 37 00        - call UnityEngine.Mathf.Clamp
GameAssembly.dll+968955: 80 3D 1D 56 A8 02 00  - cmp byte ptr [GameAssembly.dll+33EDF79],00
GameAssembly.dll+96895C: 8B F0                 - mov esi,eax
// ---------- INJECTING HERE ----------
GameAssembly.dll+96895E: 89 43 18              - mov [rbx+18],eax
// ---------- DONE INJECTING  ----------
GameAssembly.dll+968961: 75 13                 - jne GameAssembly.dll+968976
GameAssembly.dll+968963: 48 8D 0D 46 41 8B 02  - lea rcx,[GameAssembly.dll+321CAB0]
GameAssembly.dll+96896A: E8 31 37 A4 FF        - call GameAssembly.dll+3AC0A0
GameAssembly.dll+96896F: C6 05 03 56 A8 02 01  - mov byte ptr [GameAssembly.dll+33EDF79],01
GameAssembly.dll+968976: 48 8B 4B 10           - mov rcx,[rbx+10]
GameAssembly.dll+96897A: 48 85 C9              - test rcx,rcx
GameAssembly.dll+96897D: 0F 84 0D 01 00 00     - je GameAssembly.dll+968A90
GameAssembly.dll+968983: 8B B9 90 00 00 00     - mov edi,[rcx+00000090]
GameAssembly.dll+968989: 48 8B 0D 20 41 8B 02  - mov rcx,[GameAssembly.dll+321CAB0]
GameAssembly.dll+968990: F6 81 33 01 00 00 02  - test byte ptr [rcx+00000133],02
}
heres a class mastery script. a simple full injection script cuz im a noob at this, but atleast it work. i played pirated if that a concern.
Tried adding this script. Can't get it to work, Errors no matter how i add it. Any help with this?

Thanks in advanced. And all the hard work :)

dumnorix
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Re: [Request] Lost Eidolons

Post by dumnorix »

Has anyone figured how to edit leadership in a save? feels like I'm missing out with 50 only

withus
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Re: [Request] Lost Eidolons

Post by withus »

Version

withus
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Re: [Request] Lost Eidolons

Post by withus »

Use it to make EXP to be 1000

Code: Select all

[ENABLE]
aobscanmodule(INJECT,GameAssembly.dll,89 43 18 75 13) 
alloc(newmem,$1000,INJECT)

label(code)
label(return)

newmem:

code:
  mov [rbx+18],#1000
  jne GameAssembly.dll+968116
  jmp return

INJECT:
  jmp newmem
return:
registersymbol(INJECT)

[DISABLE]
INJECT:
  db 89 43 18 75 13

unregistersymbol(INJECT)
dealloc(newmem)

withus
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Re: [Request] Lost Eidolons

Post by withus »

I synthesized it and added the full proficiency function, which will maximize your proficiency when you attack with weapons.
Here are the new function codes.

Code: Select all

[ENABLE]

aobscanmodule(shulian,GameAssembly.dll,89 43 18 48 85 C9 74 69) // should be unique
alloc(newmem,$1000,shulian)

label(code)
label(return)

newmem:
cmp r8,2300
jne code
cmp r11,1
jne code

mov eax,#31120

code:
  mov [rbx+18],eax
  test rcx,rcx
  jmp return

shulian:
  jmp newmem
  nop
return:
registersymbol(shulian)

[DISABLE]
shulian:
  db 89 43 18 48 85 C9

unregistersymbol(shulian)
dealloc(newmem)
Attachments
LostEidolons - Withus& Shawn-Lin.CT
(50.36 KiB) Downloaded 981 times

toydefenser
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Re: [Request] Lost Eidolons

Post by toydefenser »

money here :)
"52": {
"$id": "14",
"$type": "US.DataStructure.ItemGoods, Shared",
"_id": 52,
"_count": 9930000,
"_pdItemId": {
"GUID": "f07475ab42fb7084ab72f0e55052afc8"
},
"_isNew": true

Kami101
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Re: [Request] Lost Eidolons

Post by Kami101 »

You can edit your prestige in the save file: C:\Users\username\AppData\LocalLow\Ocean Drive Studio\Lost Eidolons\Saves\Steam
Just find "_reputeExp":
Change it around 500, you will be able to get all the rewards concerning prestige.
Last edited by Kami101 on Thu Oct 20, 2022 7:25 am, edited 1 time in total.

arrow2733
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Re: [Request] Lost Eidolons

Post by arrow2733 »

We need a way to edit stats...

withus
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Re: [Request] Lost Eidolons

Post by withus »

If we set the value we want to find in the archive as a special value that is easy to be searched, can we search it?

User avatar
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Re: [Request] Lost Eidolons

Post by ValkyrieFury »

dumnorix wrote:
Thu Oct 20, 2022 1:37 am
Has anyone figured how to edit leadership in a save? feels like I'm missing out with 50 only
i just saw and tried , it works for me , search below the episode you are in (Episode_Ethan_010 for me) ,search _availableLeadershipPoint ,it is the last of the research for me
Spoiler
],
"AreaNorthTent_Area02_41": [
"Dane"
]
},
"_availableLeadershipPoint": 50,
"_nextEpisodeIndex": 0,
"_isCampVisited": true,
"_addMaxLeadershipPoint": 0
}
}
},
"_currentEpisodeId": "Episode_Ethan_010",
"_currentPDStageFlow": {
"GUID": "54080df5b14abab4ba94062a15685fe9"
with CheatEngine 2bytes research is easy to find and make it fixed 50/50 ;)

illusionbreaker
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Re: [Request] Lost Eidolons

Post by illusionbreaker »

toydefenser wrote:
Wed Oct 19, 2022 3:34 am
change "GUID": any shop
"29": {
"$id": "8268",
"Id": 29,
"Item": {
"$id": "8269",
"$type": "US.DataStructure.ItemEquipment, Shared",
"_ownerUnitId": null,
"_equipmentPart": 0,
"_jewelSlot2JewelItem": {
"$id": "8270"
},
"_userRecordedSlotToPDSkills": {
"$id": "8271"
},
"_id": 29,
"_count": 10,
"_pdItemId": {
"GUID": "3dfa145bef6c60148b94481cffd40f9c"="d9eca7656b08fcd4a8e527931f046fc7"
},
"_isNew": false
},
"ReadPDDialogueInteraction": [],
"NotReadPDDialogueInteraction": []
"GUID": "d9eca7656b08fcd4a8e527931f046fc7" unique dark grimoires dame 9
893 Sky's Edge(Spear) "GUID": "22a5d9bf5b3e43540ab9cdb0c1cebbcd"
Got any other spicy GUIDs? Couldn't get Dragon's Dance

toydefenser
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Re: [Request] Lost Eidolons

Post by toydefenser »

illusionbreaker wrote:
Thu Oct 20, 2022 8:59 pm
toydefenser wrote:
Wed Oct 19, 2022 3:34 am
change "GUID": any shop
"29": {
"$id": "8268",
"Id": 29,
"Item": {
"$id": "8269",
"$type": "US.DataStructure.ItemEquipment, Shared",
"_ownerUnitId": null,
"_equipmentPart": 0,
"_jewelSlot2JewelItem": {
"$id": "8270"
},
"_userRecordedSlotToPDSkills": {
"$id": "8271"
},
"_id": 29,
"_count": 10,
"_pdItemId": {
"GUID": "3dfa145bef6c60148b94481cffd40f9c"="d9eca7656b08fcd4a8e527931f046fc7"
},
"_isNew": false
},
"ReadPDDialogueInteraction": [],
"NotReadPDDialogueInteraction": []
"GUID": "d9eca7656b08fcd4a8e527931f046fc7" unique dark grimoires dame 9
893 Sky's Edge(Spear) "GUID": "22a5d9bf5b3e43540ab9cdb0c1cebbcd"
Got any other spicy GUIDs? Couldn't get Dragon's Dance
if you play the game to map 10 then you go to "Shop_EP_ET_010, you will see
"Shop_EP_ET_010_Equipment": {
"$id": "6061",
"_pdShop": {
"GUID": "b54eb6925c7a0f1458a615b52c3812f4"
},
"_currentEM": 10000,(money shop)
"_index2ProcessedShopItem": {
"$id": "6062",
"1": {
"$id": "6063",
"Id": 1,
"Item": {
"$id": "6064",
"$type": "US.DataStructure.ItemEquipment, Shared",
"_ownerUnitId": null,
"_equipmentPart": 0,
"_jewelSlot2JewelItem": {
"$id": "6065"
},
"_userRecordedSlotToPDSkills": {
"$id": "6066"
},
"_id": 1,
"_count": 10,
"_pdItemId": {
:D "GUID": "24948e2dd7f086944a5718eb44ca8a5b"(change: "GUID": "bf689cbf1dcc30b4aaf5cc09e2b4e165")892 Dragon's Dance (sword)
},
"_isNew": false
},
"ReadPDDialogueInteraction": [],
"NotReadPDDialogueInteraction": []

toydefenser
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Re: [Request] Lost Eidolons

Post by toydefenser »

Here max Unique
892 Dragon's Dance (sword) "GUID": "bf689cbf1dcc30b4aaf5cc09e2b4e165"
893 Book of journeys(Elemental Grimoires)"GUID": "0403d42901d2082449afe4a397c3a15d"
893 Sky's Edge(Spear) "GUID": "22a5d9bf5b3e43540ab9cdb0c1cebbcd"
1387 Legendary sword "GUID": "a9f2898e4d37ef94c821d5f8a7b1bfc8"
1470 Book of Deeds(light Grimoires) "GUID": "9dd007d6af023a24499d964bbca015de"
1471 Cruel axe "GUID": "d4bf8e66449a9ad46817ff7e1a08ef0f"
1562 Michaels Aegis "GUID": "b1144f59bf35c63498ed849bad704061"
1586 Southwind "GUID": "55f727f0bf5b47547b370c490f768b0b"
1632 Whisper of wind "GUID": "7eb6eaa062b5abe4aac6647bd9be42f0"

Kami101
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Re: [Request] Lost Eidolons

Post by Kami101 »

toydefenser wrote:
Fri Oct 21, 2022 2:37 am
Here max Unique
892 Dragon's Dance (sword) "GUID": "bf689cbf1dcc30b4aaf5cc09e2b4e165"
893 Book of journeys(Elemental Grimoires)"GUID": "0403d42901d2082449afe4a397c3a15d"
893 Sky's Edge(Spear) "GUID": "22a5d9bf5b3e43540ab9cdb0c1cebbcd"
1387 Legendary sword "GUID": "a9f2898e4d37ef94c821d5f8a7b1bfc8"
1470 Book of Deeds(light Grimoires) "GUID": "9dd007d6af023a24499d964bbca015de"
1471 Cruel axe "GUID": "d4bf8e66449a9ad46817ff7e1a08ef0f"
1562 Michaels Aegis "GUID": "b1144f59bf35c63498ed849bad704061"
1586 Southwind "GUID": "55f727f0bf5b47547b370c490f768b0b"
1632 Whisper of wind "GUID": "7eb6eaa062b5abe4aac6647bd9be42f0"
It is not working for me, it shows in the merchant's wares. When I buy it the money is decreasing, but it is not showing in my inventory.

EDIT: It is working for only even number maps and not working on odd number ones.
Last edited by Kami101 on Fri Oct 21, 2022 7:21 pm, edited 1 time in total.

axlust
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Re: [Request] Lost Eidolons

Post by axlust »

toydefenser wrote:
Fri Oct 21, 2022 2:37 am
Here max Unique
892 Dragon's Dance (sword) "GUID": "bf689cbf1dcc30b4aaf5cc09e2b4e165"
893 Book of journeys(Elemental Grimoires)"GUID": "0403d42901d2082449afe4a397c3a15d"
893 Sky's Edge(Spear) "GUID": "22a5d9bf5b3e43540ab9cdb0c1cebbcd"
1387 Legendary sword "GUID": "a9f2898e4d37ef94c821d5f8a7b1bfc8"
1470 Book of Deeds(light Grimoires) "GUID": "9dd007d6af023a24499d964bbca015de"
1471 Cruel axe "GUID": "d4bf8e66449a9ad46817ff7e1a08ef0f"
1562 Michaels Aegis "GUID": "b1144f59bf35c63498ed849bad704061"
1586 Southwind "GUID": "55f727f0bf5b47547b370c490f768b0b"
1632 Whisper of wind "GUID": "7eb6eaa062b5abe4aac6647bd9be42f0"
Thanks! I did it on Shop 04 and added all these with counts XD

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