[Request] Lost Eidolons
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Re: [Request] Lost Eidolons
C:\Users\xxx\AppData\LocalLow\Ocean Drive Studio\Lost Eidolons\Saves\Steam( change item)
"_readPDDialogueInteractions": {
"$id": "1404"
},
"_isDisposal": false,
"_retreatCount": 0,
"_firstJoinEpisodeNumber": 2,
"_isInstant": false,
"_part2EquipmentIDs": {
"$id": "1405",
"1": 576
892 Dragon's Dance (sword)Unique
893 Book of journeys(Elemental Grimoires)Unique
576 Sky's Edge(Spear)Unique
"_readPDDialogueInteractions": {
"$id": "1404"
},
"_isDisposal": false,
"_retreatCount": 0,
"_firstJoinEpisodeNumber": 2,
"_isInstant": false,
"_part2EquipmentIDs": {
"$id": "1405",
"1": 576
892 Dragon's Dance (sword)Unique
893 Book of journeys(Elemental Grimoires)Unique
576 Sky's Edge(Spear)Unique
-
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- Posts: 77
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- Reputation: 43
Re: [Request] Lost Eidolons
I saw a post elsewhere that said the devs had posted something on Twitter to the effect of there being some minor RNG during each level-up, but that all stats are fixed by the time a class hits the level cap.
Re: [Request] Lost Eidolons
Is there a way to edit the save file to recruit a missed character? I think i missed Gabriel, any way to get him without having to go back?
Re: [Request] Lost Eidolons
Sorry for a stupid question, but where do we have to change the ID number, can you please tell me because I cannot seem to get it to work.toydefenser wrote: ↑Tue Oct 18, 2022 2:19 amC:\Users\xxx\AppData\LocalLow\Ocean Drive Studio\Lost Eidolons\Saves\Steam( change item)
"_readPDDialogueInteractions": {
"$id": "1404"
},
"_isDisposal": false,
"_retreatCount": 0,
"_firstJoinEpisodeNumber": 2,
"_isInstant": false,
"_part2EquipmentIDs": {
"$id": "1405",
"1": 576
892 Dragon's Dance (sword)Unique
893 Book of journeys(Elemental Grimoires)Unique
576 Sky's Edge(Spear)Unique
-
- Noobzor
- Posts: 14
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- Reputation: 1
Re: [Request] Lost Eidolons
The ID numbers don't seem to work, i enter them in but when i load the game it blanks out that slot. Is there a place to find those ID numbers?toydefenser wrote: ↑Tue Oct 18, 2022 2:19 amC:\Users\xxx\AppData\LocalLow\Ocean Drive Studio\Lost Eidolons\Saves\Steam( change item)
"_readPDDialogueInteractions": {
"$id": "1404"
},
"_isDisposal": false,
"_retreatCount": 0,
"_firstJoinEpisodeNumber": 2,
"_isInstant": false,
"_part2EquipmentIDs": {
"$id": "1405",
"1": 576
892 Dragon's Dance (sword)Unique
893 Book of journeys(Elemental Grimoires)Unique
576 Sky's Edge(Spear)Unique
-
- Expert Cheater
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Re: [Request] Lost Eidolons
they confirmed on discord, max cap stats of each unit is the same, whether they get the max stat during level 1-50 (max level) they will gain the max cap stats at level 50SlipperyEel wrote: ↑Tue Oct 18, 2022 5:51 amI saw a post elsewhere that said the devs had posted something on Twitter to the effect of there being some minor RNG during each level-up, but that all stats are fixed by the time a class hits the level cap.
Re: [Request] Lost Eidolons
Do you get the code of DLC " White Horse"?toydefenser wrote: ↑Tue Oct 18, 2022 2:19 amC:\Users\xxx\AppData\LocalLow\Ocean Drive Studio\Lost Eidolons\Saves\Steam( change item)
"_readPDDialogueInteractions": {
"$id": "1404"
},
"_isDisposal": false,
"_retreatCount": 0,
"_firstJoinEpisodeNumber": 2,
"_isInstant": false,
"_part2EquipmentIDs": {
"$id": "1405",
"1": 576
892 Dragon's Dance (sword)Unique
893 Book of journeys(Elemental Grimoires)Unique
576 Sky's Edge(Spear)Unique
Re: [Request] Lost Eidolons
If you want to replenish shop stockpile (in my case gifts cause I do not want to cheat friendship "all in" using trainer) you can do this by editing save file (location C:\Users\*USER_NAME*\AppData\LocalLow\Ocean Drive Studio\Lost Eidolons\Saves\Steam)
Following example is for Salma shop during episode 8, didn't tested it but I assume other shops/episodes will have similar syntax
Search for: Shop_EP_ET_008_Special
Then scroll down and search for : _index2BuyItemCount
If you delete all of following items they will be available again (I leaved "$id": "2058" just in case, only deleting 1,2,3,4.. etc.)
Money can be easily cheated with CT or edited (look for "_count": -your gold value -basically this is only instance when count is not "1")
As always with similar manual alteration backup is recommended
Adding new items will probably be way trickier, at least for me. I could not figure out what is actual item id.
Below is a RARE AXE from Salma shop. ID "1" is id inside her shop, other ID's and GUID I do not know
"1": {
"$id": "2719",
"Id": 1,
"Item": {
"$id": "2720",
"$type": "US.DataStructure.ItemEquipment, Shared",
"_ownerUnitId": null,
"_equipmentPart": 0,
"_jewelSlot2JewelItem": {
"$id": "2721"
},
"_userRecordedSlotToPDSkills": {
"$id": "2722"
},
"_id": 1,
"_count": 1,
"_pdItemId": {
"GUID": "08f564ece1226a84f993df0c0a69789a"
},
"_isNew": false
},
"ReadPDDialogueInteraction": [],
"NotReadPDDialogueInteraction": []
},
Following example is for Salma shop during episode 8, didn't tested it but I assume other shops/episodes will have similar syntax
Search for: Shop_EP_ET_008_Special
Then scroll down and search for : _index2BuyItemCount
If you delete all of following items they will be available again (I leaved "$id": "2058" just in case, only deleting 1,2,3,4.. etc.)
Money can be easily cheated with CT or edited (look for "_count": -your gold value -basically this is only instance when count is not "1")
As always with similar manual alteration backup is recommended
Adding new items will probably be way trickier, at least for me. I could not figure out what is actual item id.
Below is a RARE AXE from Salma shop. ID "1" is id inside her shop, other ID's and GUID I do not know
"1": {
"$id": "2719",
"Id": 1,
"Item": {
"$id": "2720",
"$type": "US.DataStructure.ItemEquipment, Shared",
"_ownerUnitId": null,
"_equipmentPart": 0,
"_jewelSlot2JewelItem": {
"$id": "2721"
},
"_userRecordedSlotToPDSkills": {
"$id": "2722"
},
"_id": 1,
"_count": 1,
"_pdItemId": {
"GUID": "08f564ece1226a84f993df0c0a69789a"
},
"_isNew": false
},
"ReadPDDialogueInteraction": [],
"NotReadPDDialogueInteraction": []
},
- ValkyrieFury
- What is cheating?
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Re: [Request] Lost Eidolons
Thanks for the tips to reset item shop ,I found out how work gift:bletz wrote: ↑Tue Oct 18, 2022 5:23 pmIf you want to replenish shop stockpile (in my case gifts cause I do not want to cheat friendship "all in" using trainer) you can do this by editing save file (location C:\Users\*USER_NAME*\AppData\LocalLow\Ocean Drive Studio\Lost Eidolons\Saves\Steam)
Following example is for Salma shop during episode 8, didn't tested it but I assume other shops/episodes will have similar syntax
Search for: Shop_EP_ET_008_Special
Then scroll down and search for : _index2BuyItemCount
If you delete all of following items they will be available again (I leaved "$id": "2058" just in case, only deleting 1,2,3,4.. etc.)
Money can be easily cheated with CT or edited (look for "_count": -your gold value -basically this is only instance when count is not "1")
As always with similar manual alteration backup is recommended
Adding new items will probably be way trickier, at least for me. I could not figure out what is actual item id.
Below is a RARE AXE from Salma shop. ID "1" is id inside her shop, other ID's and GUID I do not know
"1": {
"$id": "2719",
"Id": 1,
"Item": {
"$id": "2720",
"$type": "US.DataStructure.ItemEquipment, Shared",
"_ownerUnitId": null,
"_equipmentPart": 0,
"_jewelSlot2JewelItem": {
"$id": "2721"
},
"_userRecordedSlotToPDSkills": {
"$id": "2722"
},
"_id": 1,
"_count": 1,
"_pdItemId": {
"GUID": "08f564ece1226a84f993df0c0a69789a"
},
"_isNew": false
},
"ReadPDDialogueInteraction": [],
"NotReadPDDialogueInteraction": []
},
Gifts item are "US.DataStructure.ItemGift" if you edit "count" like 1 to 10 at the time of purchase salma give you 10 gift item instead 1
if anyone need examples, just ask
p.s wit CT u can edit prestige points too , search with 2bytes ,at first it doesn't seem to work but at the moment you spend points it works
p.s.s i also found out how to reset spar with someone,I did not check if the stat remain, I only needed it for the quest of francisco , for reset search:"UserTrainingInfo" then scroll down to "_finished": true, and change true to false
Re: [Request] Lost Eidolons
bletz wrote: ↑Tue Oct 18, 2022 5:23 pmIf you want to replenish shop stockpile (in my case gifts cause I do not want to cheat friendship "all in" using trainer) you can do this by editing save file (location C:\Users\*USER_NAME*\AppData\LocalLow\Ocean Drive Studio\Lost Eidolons\Saves\Steam)
Following example is for Salma shop during episode 8, didn't tested it but I assume other shops/episodes will have similar syntax
Search for: Shop_EP_ET_008_Special
Then scroll down and search for : _index2BuyItemCount
If you delete all of following items they will be available again (I leaved "$id": "2058" just in case, only deleting 1,2,3,4.. etc.)
Money can be easily cheated with CT or edited (look for "_count": -your gold value -basically this is only instance when count is not "1")
As always with similar manual alteration backup is recommended
Adding new items will probably be way trickier, at least for me. I could not figure out what is actual item id.
Below is a RARE AXE from Salma shop. ID "1" is id inside her shop, other ID's and GUID I do not know
"1": {
"$id": "2719",
"Id": 1,
"Item": {
"$id": "2720",
"$type": "US.DataStructure.ItemEquipment, Shared",
"_ownerUnitId": null,
"_equipmentPart": 0,
"_jewelSlot2JewelItem": {
"$id": "2721"
},
"_userRecordedSlotToPDSkills": {
"$id": "2722"
},
"_id": 1,
"_count": 1,
"_pdItemId": {
"GUID": "08f564ece1226a84f993df0c0a69789a"
},
"_isNew": false
},
"ReadPDDialogueInteraction": [],
"NotReadPDDialogueInteraction": []
},
What do you mean by delete all the following items? I have literally deleted everything i can little by little to try to get her to refresh the store and i can't seem to get her to refresh. Any ideas?
Re: [Request] Lost Eidolons
Seems like trying to add characters is very difficult... i tried copy pasting everything of gabriel i could find for example in a save i went back and got gabriel into a save file from later, and somehow messed up and it fails to load
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Re: [Request] Lost Eidolons
change "GUID": any shop
"29": {
"$id": "8268",
"Id": 29,
"Item": {
"$id": "8269",
"$type": "US.DataStructure.ItemEquipment, Shared",
"_ownerUnitId": null,
"_equipmentPart": 0,
"_jewelSlot2JewelItem": {
"$id": "8270"
},
"_userRecordedSlotToPDSkills": {
"$id": "8271"
},
"_id": 29,
"_count": 10,
"_pdItemId": {
"GUID": "3dfa145bef6c60148b94481cffd40f9c"="d9eca7656b08fcd4a8e527931f046fc7"
},
"_isNew": false
},
"ReadPDDialogueInteraction": [],
"NotReadPDDialogueInteraction": []
"GUID": "d9eca7656b08fcd4a8e527931f046fc7" unique dark grimoires dame 9
893 Sky's Edge(Spear) "GUID": "22a5d9bf5b3e43540ab9cdb0c1cebbcd"
"29": {
"$id": "8268",
"Id": 29,
"Item": {
"$id": "8269",
"$type": "US.DataStructure.ItemEquipment, Shared",
"_ownerUnitId": null,
"_equipmentPart": 0,
"_jewelSlot2JewelItem": {
"$id": "8270"
},
"_userRecordedSlotToPDSkills": {
"$id": "8271"
},
"_id": 29,
"_count": 10,
"_pdItemId": {
"GUID": "3dfa145bef6c60148b94481cffd40f9c"="d9eca7656b08fcd4a8e527931f046fc7"
},
"_isNew": false
},
"ReadPDDialogueInteraction": [],
"NotReadPDDialogueInteraction": []
"GUID": "d9eca7656b08fcd4a8e527931f046fc7" unique dark grimoires dame 9
893 Sky's Edge(Spear) "GUID": "22a5d9bf5b3e43540ab9cdb0c1cebbcd"
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Re: [Request] Lost Eidolons
Code: Select all
{ Game : LostEidolons.exe
Version:
Date : 2022-10-19
Author : Ryuu
This script does blah blah blah
}
define(address,"GameAssembly.dll"+96895E)
define(bytes,89 43 18 75 13)
[ENABLE]
assert(address,bytes)
alloc(newmem,$1000,"GameAssembly.dll"+96895E)
label(code)
label(return)
newmem:
code:
mov [rbx+18],000002BC
jne GameAssembly.dll+968976
jmp return
address:
jmp newmem
return:
[DISABLE]
address:
db bytes
// mov [rbx+18],eax
// jne GameAssembly.dll+968976
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: GameAssembly.dll+96895E
GameAssembly.dll+968938: 83 B9 E0 00 00 00 00 - cmp dword ptr [rcx+000000E0],00
GameAssembly.dll+96893F: 75 05 - jne GameAssembly.dll+968946
GameAssembly.dll+968941: E8 BA 52 9C FF - call GameAssembly.il2cpp_runtime_class_init
GameAssembly.dll+968946: 45 33 C9 - xor r9d,r9d
GameAssembly.dll+968949: 44 8B C6 - mov r8d,esi
GameAssembly.dll+96894C: 33 D2 - xor edx,edx
GameAssembly.dll+96894E: 8B CF - mov ecx,edi
GameAssembly.dll+968950: E8 FB C2 37 00 - call UnityEngine.Mathf.Clamp
GameAssembly.dll+968955: 80 3D 1D 56 A8 02 00 - cmp byte ptr [GameAssembly.dll+33EDF79],00
GameAssembly.dll+96895C: 8B F0 - mov esi,eax
// ---------- INJECTING HERE ----------
GameAssembly.dll+96895E: 89 43 18 - mov [rbx+18],eax
// ---------- DONE INJECTING ----------
GameAssembly.dll+968961: 75 13 - jne GameAssembly.dll+968976
GameAssembly.dll+968963: 48 8D 0D 46 41 8B 02 - lea rcx,[GameAssembly.dll+321CAB0]
GameAssembly.dll+96896A: E8 31 37 A4 FF - call GameAssembly.dll+3AC0A0
GameAssembly.dll+96896F: C6 05 03 56 A8 02 01 - mov byte ptr [GameAssembly.dll+33EDF79],01
GameAssembly.dll+968976: 48 8B 4B 10 - mov rcx,[rbx+10]
GameAssembly.dll+96897A: 48 85 C9 - test rcx,rcx
GameAssembly.dll+96897D: 0F 84 0D 01 00 00 - je GameAssembly.dll+968A90
GameAssembly.dll+968983: 8B B9 90 00 00 00 - mov edi,[rcx+00000090]
GameAssembly.dll+968989: 48 8B 0D 20 41 8B 02 - mov rcx,[GameAssembly.dll+321CAB0]
GameAssembly.dll+968990: F6 81 33 01 00 00 02 - test byte ptr [rcx+00000133],02
}
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Re: [Request] Lost Eidolons
is this possible to edit the charge of magic? besides, does anyone know how to edit the equipment? want to gain more unique weapons and horses.
- ValkyrieFury
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Re: [Request] Lost Eidolons
hello i try to explain first you must have bought the items ingame,save the game ,open the save file and search "example" Shop_EP_ET_008_Special , scroll down and find _index2BuyItemCount like this:omrictu wrote: ↑Wed Oct 19, 2022 2:36 ambletz wrote: ↑Tue Oct 18, 2022 5:23 pmIf you want to replenish shop stockpile (in my case gifts cause I do not want to cheat friendship "all in" using trainer) you can do this by editing save file (location C:\Users\*USER_NAME*\AppData\LocalLow\Ocean Drive Studio\Lost Eidolons\Saves\Steam)
Following example is for Salma shop during episode 8, didn't tested it but I assume other shops/episodes will have similar syntax
Search for: Shop_EP_ET_008_Special
Then scroll down and search for : _index2BuyItemCount
If you delete all of following items they will be available again (I leaved "$id": "2058" just in case, only deleting 1,2,3,4.. etc.)
Money can be easily cheated with CT or edited (look for "_count": -your gold value -basically this is only instance when count is not "1")
As always with similar manual alteration backup is recommended
Adding new items will probably be way trickier, at least for me. I could not figure out what is actual item id.
Below is a RARE AXE from Salma shop. ID "1" is id inside her shop, other ID's and GUID I do not know
"1": {
"$id": "2719",
"Id": 1,
"Item": {
"$id": "2720",
"$type": "US.DataStructure.ItemEquipment, Shared",
"_ownerUnitId": null,
"_equipmentPart": 0,
"_jewelSlot2JewelItem": {
"$id": "2721"
},
"_userRecordedSlotToPDSkills": {
"$id": "2722"
},
"_id": 1,
"_count": 1,
"_pdItemId": {
"GUID": "08f564ece1226a84f993df0c0a69789a"
},
"_isNew": false
},
"ReadPDDialogueInteraction": [],
"NotReadPDDialogueInteraction": []
},
What do you mean by delete all the following items? I have literally deleted everything i can little by little to try to get her to refresh the store and i can't seem to get her to refresh. Any ideas?
Spoiler
"_index2BuyItemCount": {
"$id": "1007",
"6": 1,
"7": 1,
"8": 1,
"12": 1,
"11": 1,
"15": 1,
"18": 1,
"19": 1,
"23": 1,
"24": 1,
"22": 1,
"25": 1,
"9": 1,
"13": 1,
"14": 1,
"10": 1
"$id": "1007",
"6": 1,
"7": 1,
"8": 1,
"12": 1,
"11": 1,
"15": 1,
"18": 1,
"19": 1,
"23": 1,
"24": 1,
"22": 1,
"25": 1,
"9": 1,
"13": 1,
"14": 1,
"10": 1
Spoiler
"_index2BuyItemCount": {
"$id": "1007",
"$id": "1007",
Spoiler
},
"185": {
"$id": "317",
"$type": "US.DataStructure.ItemGift, Shared",
"_id": 185,
"_count": 10,
"_pdItemId": {
"GUID": "254c7af173a92b74291e1976ae5216f1"
},
"_isNew": false
},
"186": {
"$id": "318",
"$type": "US.DataStructure.ItemGift, Shared",
"_id": 186,
"_count": 10,
"_pdItemId": {
"GUID": "ba7e0b3720d7c1e4aa3bad6047d94d5a"
},
"_isNew": false
},
"187": {
"$id": "319",
"$type": "US.DataStructure.ItemGift, Shared",
"_id": 187,
"_count": 10,
"_pdItemId": {
"GUID": "71eb94ea7a5deb244925b4afe9d597bc"
},
"_isNew": false
"185": {
"$id": "317",
"$type": "US.DataStructure.ItemGift, Shared",
"_id": 185,
"_count": 10,
"_pdItemId": {
"GUID": "254c7af173a92b74291e1976ae5216f1"
},
"_isNew": false
},
"186": {
"$id": "318",
"$type": "US.DataStructure.ItemGift, Shared",
"_id": 186,
"_count": 10,
"_pdItemId": {
"GUID": "ba7e0b3720d7c1e4aa3bad6047d94d5a"
},
"_isNew": false
},
"187": {
"$id": "319",
"$type": "US.DataStructure.ItemGift, Shared",
"_id": 187,
"_count": 10,
"_pdItemId": {
"GUID": "71eb94ea7a5deb244925b4afe9d597bc"
},
"_isNew": false
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