Coral Island

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BabyGroot
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Coral Island

Post by BabyGroot »

Code: Select all

Game Name: 					Coral Island
UE ver: 					427.2 
Game Process : 					ProjectCoral-Win64-Shipping.exe
Game Release date: 				11 Oct, 2022
CE Version : 					7.4
Game Version / Build Id / Date Patch:  		v1.1b-1230 / 16499919 / 22 November 2024
Check build Id / Date Patches : [Link]


Notes
1. After the game is open, click directly on [Activate] on the cheat table.
Table will auto attach to process Game.
Options Cheat Table
Image



If you like my table, don’t forget to click the Image button.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Attachments
ProjectCoral-Win64-Shipping.CT
v1.1b-1230 / 16499919 / 22 November 2024
(149.31 KiB) Downloaded 382 times
ProjectCoral-Win64-Shipping.CT
EA v0.1-48784-100 / 9699872 / 11 October 2022
(78.35 KiB) Downloaded 17953 times
Last edited by BabyGroot on Sun Nov 24, 2024 2:15 am, edited 2 times in total.

alromaithi
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Re: Coral Island

Post by alromaithi »

Thank you, you made life easy, really appreciated it. (^_^)b

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durex2
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Re: Coral Island

Post by durex2 »

Thank you!!!

Exia
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Re: Coral Island

Post by Exia »

BabyGroot wrote:
Wed Oct 12, 2022 12:07 pm

Code: Select all

Game Name: 					Coral Island
Game Process : 					ProjectCoral-Win64-Shipping.exe
Game Release date: 				11 Oct, 2022
CE Version : 					7.4
Game Version / Build Id / Date Patch:  		EA v0.1-48784-100 / 9699872 / 11 October 2022
Check build Id / Date Patches : [Link]


Notes
1. After the game is open, click directly on [Activate] on the cheat table.
Table will auto attach to process Game.
Options Cheat Table
Image
how do you stop time?

evie112
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Re: Coral Island

Post by evie112 »

Can you add XP/skill points cheat pls?

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stuffy
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Re: Coral Island

Post by stuffy »

Exia wrote:
Thu Oct 13, 2022 6:52 am
BabyGroot wrote:
Wed Oct 12, 2022 12:07 pm
how do you stop time?
Ran into the same question, table is somewhat confusing here. Freezing values does nothing. So I traced around and found this:

Code: Select all

ProjectCoral-Win64-Shipping.AC_TimeManager::ToggleTime - 48 89 5C 24 08        - mov [rsp+08],rbx
ProjectCoral-Win64-Shipping.AC_TimeManager::ToggleTime+5- 57                    - push rdi
ProjectCoral-Win64-Shipping.AC_TimeManager::ToggleTime+6- 48 83 EC 20           - sub rsp,20
ProjectCoral-Win64-Shipping.AC_TimeManager::ToggleTime+A- 48 8B 19              - mov rbx,[rcx]
ProjectCoral-Win64-Shipping.AC_TimeManager::ToggleTime+D- 48 8B F9              - mov rdi,rcx
ProjectCoral-Win64-Shipping.AC_TimeManager::ToggleTime+10- 88 54 24 38           - mov [rsp+38],dl
ProjectCoral-Win64-Shipping.AC_TimeManager::ToggleTime+14- 48 8B 15 350E2F04     - mov rdx,[ProjectCoral-Win64-Shipping.NAME_AC_TimeManager_ToggleTime]
ProjectCoral-Win64-Shipping.AC_TimeManager::ToggleTime+1B- 44 88 44 24 39        - mov [rsp+39],r8l
ProjectCoral-Win64-Shipping.AC_TimeManager::ToggleTime+20- E8 8BA53600           - call ProjectCoral-Win64-Shipping.UObject::FindFunctionChecked
ProjectCoral-Win64-Shipping.AC_TimeManager::ToggleTime+25- 48 8B D0              - mov rdx,rax
ProjectCoral-Win64-Shipping.AC_TimeManager::ToggleTime+28- 4C 8D 44 24 38        - lea r8,[rsp+38]
ProjectCoral-Win64-Shipping.AC_TimeManager::ToggleTime+2D- 48 8B CF              - mov rcx,rdi
ProjectCoral-Win64-Shipping.AC_TimeManager::ToggleTime+30- FF 93 20020000        - call qword ptr [rbx+00000220]
ProjectCoral-Win64-Shipping.AC_TimeManager::ToggleTime+36- 48 8B 5C 24 30        - mov rbx,[rsp+30]
ProjectCoral-Win64-Shipping.AC_TimeManager::ToggleTime+3B- 48 83 C4 20           - add rsp,20
ProjectCoral-Win64-Shipping.AC_TimeManager::ToggleTime+3F- 5F                    - pop rdi
ProjectCoral-Win64-Shipping.AC_TimeManager::ToggleTime+40- C3                    - ret 
Just haven't sorted out how to toggle it so far. Any help?

alromaithi
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Re: Coral Island

Post by alromaithi »

Hi,

Checked again, it seems the table is working fine. :)

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BabyGroot
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Re: Coral Island

Post by BabyGroot »

If you want to use the debug console, use the application "Universal UE4 Unlocker"
Sreach Google

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zurls
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Re: Coral Island

Post by zurls »

There is a game bug where people lose their tools - all of which can be re-claimed except the scythe and the sword. As I am still missing my scythe there are several areas where I can't progress my game. Any chance for a way to spawn either of these items? Here are their item codes:

[00002060] 0000000008E79D00 Class ProjectCoral.C_ItemToolScythe
[00002062] 0000000008E79880 Class ProjectCoral.C_ItemToolSword

Is there a way to spawn items in game using the UE4 Unlocker, or can I change an item's address using your table? I tried the spawn text from Grounded which is "summon" with the item code, which didn't work...

KDP
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Re: Coral Island

Post by KDP »

hello, can someone tell me how to use the time manager? time doesn't seem to stop even though I am ticking the box for the hour, minute, and seconds to stay at a certain time. thank you!

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wickedwhims
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Looking for updated Coral Island v. 0.1-49798 table

Post by wickedwhims »

Hi OP, thank you for this. However, this version is no longer working for me. Or... maybe I'm doing something wrong? I'm unfamiliar with CE.

Do you have an updated version of this table for Coral Island v. 0.1-49798? Looking forward to it! :)

B1gT0dd
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Re: Coral Island

Post by B1gT0dd »

Nah, you're not the only one. It's doing wonky things with stamina gain and inventory. Recent patch must've done some stuff.

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wickedwhims
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Re: Coral Island

Post by wickedwhims »

alromaithi wrote:
Thu Oct 13, 2022 12:53 pm
Hi,

Checked again, it seems the table is working fine. :)
Hi! Could you guide me on how you used the time manager? I messed up mine trying to tweak it.

I woke up one day in Fall and then in Summer the next. :?

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WhiteRau
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Re: Coral Island

Post by WhiteRau »

table needs an update for newest version: v0.2.53091

Jlyt1223
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Re: Coral Island

Post by Jlyt1223 »

Hopeful for item generation on the next update table. Sucks that the game was nerfed so the upgraded sprinkler is now locked behind future updates, unlike previous versions.

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