arsenic wrote: ↑Sun Oct 09, 2022 6:38 amF1 Manager 22 [GameBuild: 1.9.0.95314 [Steam]] [IMPORTANT]Changes:For Money/Hours Scripts: Activate the scripts and then create one temporary design first to get the money/hours, you can cancel it later.
For Max Development Points: spend one point for any driver (works for staff as well) and the driver will get the exact amount of points needed to max his stats.
For Race Scripts: The scripts will only work for your team, once the race starts and when you pit change the tyre pace mode to attack and then it should be activated and then you can change it back to whatever you want. the script will still work if this isn't done but it might take a few lapsRequests:Code: Select all
v1.2 - [cheat]Perfect PowerTrain + Low PowerTrain Temp now have a lowPowerTrainTemp value that can be changed - [cheat]LowTyreTemperature now have lowTyreTemp value that can be changed v1.1b - [cheat]Light Car + Unlimited Fuel changed to [cheat]Unlimited Fuel - because now after you activate the script, you get a default value that can be changed. (e.g: default value will be 30, you can change this and will not decrease) v1.1 - for noTyreDeg and lowTyreTemp I switch the offsets to point for each tyre separately, please test if there are any crashes. v1.0 - Light Car + Unlimited Fuel - default value now is 30 from 15 - Perfect PowerTrain now have [cheat]Low PowerTrain Temp - default value 80 - added new [cheat]lowTyreTemp - default value 60 [need testing to see if crashing while active] v0.8 - noTyreDegradation - activate when you need, wait for tyre change then turn it off please test and report, for now this is the only way to work far I was testing v0.7 - noTyreDeg - for now it is disabled because can cause crashes on different users more monitoring is required v0.6 - fixed some functionality in cheat engine table (does not affect any InGameScripts) - inRace scripts 100% (tested in different teams and tracks) v0.5 - no tyre degradation (need testing after pit, to see how it behave) v0.3 - add new scripts (need testing): - get a billion when creating new design - make all designs cost zero (for cost cap) - max development points - set fuel to a really low value and freeze (for both AI and Player) - unlimited CFD MAU hours - unlimited wind tunnel hours v0.2 - possibly fixed some crashes (need more testing) v0.1 - initial release - Light Car + Unlimited Fuel - Unlimited ERS - Perfect Power Train
Made byCode: Select all
@maruricki - Max development point is bugged, the AI also received the same skill point as my drivers @Bausa - Edit: A small suggestion to the ERS cheat: Would it be possible to make the deployment and harvest values to always be 0? I believe that that would make it possible for the drivers to deploy more ERS.
arsenic - updated to latest version and fixed some instructions that could cause crashes
A4ar3y - for base scripts
Any Updates?
How to use this cheat table?
- Install Cheat Engine
- Double-click the .CT file in order to open it.
- Click the PC icon in Cheat Engine in order to select the game process.
- Keep the list.
- Activate the trainer options by checking boxes or setting values from 0 to 1