Worked like a charm. I was able to figure out more cosmetics and added a new list on your thread.
After I had a mouse bug, where the icon was a hand the hole time, I just restarted the game. Sadly there was an update so the pointers aren't working anymore.
This could be the buildnumber 257/16407ea42f5f04ac (when in game in a case file, top right corner)
Edit: Seems like they released an update for St. Patrick's day Event
That's actually the seed of the case generated. 257 being your current level
---
That's my drip now
Worked like a charm. I was able to figure out more cosmetics and added a new list on your thread.
After I had a mouse bug, where the icon was a hand the hole time, I just restarted the game. Sadly there was an update so the pointers aren't working anymore.
This could be the buildnumber 257/16407ea42f5f04ac (when in game in a case file, top right corner)
Edit: Seems like they released an update for St. Patrick's day Event
That's actually the seed of the case generated. 257 being your current level
---
That's my drip now
Level 257? That's weird because I gave myself XP and currently I'm lv 596. So that's how you can expose people xD
Do you think the number can be changed/updated?
Also great outfit mine looks like this. Sadly the mask isn't a face cosmetic but a head one. So you can't equip any bunny ears or something else.
Worked like a charm. I was able to figure out more cosmetics and added a new list on your thread.
After I had a mouse bug, where the icon was a hand the hole time, I just restarted the game. Sadly there was an update so the pointers aren't working anymore.
This could be the buildnumber 257/16407ea42f5f04ac (when in game in a case file, top right corner)
Edit: Seems like they released an update for St. Patrick's day Event
That's actually the seed of the case generated. 257 being your current level
---
That's my drip now
Level 257? That's weird because I gave myself XP and currently I'm lv 596. So that's how you can expose people xD
Do you think the number can be changed/updated?
Also great outfit mine looks like this. Sadly the mask isn't a face cosmetic but a head one. So you can't equip any bunny ears or something else.
May was an old case, just reroll for a new case and it will show your current level then.
Haha, that was simple. It was indeed an old one, haven't played any case files for a long in my own lobby. With a new case file the number is also updated.
Looks great! In what instance address do you invoke the function if I may ask?
Do you create a thread to invoke the function? never used that function of CE before.
No, I mentioned earlier how I do it by just using the closest instance address that you can select from the dropdown on invoking to the function address
(sorry I haven't seen your post, I didnt want to ignore it)
Looks great! In what instance address do you invoke the function if I may ask?
Do you create a thread to invoke the function? never used that function of CE before.
No, I mentioned earlier how I do it by just using the closest instance address that you can select from the dropdown on invoking to the function address
(sorry I haven't seen your post, I didnt want to ignore it)
Hum. Strange, maybe it the monsters ID got changed with the quick St Patricks update?
Me pressing ok is not affecting any monster in my game.
Do you create a thread to invoke the function? never used that function of CE before.
No, I mentioned earlier how I do it by just using the closest instance address that you can select from the dropdown on invoking to the function address
(sorry I haven't seen your post, I didnt want to ignore it)
Hum. Strange, maybe it the monsters ID got changed with the quick St Patricks update?
Me pressing ok is not affecting any monster in my game.
Weird.
The address you chose is wrong.
Here is an explanation on knowing which instance address to choose:
No, I mentioned earlier how I do it by just using the closest instance address that you can select from the dropdown on invoking to the function address
(sorry I haven't seen your post, I didnt want to ignore it)
Hum. Strange, maybe it the monsters ID got changed with the quick St Patricks update?
Me pressing ok is not affecting any monster in my game.
Weird.
The address you chose is wrong.
Here is an explanation on knowing which instance address to choose:
Understood, tried what you said and still not working for me.
Pressing ok does strictly nothing.
Sad.
hey crysp just wanted to check in i noticed that this post says discontinued now... i check back from time to time for updates. are you officially done with these cheats?
When invoking the method it's asking for an instance address along with the monster ID, what is that? - I'm also trying to learn more about CE, thanks for your help!
When invoking the method it's asking for an instance address along with the monster ID, what is that? - I'm also trying to learn more about CE, thanks for your help!
It already got explained here a few times, just go a few pages back ,there is a tutorial somewhere
Yes my mistake, I saw it just after I sent the request. I got it working thanks for the tut!
Is there a way to 'disable all monsters' or despawn all, it would be a lot nicer than manually working through 20 monster IDs every load of a new case file?