z Wartales

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Zanzer
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z Wartales

Post by Zanzer »


Be sure to also check out tfigment's table here
Also check out sanitka's table here

*Please find some useful instructions at the bottom of the post.

Unlimited Resources
Ignore Level Requirement
No Fatigue
Cursor Pointer
- Item Quantity
- Equipment Data
Increase Movement Speed
No Carry Weight
No Camp Weight
Increase Carrying Capacity
Combat Pointer
- Health
- Armor
- Movement
Companion Pointer
- Level
- Experience
- Aptitude Points
- Profession Experience
- Attribute Increases
- Class Base Attributes
Resource Pointers
- Krowns
- Influence
- Happiness
- Valour Points
- Knowledge Experience (no effect?)
- Knowledge Points

How to Change Companion Class:
Within the Companion Pointer script, there is an entry for Copy Class Pointer from Another Companion.
Select a companion that is the class you want and copy the pointer address of that entry.
Select the other companion you wish to change and paste the pointer value over that entry.
Save and reload the game for the changes to take effect.

How to Add Extra Traits:
Be extra careful with this one. Backup your saves!
Activate the Companion Pointer and select one of your units.
Click Replace Traits Address With Larger Array and it will copy your traits into a new array.
The Size of Array field should now be showing a size of 100.
Open up memory view to the Trait 1 Pointer address.
Paste the trait addresses you want into the empty spaces.
When done, update the Number of Traits value to match the number of trait addresses you now have.
For extra safety, save and quit the game entirely before trying to play normally.

Modify the encrypted value when it is not zero in order to update the in-game value.
As of version v.1.18519, some common encrypted values are as follows:

Code: Select all

5B62DB72 == 1
5B62DA5B == 10
5B62D901 == 20
5B62D771 == 100
5B62E7E1 == 500
5B62A275 == 1,000
5B66619D == 10,000
5B4D960D == 100,000
Old Tables
Wartales.CT
v1.0.28021
(142.82 KiB) Downloaded 3824 times
Wartales.CT
v1.0.26457
(136.85 KiB) Downloaded 4645 times
Wartales.CT
v1.0.25363 (c)
(106.6 KiB) Downloaded 4335 times
Wartales.CT
v1.0.25363 (b)
(98.14 KiB) Downloaded 1655 times
Wartales.CT
v1.0.25363
(89.74 KiB) Downloaded 3778 times
Wartales.CT
v1.0.25285 (b)
(75.98 KiB) Downloaded 5955 times
Wartales.CT
v1.0.25285 (a)
(67.01 KiB) Downloaded 3451 times
Wartales.CT
v1.0.25233
(61.43 KiB) Downloaded 4876 times
Wartales.CT
v.0.18519
(57.42 KiB) Downloaded 7243 times


How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Attachments
Wartales.CT
v1.0.29435
(148.44 KiB) Downloaded 2438 times
Last edited by Zanzer on Tue Nov 07, 2023 3:13 pm, edited 23 times in total.

LegendZero88
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Re: z Wartales

Post by LegendZero88 »

everything works flawlessy.
thank you so much.
if you have time there's a way to have always crafted equipment at 3 star?

thank you as always

pss: i cant seem to edit the resources value. probably my fault but if not can you try fix it?

Zanzer
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Re: z Wartales

Post by Zanzer »

Added some values you should use as encrypted values in order to update the in-game resource value.

LegendZero88
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Re: z Wartales

Post by LegendZero88 »

thank you so much

mjaggi
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Re: z Wartales

Post by mjaggi »

The Resource Pointers when clicked, doesnt open any drop down of resources

Khoulack
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Re: z Wartales

Post by Khoulack »

Is there an update planned for your table ? Many things have changed since, thanks !

qq642567522
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Re: z Wartales

Post by qq642567522 »

Knowledge Points and Valour Points are not working

silverpisces
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Re: z Wartales

Post by silverpisces »

Is there any updates for V1.20

tfigment
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Re: z Wartales

Post by tfigment »

Table is no longer being updated at this time. Sorry for the inconvenience. Feel free to update and contribute back a fixed version to the thread.

I merged in my Wartales Integer which is sometimes useful for editing the encoded values on the global pointers. Also note that for items if the count is wrong move it in inventory to another slot and it usually will fix the count to be edited. It needs to be activated once to show up in the Global resources part of the table.

I merged in the changes from the other table as this one is slightly more functional now.

Movement in combat does not work and dont know the fix currently.

Edit: Added encoded integer for inventory count. added global time from other table
v4: Add styling options
v5: Update to 1.21257
v6: Update to 25233 (official 1.0 release)
v7: Merge in scripts zanzer has added recently
v8: Update to 26457
Attachments
Wartales_z_1.0.26457_figment_v8.CT
Update to 26457
(95.24 KiB) Downloaded 1814 times
Wartales_z_1.0.25285_figment_v7.CT
Merge in zanzers current changes
(127.03 KiB) Downloaded 3521 times
Wartales_z_1.0.25233_v6.CT
Update to 1.0.25233 (official release)
(94.25 KiB) Downloaded 4886 times
Wartales_z_1.21257_v5.CT
Update to 1.21257
(92.77 KiB) Downloaded 4817 times
Wartales_z.CT
v4: Fix up character styling
(89.44 KiB) Downloaded 2046 times
Last edited by tfigment on Sat Oct 28, 2023 12:24 am, edited 11 times in total.

erikmalkavian
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Re: z Wartales

Post by erikmalkavian »

Thank you to tfigment for this EXCELLENT Cheat Table. Now I am able to have a Fair Wartales experience after suffering with no money for too long from not getting any gear after killing tons of bandits already and other less than perfect game design decisions by the Developers (and no mods support yet :(

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isosplx
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Re: z Wartales

Post by isosplx »

tfigment wrote:
Sat Nov 19, 2022 2:38 am
I merged in my Wartales Integer which is sometimes useful for editing the encoded values on the global pointers.
Edit: Added encoded integer for inventory count. added global time from other table
Thank you for releasing this table.
Any chance you can update your table to include these Style Options?
The pointers need to be adjusted accordingly.
Attachments
Wartales_style options.CT
Style Options are not updated yet
(37.44 KiB) Downloaded 1154 times
Last edited by isosplx on Sun Nov 20, 2022 5:25 am, edited 1 time in total.

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isosplx
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Re: z Wartales

Post by isosplx »

isosplx wrote:
Sun Nov 20, 2022 5:24 am
tfigment wrote:
Sat Nov 19, 2022 2:38 am
I merged in my Wartales Integer which is sometimes useful for editing the encoded values on the global pointers.
Edit: Added encoded integer for inventory count. added global time from other table
Thanks.

Freank
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Re: z Wartales

Post by Freank »

tfigment wrote:
Sat Nov 19, 2022 2:38 am
I merged in my Wartales Integer which is sometimes useful for editing the encoded values on the global pointers. Also note that for items if the count is wrong move it in inventory to another slot and it usually will fix the count to be edited. It needs to be activated once to show up in the Global resources part of the table.

I merged in the changes from the other table as this one is slightly more functional now.

Movement in combat does not work and dont know the fix currently.

Edit: Added encoded integer for inventory count. added global time from other table
A thousand thanks!
Is it possible to edit the traits?

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DRevanite
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Re: z Wartales

Post by DRevanite »

From Russia with love, lads
I have a question that bloodeh as hell worries me, how to make companion base attributes stay after reloadin' the game?
And yeah, thanks a lot isosplx, my dude, ya made this table so great, ye got my respect ;)

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isosplx
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Re: z Wartales

Post by isosplx »

DRevanite wrote:
Sun Nov 20, 2022 1:54 pm
From Russia with love, lads
I have a question that bloodeh as hell worries me, how to make companion base attributes stay after reloadin' the game?
And yeah, thanks a lot isosplx, my dude, ya made this table so great, ye got my respect ;)
Thank You DRevanite!
Just putting my brick in to help out the Community.
Cheers & Peace with Love!

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