Saints Row +6 (table Update3.2)

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Cielos
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Saints Row +6 (table Update3.2)

Post by Cielos »

updates, if any, will be very slow. don't wait up.

**check Tahtawy's table for more options**
Update3.2
- updated fly mod. missed a modifier tweak. it works as promoted as Update3.1 now.
Update3.1
- updated fly mod. refine the control in general, i.e., you can fly up higher and faster now, and when you release the fly up key, the animation won't stutter like before.
Update3
- added indestructible vehicle and fly mod

Update2.1
- updated ∞ ammo. it allows you to choose the min clip/pouch allowed method, or go straight for ∞. READ THE DESCRIPTION BEFORE USAGE!
- updated ignore flow. it works on non-grenades-based skills (e.g. flaming punch) now.
Update2
- added ignore finisher cooldown
Update1
- added ignore flow
- updated ∞ ammo. ammo pouch is still ∞, but ammo clip can be decreased until it reaches 1.
Update.1
- change inf. ammo clip to ∞ ammo.
undead
- health still drop until one chunk remains.

∞ ammo
- allows you to choose to apply ∞ on clip/pouch, or stop decreasing with a minimal value.
- clip default: >= 1
- pouch default: >=30
- you can choose ∞ from the drop-down-list to apply ∞ to the weapon's clip or pouch separately.
- when clip is in ∞, you can reload anytime, but you can't achieve goal or activate skills that require low ammo.
- when clip or pouch is in ∞, the remaining ammo in store or home weapon stash of that weapon would appear at -1, it's normal.
- *IMPORTANT* ∞ effect may stay for the whole game session. e.g., if applied to pouch, even if you reset it to min-value-method, ∞ may retain after reloading a save during the same game session. but that just means if you want to revert back to min-value method, you just have to quite to desktop and restart. this is because of a lazy approach to prevent affecting knuckles or melee weapons' ∞ visual status. not game-breaking, just look strange.

ignore finisher cooldown
- allows you to execute finisher on enemies anytime you want, regardless of the cooldown percentage.
- cooldown would be reset to zero and the percentage would start building up normally once you executed a finisher.

ignore flow
- use flow skills anytime you want, regardless of the remaining flow.
- flow still drop until it reaches zero.

indestructible vehicle
- works on the vehicle you ARE driving on.
- can still be damaged visually, but the health won't go down at all.

fly mod
- by default, press and hold Middle Mouse Button to take off. when you're high enough in air, press game's jump key to deploy wingsuit.
- while gliding in wingsuit, press and hold S key to fly up.
latest:
SaintsRow_DX12 +6 tableUpdate3.2.CT
+6, table Update3.2
(28.21 KiB) Downloaded 3310 times
backup(s):
SaintsRow_DX12 +6.CT
+6, table Update3
(22.97 KiB) Downloaded 642 times
SaintsRow_DX12.CT
+4, table Update2.1
(36.87 KiB) Downloaded 2376 times
SaintsRow_DX12.CT
+4, table Update2
(22.95 KiB) Downloaded 1512 times
SaintsRow_DX12.CT
+3, table Update1
(18.93 KiB) Downloaded 875 times
SaintsRow_DX12.CT
+2, table Update.1
(13.72 KiB) Downloaded 1052 times
SaintsRow_DX12.CT
+2
(12.04 KiB) Downloaded 2611 times


How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Last edited by Cielos on Sun Sep 04, 2022 3:53 am, edited 13 times in total.

darkzonez
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Re: Saints Row +2

Post by darkzonez »

Cielos wrote:
Mon Aug 22, 2022 6:25 pm
updates, if any, will be very slow. don't wait up.
only 2 options for now.
made for DX12, tested on the tutorial only. won't test or add more until weekend, hope there won't be any game hot-fix til then...

undead
- health still drop until one chunk remains.

inf. ammo clip
- clip still drop until it reaches 1, i.e., no reload.
SaintsRow_DX12.CT
Please more options thanks for the good work! :geek:

virility92
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Re: Saints Row +2

Post by virility92 »

Thank you for this. Can confirm that this also works beyond the tutorial mission

TGR
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Re: Saints Row +2

Post by TGR »

Same table just converted to Vulkan
Attachments
SaintsRow_Vulkan.CT
(12.08 KiB) Downloaded 783 times

Sir_Devil
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Re: Saints Row +2

Post by Sir_Devil »

Thanks for the table, works fine! Would be highly appreciated if some kind of money editor could be implemented some time in the future.

smokygid
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Re: Saints Row +2

Post by smokygid »

Please need to DX11

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JafK1
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Re: Saints Row +2

Post by JafK1 »

Thanks for sharing with us

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tbriane365
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Re: Saints Row +2

Post by tbriane365 »

Thanks for the table

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Chrisfearless
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Re: Saints Row +2

Post by Chrisfearless »

Works great, tested with the 3DM Release today. Police cars are sometimes invul, but those two options are really enough to play through the whole game without a problem.

bilal1358
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Re: Saints Row +2

Post by bilal1358 »

Money Cheat table
SaintsRow_DX12 Money.CT
(662 Bytes) Downloaded 1048 times

glyth
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Re: Saints Row +2

Post by glyth »

can u make it so homies dont die at all or instant take down

DisneyLandRU
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Re: Saints Row +2

Post by DisneyLandRU »

bilal1358 wrote:
Tue Aug 23, 2022 8:36 pm
Money Cheat table SaintsRow_DX12 Money.CT
table not work dx12 for me. game - exit, after change cash.

virility92
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Re: Saints Row +2

Post by virility92 »

DisneyLandRU wrote:
Wed Aug 24, 2022 6:38 am
bilal1358 wrote:
Tue Aug 23, 2022 8:36 pm
Money Cheat table SaintsRow_DX12 Money.CT
table not work dx12 for me. game - exit, after change cash.
Money values is the easiest to change. Give it a try :)

bilal1358
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Re: Saints Row +2

Post by bilal1358 »

DisneyLandRU wrote:
Wed Aug 24, 2022 6:38 am
bilal1358 wrote:
Tue Aug 23, 2022 8:36 pm
Money Cheat table SaintsRow_DX12 Money.CT
table not work dx12 for me. game - exit, after change cash.
buy something and save the game will work

anonymouz
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Re: Saints Row +2 (table Update.1)

Post by anonymouz »

great table, anything for car or weapon spawns, unlocks.. something like this?

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