[REQUEST] HyperLeague Heroes

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junior5a
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[REQUEST] HyperLeague Heroes

Post by junior5a »

Game Name: HyperLeague Heroes
Game Engine: Unity
Game Version: Beta 1.0
Options Required: Health, stats pointers, XP, Items, Gems, Etc.
Steam Website:
itch.io Website: [Link]
itch.io Password: Vipera

junior5a
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Re: [REQUEST] HyperLeague Heroes

Post by junior5a »

Does anyone have it?

junior5a
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Re: [REQUEST] HyperLeague Heroes

Post by junior5a »

Another Bump

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Re: [REQUEST] HyperLeague Heroes

Post by Veav »

Late to the party, but: XP is just 4-byte and easy to target. Timer is a Float and... less easy, as you'd expect, but once you figure it out you can just pause it and there appear to be no adverse effects. Combat continues to play out, rooms continue to advance.

Interesting: speedhack doesn't work. My pet theory is that the *game itself* includes a speedhack by default - 1x, 1.5x, 2x, 3x are options you can choose - and it's doing the same thing that cheat engine would have done. Never seen that before!

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Re: [REQUEST] HyperLeague Heroes

Post by BabyGroot »

Invalid password

junior5a
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Re: [REQUEST] HyperLeague Heroes

Post by junior5a »

Oh well it would be wait until 10 November 22
I guess it would be coming soon.

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Re: [REQUEST] HyperLeague Heroes

Post by BabyGroot »

Turns out I've played this game. :D and this is for v1.0 BETA
if you still have the game, try this table.
Options Table
  • [ Activate ] - {Click here to add process automatically} - [ v1.0 BETA ]
    • Speed Game
      • Fast 5x
      • Slow 0.5x
      • NOTE : Active F10 Slow || F11 Fast
    • +++ SCRIPT +++
      • God Mode + One Hit Kill
      • Dugeon Controller
      • Player Data
      • Fusion Controller
    • +++ POINTER +++
      • Dugeon Controller
        • pBase
        • Fighting Paused? : No/Off/Disabled, Yes/On/Enabled
        • Time Remaining
        • Heroes
          • Size Heroes
          • Hero [1]
            • Name Hero
            • Max Hp
            • Current Hp
            • Attack
            • Level
            • Attack Cooldown
            • Energy Spent
            • Perk Attack Modifier
            • Perk Defense Modifier
            • Perk Exp Modifier
            • Perk Special Cooldown Modifier
            • Perk Crit Odds Modifier
            • Perk Exhaustion Modifier
          • Hero [2]
            • Name Hero
            • Max Hp
            • Current Hp
            • Attack
            • Level
            • Attack Cooldown
            • Energy Spent
            • Perk Attack Modifier
            • Perk Defense Modifier
            • Perk Exp Modifier
            • Perk Special Cooldown Modifier
            • Perk Crit Odds Modifier
            • Perk Exhaustion Modifier
          • Hero [3]
            • Name Hero
            • Max Hp
            • Current Hp
            • Attack
            • Level
            • Attack Cooldown
            • Energy Spent
            • Perk Attack Modifier
            • Perk Defense Modifier
            • Perk Exp Modifier
            • Perk Special Cooldown Modifier
            • Perk Crit Odds Modifier
            • Perk Exhaustion Modifier
          • Hero [4]
            • Name Hero
            • Max Hp
            • Current Hp
            • Attack
            • Level
            • Attack Cooldown
            • Energy Spent
            • Perk Attack Modifier
            • Perk Defense Modifier
            • Perk Exp Modifier
            • Perk Special Cooldown Modifier
            • Perk Crit Odds Modifier
            • Perk Exhaustion Modifier
      • Player Data [ Active, Need Chance Game Speed ]
        • pBase
        • Exp
        • Available Training Sessions
        • Next Available Training Time
        • Next Available Loot Rush Time
        • Game Speed
      • Fusion Controller
        • pBase
        • requiredFusionGems
        • fusedHP
        • fusedAttack
        • fusedAttackCooldown

Attachments
HyperLeague Heroes.CT
v1.0 BETA
(132.53 KiB) Downloaded 111 times

junior5a
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Re: [REQUEST] HyperLeague Heroes

Post by junior5a »

BabyGroot wrote:
Fri Oct 28, 2022 3:18 am
Turns out I've played this game. :D and this is for v1.0 BETA
if you still have the game, try this table.
Options Table
  • [ Activate ] - {Click here to add process automatically} - [ v1.0 BETA ]
    • Speed Game
      • Fast 5x
      • Slow 0.5x
      • NOTE : Active F10 Slow || F11 Fast
    • +++ SCRIPT +++
      • God Mode + One Hit Kill
      • Dugeon Controller
      • Player Data
      • Fusion Controller
    • +++ POINTER +++
      • Dugeon Controller
        • pBase
        • Fighting Paused? : No/Off/Disabled, Yes/On/Enabled
        • Time Remaining
        • Heroes
          • Size Heroes
          • Hero [1]
            • Name Hero
            • Max Hp
            • Current Hp
            • Attack
            • Level
            • Attack Cooldown
            • Energy Spent
            • Perk Attack Modifier
            • Perk Defense Modifier
            • Perk Exp Modifier
            • Perk Special Cooldown Modifier
            • Perk Crit Odds Modifier
            • Perk Exhaustion Modifier
          • Hero [2]
            • Name Hero
            • Max Hp
            • Current Hp
            • Attack
            • Level
            • Attack Cooldown
            • Energy Spent
            • Perk Attack Modifier
            • Perk Defense Modifier
            • Perk Exp Modifier
            • Perk Special Cooldown Modifier
            • Perk Crit Odds Modifier
            • Perk Exhaustion Modifier
          • Hero [3]
            • Name Hero
            • Max Hp
            • Current Hp
            • Attack
            • Level
            • Attack Cooldown
            • Energy Spent
            • Perk Attack Modifier
            • Perk Defense Modifier
            • Perk Exp Modifier
            • Perk Special Cooldown Modifier
            • Perk Crit Odds Modifier
            • Perk Exhaustion Modifier
          • Hero [4]
            • Name Hero
            • Max Hp
            • Current Hp
            • Attack
            • Level
            • Attack Cooldown
            • Energy Spent
            • Perk Attack Modifier
            • Perk Defense Modifier
            • Perk Exp Modifier
            • Perk Special Cooldown Modifier
            • Perk Crit Odds Modifier
            • Perk Exhaustion Modifier
      • Player Data [ Active, Need Chance Game Speed ]
        • pBase
        • Exp
        • Available Training Sessions
        • Next Available Training Time
        • Next Available Loot Rush Time
        • Game Speed
      • Fusion Controller
        • pBase
        • requiredFusionGems
        • fusedHP
        • fusedAttack
        • fusedAttackCooldown

It's seems no longer working can you update this table?
Because it's seems out for v1.0

junior5a
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Re: [REQUEST] HyperLeague Heroes

Post by junior5a »

It would be nice for modify update center and materials
Well as modify floors

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Re: [REQUEST] HyperLeague Heroes

Post by junior5a »

Also player health is 4-byte and enemies too
I tried checking it for special moves still nothing it would be no cooldown

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Re: [REQUEST] HyperLeague Heroes

Post by kmckowan »

I would be thrilled with One Hit Kills, hope it gets updated!

junior5a
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Re: [REQUEST] HyperLeague Heroes

Post by junior5a »

Training sessions have 4-bytes

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Re: [REQUEST] HyperLeague Heroes

Post by junior5a »

Updated to 1.3 no tables? :(

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Re: [REQUEST] HyperLeague Heroes

Post by BabyGroot »

This game is less interesting. and if you can update the table, you can take the example from my table above and update it.

Vedic13
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Re: [REQUEST] HyperLeague Heroes

Post by Vedic13 »

Yeah an updated table would be cool or something for fusion gems lol

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