Way of the Hunter

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Akira
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Way of the Hunter

Post by Akira »

Code: Select all

Game Name:		Way of the Hunter
Game Process:		WayOfTheHunter-Win64-Shipping.exe
Game Version:		?
Game Engine:		Unreal Engine 4.27.20
Savegame:		C:\Users\<UserName>\AppData\Local\WayOfTheHunter\Saved\
Cheat Engine: 		7.4 (Dark Mode)
Game Website:
If you like my work then please rate this post positive, it's easy, just hit the "Post reputation" button at the top right of the post.
If you want to share the table then share the link to this post but do not upload this table anywhere else.


Scripts:
-God Mode
-Ghost Mode
-Stealth Mode
-Inf. Health
-Inf. Jumps
-Inf. Clip Ammo
-Inf. Reserve Ammo
-Inf. Breath
-No Weapon Sway
-No Recoil
-Silent Shots (untested)
-Rapid Fire
-Fast Movement
-Teleport (save/load coords | tp to vehicle | tp entities)
-Change FoV
-Better Helm Light
-Better Helm Light (Pink)
-Currency

Pointer:
-LocalPlayer
The Table can also be found in our Discord Server:
[Link]
If you have any questions or need help feel free to ask there, we have tables for a lot other games as well.
Old Versions
WayOfTheHunter-Win64-Shipping_v1.3.CT
CE 7.4 | CT 1.3
(3.96 MiB) Downloaded 4660 times
WayOfTheHunter-Win64-Shipping_v1.2.CT
(3.91 MiB) Downloaded 5618 times
WayOfTheHunter-Win64-Shipping_v1.1.CT
(3.57 MiB) Downloaded 1005 times
WayOfTheHunter-Win64-Shipping_v1.0.CT
(2.49 MiB) Downloaded 605 times
__________________________________________________________________________________________________________________________
Table updates will be available only for Patreon patrons pledging to the Updates tier: [Link]

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Last edited by Akira on Sun Apr 02, 2023 10:19 am, edited 12 times in total.

hellish191
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Re: Way of the Hunter

Post by hellish191 »

Nice, but is there any chance to add invisibility? I don't want to spook the animals. I tried ghost mode but is not working as I expected. Thank you once again and I'll proceed with a donation.

liquidsteel
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Re: Way of the Hunter

Post by liquidsteel »

thanks for the table .yea ghost mode is clipping mode and i may be dumb but has no vertical movement other than disable it which you then fall to earth many time falling thru the ground into oblivion\unconscious, also animals will look up at you a stealth mode would be nice

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Akira
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Re: Way of the Hunter

Post by Akira »

The name Ghost Mode is taken from the Unreal Engine Console Command Ghost which is Fly+NoClip.
Yeh up/down sadly isn't working but no clue why you would fall through the ground, this can only happen if you hit the ground in-game before the disable part of the script got executed.
Also I won't take any requests, however I do plan to add some more stuff as I have time.
Last edited by Akira on Wed Aug 17, 2022 5:05 pm, edited 1 time in total.

liquidsteel
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Re: Way of the Hunter

Post by liquidsteel »

thanks akira appreciate the reply

Drakkon
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Re: Way of the Hunter

Post by Drakkon »

@Akira Thank you for making a table so fast.

Please add stealth mode, or disable animal detection please.

EfPeh
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Re: Way of the Hunter

Post by EfPeh »

Hey people, there IS already ghost mode/stealth mode/disable animal detection

Go and activate

Code: Select all

pointer > playercontroller > pawn > charactermovement
Then set all these values to zero

Code: Select all

m_stanceDataUpright.SlowSpeedData.SightStrength > 1
m_stanceDataUpright.SlowSpeedData.NoiseStrength > 5
m_stanceDataUpright.MediumSpeedData.SightStrength > 2
m_stanceDataUpright.MediumSpeedData.NoiseStrength > 3.5
m_stanceDataUpright.FastSpeedData.SightStrength > 4
m_stanceDataUpright.FastSpeedData.NoiseStrength > 14

m_stanceDataCrouch.SlowSpeedData.SightStrength > 2
m_stanceDataCrouch.SlowSpeedData.NoiseStrength > 5
m_stanceDataCrouch.MediumSpeedData.SightStrength > 3
m_stanceDataCrouch.MediumSpeedData.NoiseStrength > 3.099999905
m_stanceDataCrouch.FastSpeedData.SightStrength > 3
m_stanceDataCrouch.FastSpeedData.NoiseStrength > 3.410000086

m_stanceDataProne.SlowSpeedData.SightStrength > 2
m_stanceDataProne.SlowSpeedData.NoiseStrength > 1
m_stanceDataProne.MediumSpeedData.SightStrength > 4
m_stanceDataProne.MediumSpeedData.NoiseStrength > 2
m_stanceDataProne.FastSpeedData.SightStrength > 4
m_stanceDataProne.FastSpeedData.NoiseStrength > 3
And now you can pet Bambi... ;)

drujawwww
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Re: Way of the Hunter

Post by drujawwww »

hello @EfPeh i need > stealth mode/disable animal detection < please :)
thank you for your code .. but I don’t know how to put it in CE
Help please or is it possible to create a table?
thank you

EfPeh
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Re: Way of the Hunter

Post by EfPeh »

Hey @drujawwww... :)

This is not a code. These are parameters from @akira's CT. So download this CT first, if you haven't done so already.
Open Cheat Engine and select the WayOfTheHunter process. Then load the CT from @akira.
- Select "Activation"
- Select "Scripts" (And the cheats you want)
- Select "Pointer"
- Select "PlayerController"
- Select "Pawn"
- Select "CharacterMovement"
In this section you will find the parameters I already mentioned. To change a value, click on the corresponding value in the "Value" column. A small window ("Change Value") will open. There you enter a new value and confirm with a click on "Ok".
That's it... :)

drujawwww
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Re: Way of the Hunter

Post by drujawwww »

very thanks ! :)

drujawwww
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Re: Way of the Hunter

Post by drujawwww »

@EfPeh
I have one last question:)
I wanted to know if it’s possible to group the lines of code you mentioned
'cause looking for them one by one is long enough
thank you in advance:)
EDIT: Crash error :(

JamesBasten
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Re: Way of the Hunter

Post by JamesBasten »

Can't find "CharacterMovement" :(

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Akira
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Re: Way of the Hunter

Post by Akira »

EfPeh wrote:
Thu Aug 25, 2022 12:22 pm

Code: Select all

pointer > playercontroller > pawn > charactermovement
Good to know, I know i added all that stuff in my table but I do not know what every single thing does.
Will add a shortcut for it in the "Scripts" section the next time or maybe even make a script for it.
JamesBasten wrote:
Tue Aug 30, 2022 3:44 pm
Can't find "CharacterMovement" :(
Just follow the path mentioned above in my table?

EfPeh
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Re: Way of the Hunter

Post by EfPeh »

Akira wrote:
Tue Aug 30, 2022 4:53 pm
Good to know, I know i added all that stuff in my table but I do not know what every single thing does.
Will add a shortcut for it in the "Scripts" section the next time or maybe even make a script for it.
First of all, a big thanks to you for your work. :)
I have no idea about any of this. But I was looking for another "Fast Movement" because your script is too fast for me. So I looked around a bit and found some interesting options. Just try & error.
"SlowSpeedData.Speed / MediumSpeedData.Speed / FastSpeedData.Speed" for the three movement types was then what I wanted. This way I can adjust the speeds the way I like it best.
.SightStrength and .NoiseStrength are right next to it. So I checked those once as well. But I don't really use those. That would be a little too easy for me then. :P

I would appreciate it if you could include these options as script in the next version. Because searching is a bit annoying, especially because the game crashes so often. :roll:

EfPeh
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Re: Way of the Hunter

Post by EfPeh »

JamesBasten wrote:
Tue Aug 30, 2022 3:44 pm
Can't find "CharacterMovement" :(
It's definitely there. "CharacterMovement" is highlighted in pink. Not too hard to find, actually. :)

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