Fallout 4

Upload your cheat tables here (No requests)
tebtengri
Fearless Donors
Fearless Donors
Posts: 7
Joined: Fri Jun 09, 2017 6:02 am
Reputation: 0

Fallout 4

Post by tebtengri » Wed May 30, 2018 1:59 pm

such kindness

saucefar
Cheater
Cheater
Posts: 32
Joined: Sat May 06, 2017 7:05 am
Reputation: 1

Re: Fallout 4

Post by saucefar » Thu Nov 29, 2018 11:25 pm

Any chance we could get a talented individual to update this wonderful table by any chance ?

Let me do my part by listing features that needs an update:

Invisibility
No recoil no spread
Settlement Size Limitation
Terminal Hack always accepted

In that order of importance.

exassasinx
Novice Cheater
Novice Cheater
Posts: 21
Joined: Fri Aug 25, 2017 1:05 pm
Reputation: 0

Re: Fallout 4

Post by exassasinx » Sat Mar 23, 2019 10:18 am

Updated No Recoil & No Spread

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>1100</ID>
      <Description>"No Recoil &amp; No Spread"</Description>
      <LastState Activated="1"/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
aobscanmodule( NoRecoilSpread_AOB, Fallout4.exe, 48 89 5C 24 08 57 48 83 EC 40 8B 41 10 0F 29 74 24 30 0F 57 C0 0F 28 D1)
registersymbol( NoRecoilSpread_AOB )
aobscanmodule( NoScopeMove_AOB, Fallout4.exe, F6 87 01 0E 00 00 04 0F 29 74 24 50 0F 57 F6 74 0E)
registersymbol( NoScopeMove_AOB )
alloc( NoStuffCave, 253, Fallout4.exe )
label( NoRecoilSpread )
label( NoScopeMove )
label( back_a )
label( back_b )

NoStuffCave:
NoRecoilSpread:
  push rbx
  mov rbx,[player_ptr]
  cmp rbx,[rcx+88]
  pop rbx
  jne @f
  mov [rcx+0],(float)0.5   // crosshair size
  mov [rcx+4],(float)0.5   // crosshair size
  mov [rcx+8],(float)0.0
  mov [rcx+20],(float)0.0
  mov [rcx+24],(float)0.0
  mov [rcx+28],(float)0.0
  mov [rcx+2C],0
  mov [rcx+30],(float)0.0
  mov [rcx+34],(float)0.0
  mov [rcx+90],(float)-1.0   // accuracy
@@:
  mov [rsp+8],rbx
  jmp back_a

NoScopeMove:
  push rbx
  mov rbx,[player_ptr]
  cmp rbx,rdi
  pop rbx
  jne @f
  movaps [rsp+50],xmm6
  xorps xmm6,xmm6
  jmp back_b+13
@@:
  movaps [rsp+50],xmm6
  jmp back_b

NoRecoilSpread_AOB:
  jmp NoRecoilSpread
  back_a:

NoScopeMove_AOB+7:
  jmp NoScopeMove
  back_b:

[DISABLE]

NoRecoilSpread_AOB:
db 48 89 5C 24 08
// Fallout4.flexMakeShapeFlags+5ECFA0 - 48 89 5C 24 08        - mov [rsp+08],rbx

NoScopeMove_AOB+7:
db 0F 29 74 24 50
// Fallout4.flexMakeShapeFlags+C507C2 - 0F29 74 24 50         - movaps [rsp+50],xmm6

unregistersymbol( NoRecoilSpread_AOB )
unregistersymbol( NoScopeMove_AOB )
dealloc( NoRecoilSpread )

{
// No Recoil Spread - INJECTION POINT: "Fallout4.exe"+8421D0

"Fallout4.exe"+8421C6: CC                       -  int 3
"Fallout4.exe"+8421C7: CC                       -  int 3
"Fallout4.exe"+8421C8: CC                       -  int 3
"Fallout4.exe"+8421C9: CC                       -  int 3
"Fallout4.exe"+8421CA: CC                       -  int 3
"Fallout4.exe"+8421CB: CC                       -  int 3
"Fallout4.exe"+8421CC: CC                       -  int 3
"Fallout4.exe"+8421CD: CC                       -  int 3
"Fallout4.exe"+8421CE: CC                       -  int 3
"Fallout4.exe"+8421CF: CC                       -  int 3
// ---------- INJECTING HERE ----------
"Fallout4.exe"+8421D0: 48 89 5C 24 08           -  mov [rsp+08],rbx
// ---------- DONE INJECTING  ----------
"Fallout4.exe"+8421D5: 57                       -  push rdi
"Fallout4.exe"+8421D6: 48 83 EC 40              -  sub rsp,40
"Fallout4.exe"+8421DA: 8B 41 10                 -  mov eax,[rcx+10]
"Fallout4.exe"+8421DD: 0F 29 74 24 30           -  movaps [rsp+30],xmm6
"Fallout4.exe"+8421E2: 0F 57 C0                 -  xorps xmm0,xmm0
"Fallout4.exe"+8421E5: 0F 28 D1                 -  movaps xmm2,xmm1
"Fallout4.exe"+8421E8: 0F 29 7C 24 20           -  movaps [rsp+20],xmm7
"Fallout4.exe"+8421ED: 48 8B F9                 -  mov rdi,rcx
"Fallout4.exe"+8421F0: 0F 57 F6                 -  xorps xmm6,xmm6
"Fallout4.exe"+8421F3: F3 0F 59 15 2D 22 41 02  -  mulss xmm2,[Fallout4.exe+2C54428]
}

{
// No Scope Move - INJECTION POINT: "Fallout4.exe"+EA59EB

"Fallout4.exe"+EA59BE: 48 8D 4B 48                       -  lea rcx,[rbx+48]
"Fallout4.exe"+EA59C2: 48 8D 15 8F F9 A2 04              -  lea rdx,[Fallout4.exe+58D5358]
"Fallout4.exe"+EA59C9: 0F 28 D0                          -  movaps xmm2,xmm0
"Fallout4.exe"+EA59CC: E8 1F 79 97 FF                    -  call Fallout4.exe+81D2F0
"Fallout4.exe"+EA59D1: 8B 87 34 01 00 00                 -  mov eax,[rdi+00000134]
"Fallout4.exe"+EA59D7: C1 E8 0E                          -  shr eax,0E
"Fallout4.exe"+EA59DA: 83 E0 0F                          -  and eax,0F
"Fallout4.exe"+EA59DD: 83 E8 06                          -  sub eax,06
"Fallout4.exe"+EA59E0: A9 FD FF FF FF                    -  test eax,FFFFFFFD
"Fallout4.exe"+EA59E5: 0F 85 E7 00 00 00                 -  jne Fallout4.exe+EA5AD2
// ---------- INJECTING HERE ----------
"Fallout4.exe"+EA59EB: F6 87 01 0E 00 00 04              -  test byte ptr [rdi+00000E01],04
// ---------- DONE INJECTING  ----------
"Fallout4.exe"+EA59F2: 0F 29 74 24 50                    -  movaps [rsp+50],xmm6
"Fallout4.exe"+EA59F7: 0F 57 F6                          -  xorps xmm6,xmm6
"Fallout4.exe"+EA59FA: 74 0E                             -  je Fallout4.exe+EA5A0A
"Fallout4.exe"+EA59FC: 48 8B 0D 55 E9 BF 04              -  mov rcx,[Fallout4.exe+5AA4358]
"Fallout4.exe"+EA5A03: E8 08 B9 7B FF                    -  call Fallout4.exe+661310
"Fallout4.exe"+EA5A08: EB 03                             -  jmp Fallout4.exe+EA5A0D
"Fallout4.exe"+EA5A0A: 0F 28 C6                          -  movaps xmm0,xmm6
"Fallout4.exe"+EA5A0D: 48 8B 0D 44 E9 BF 04              -  mov rcx,[Fallout4.exe+5AA4358]
"Fallout4.exe"+EA5A14: 48 8D 15 2D F9 A2 04              -  lea rdx,[Fallout4.exe+58D5348]
"Fallout4.exe"+EA5A1B: 0F 28 D0                          -  movaps xmm2,xmm0
}
</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
</CheatTable>

Epicmarkvan
Cheater
Cheater
Posts: 36
Joined: Thu Nov 16, 2017 7:26 pm
Reputation: 4

Re: Fallout 4

Post by Epicmarkvan » Sun Jun 16, 2019 6:18 am

Could we get an update for this? I know it's old and all but the Infinite Ammo & Grenades crashes my game if I try to use it now :/

User avatar
hellbound73
What is cheating?
What is cheating?
Posts: 1
Joined: Sun Jul 14, 2019 12:35 pm
Reputation: 0

Re: Fallout 4

Post by hellbound73 » Sun Jul 14, 2019 12:37 pm

U can hack the the bullet amount IN MAG every time so bullet amount is like 999999999 bullets. Hard work, i knowe. But hey, u get ALOT of bullets in cheat engine. The BEST APP ever... :D ;)

Post Reply

Who is online

Users browsing this forum: Akulio, AnonymousWerewolf, Google Adsense [Bot], poopmachine420, saltso