Cult of the Lamb

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Endershock
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Re: Cult of the Lamb

Post by Endershock »

Question because I see it in the datamanager pointers, is there a way to enable other DLC? I see the boolean values but they seem not to do anything and revert. Is this due to checking my steam account?

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

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Akira
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Re: Cult of the Lamb

Post by Akira »

Endershock wrote:
Mon Sep 05, 2022 11:20 pm
is there a way to enable other DLC?
If there is a way to unlock paid DLCs I would not share it.
The devs did a good job on the game and deserve the money.

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ididerus
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Re: Cult of the Lamb

Post by ididerus »

hello Akira, wondering if you would mind updating your dll, game has been patched to 1.0.15.

Thanks!

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Akira
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Re: Cult of the Lamb

Post by Akira »

ididerus wrote:
Tue Sep 13, 2022 12:57 am
hello Akira, wondering if you would mind updating your dll
I never made a dll, I've made a cheat table which I'll update if needed when I have some more time.

NeatWolf
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Re: Cult of the Lamb

Post by NeatWolf »

Hi, I was wondering if there's any way to enable the in-game cheats.

By peeking at the code, there's an UP UP DOWN DOWN LEFT RIGHT LEFT RIGHT combo to be inserted in the game, and a whole class dedicated to showing an interface (also with cheat auto-complete), containing most of the commands called internally, but I wasn't able to patch the game dll appropriately (it's a Unity game, but I can't tell if the prefab containing the CheatConsole singleton class has been instantiated - I tried to brute-force add a few keys to show/hide the command line to manually input all the cheats, but it's not working). Technically the cheats are already coded in-game but the interface's disabled.

RogueTech
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Re: Cult of the Lamb

Post by RogueTech »

Akira wrote:
Tue Sep 13, 2022 1:43 am
ididerus wrote:
Tue Sep 13, 2022 12:57 am
hello Akira, wondering if you would mind updating your dll
I never made a dll, I've made a cheat table which I'll update if needed when I have some more time.
Akira, well now there is a 1.0.16 (Sep 19, 2022) update, so you will have to updated your ".dll" again :-)

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Akira
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Re: Cult of the Lamb

Post by Akira »

...........................


I did NOT upload ANY dll.
The cheat table in the main post is made by me, the dll however was made by "CannonFodder".

RogueTech
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Re: Cult of the Lamb

Post by RogueTech »

RogueTech wrote:
Fri Sep 23, 2022 3:44 pm
Akira wrote:
Tue Sep 13, 2022 1:43 am
ididerus wrote:
Tue Sep 13, 2022 12:57 am
hello Akira, wondering if you would mind updating your dll
I never made a dll, I've made a cheat table which I'll update if needed when I have some more time.
Akira, well now there is a 1.0.16 (Sep 19, 2022) update, so you will have to updated your ".dll" again :-)
Really sorry if I upset you Akira. I was trying to be facetious (hence the smiley face). Of course there is no .dll. Have a good day.

Caldeira21
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Re: Cult of the Lamb

Post by Caldeira21 »

hi, is there any way to change the age of an follower, make him imortal, or increase his loyalty?

RogueTech
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Re: Cult of the Lamb

Post by RogueTech »

Caldeira21 wrote:
Fri Dec 30, 2022 8:31 pm
hi, is there any way to change the age of an follower, make him imortal, or increase his loyalty?
I'm just a user, and I do not have the game installed right now, but when I was testing, I would change the age of a follower and it worked just fine. Can't recall where in the table you go, but it was pretty self explanitory if I remember (Hell I could find it :-) ). Maybe the Author will elaborate more.

Starcat5
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Re: Cult of the Lamb

Post by Starcat5 »

Both my Tower and Laptop are DoA, and all I have is a system from a decade ago. Suffice it to say, I can't test the massive new content drop myself right now. Any codes broken?

SenorPlebeian
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Re: Cult of the Lamb

Post by SenorPlebeian »

Starcat5 wrote:
Wed Apr 26, 2023 4:51 am
Both my Tower and Laptop are DoA, and all I have is a system from a decade ago. Suffice it to say, I can't test the massive new content drop myself right now. Any codes broken?
Only just got the game today but it looks like the offsets for the data manager were changed, so it seems majority of them are broken. By and far the AOBs used in the scripts seem like they're fine but I had to adjust the scan region and fix the deactivate bytes with the new offsets to get them working for Akira's main table

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Akira
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Re: Cult of the Lamb

Post by Akira »

Just so you know, I will update my table only for my patrons from now on (which I actually did today).

gaxi_0
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Re: Cult of the Lamb

Post by gaxi_0 »

8-) 8-)

sirarisma
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Re: Cult of the Lamb

Post by sirarisma »

Only tested on one pc.
Tomorrow I will try to do it at least in another one to try to make it compatible in as many computers as possible.

Script with Health and DataManager structures.
Shrine always full.
Table
Image
Cult Of The Lamb_FR.ct
Cult of the Lamb: Sinful Edition v1.3.2.341
(373.87 KiB) Downloaded 1129 times

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