Question because I see it in the datamanager pointers, is there a way to enable other DLC? I see the boolean values but they seem not to do anything and revert. Is this due to checking my steam account?
How to use this cheat table?
Install Cheat Engine
Double-click the .CT file in order to open it.
Click the PC icon in Cheat Engine in order to select the game process.
Keep the list.
Activate the trainer options by checking boxes or setting values from 0 to 1
Hi, I was wondering if there's any way to enable the in-game cheats.
By peeking at the code, there's an UP UP DOWN DOWN LEFT RIGHT LEFT RIGHT combo to be inserted in the game, and a whole class dedicated to showing an interface (also with cheat auto-complete), containing most of the commands called internally, but I wasn't able to patch the game dll appropriately (it's a Unity game, but I can't tell if the prefab containing the CheatConsole singleton class has been instantiated - I tried to brute-force add a few keys to show/hide the command line to manually input all the cheats, but it's not working). Technically the cheats are already coded in-game but the interface's disabled.
hi, is there any way to change the age of an follower, make him imortal, or increase his loyalty?
I'm just a user, and I do not have the game installed right now, but when I was testing, I would change the age of a follower and it worked just fine. Can't recall where in the table you go, but it was pretty self explanitory if I remember (Hell I could find it ). Maybe the Author will elaborate more.
Both my Tower and Laptop are DoA, and all I have is a system from a decade ago. Suffice it to say, I can't test the massive new content drop myself right now. Any codes broken?
Both my Tower and Laptop are DoA, and all I have is a system from a decade ago. Suffice it to say, I can't test the massive new content drop myself right now. Any codes broken?
Only just got the game today but it looks like the offsets for the data manager were changed, so it seems majority of them are broken. By and far the AOBs used in the scripts seem like they're fine but I had to adjust the scan region and fix the deactivate bytes with the new offsets to get them working for Akira's main table