dll modify for game version 1.0.3
change follower trait generation, new follower will get 4 good traits, 3 random and 1 faithful
good traits include:
Faithful,
Coprophiliac,
Gullible,
NaturallyObedient,
IronStomach,
Zealous,
Coprophiliac,
LoveOfSickPeople
Update1:
1. Add all of the following traits to newly generated follower, though some of them have no effect before corresponding doctrine is unlocked.
NaturallyObedient
DesensitisedToDeath
Cannibal
GrassEater
Libertarian
SacrificeEnthusiast
Faithful
LoveOfSickPeople
IronStomach
Zealous
Materialistic
FalseIdols
Gullible
Coprophiliac
Industrious
ConstructionEnthusiast
MushroomEncouraged
LoveElderly
Immortal
2. Unlock a doctrine gives you both effect from the same tier, if the effect is not mutually exclusive traits by game code. (such as Substances Encouraged and Belief in Prohibitionism) Do not work for already unlocked ones.
Only children make choices, adults take all of them.
Update2:
updated for both 1.0.3 and 1.0.12
doctrine unlocked rituals from the same tier will take the same slot, so I removed those conflict unlock made in update1
(better use Cake-san's table to call cheat console for unlock all rituals)
followers died of old age will be 30 years younger if resurrected by ritual, to a min of 16 years old
save file will be decryped into plain json
max devotion of shrine increased by 100 times
max prayers of shrine increased by 10 times
Update3:
equip any fleece to enjoy nearly all buff from fleeces, except the buff from blue heart one
increased golden fleece's weapon damage multiplier limit from 2 to 4
but only when equip fleeces in the 1st line you will suffer no debuff.
pw:
CultCannonFodder