Been using it since the code's shared, working well so far except the base stats numbers (excl. moves) seem to be reading incorrect numbers?
[Request] Digimon Survive
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Re: [Request] Digimon Survive
Re: [Request] Digimon Survive
I want to add the list of IDs in so I can just select one of them instead of inputting manual value. How can I do that?ferrick wrote: ↑Fri Jul 29, 2022 7:19 pmselect all, copy the code, and then open cheat engine, attach it to digimon survive's exe, then paste the code on the lower left bar, and for those who needs it, these are the digimon IDs I found for mega class (I don't recommend using it on any of the cast's digimon though, may cause softlock)
Code: Select all
301 metal garurumon 302 spinomon 303 wargreymon 305 varodurumon 306 zhuqiaomon 307 baihumon 308 Azulongmon 309 ebonwumon 310 fanglongmon 311 Seraphimon 312 hercules 313 phoenixmon 314 Rosemon 315 plesiomon 316 magnadramon 317 piedmon 318 boltboutamon 319 dinorexmon 320 Machinedramon 321 plutomon 322 beelzemon 323 cherubimon 324 banchostingmon 325 ceresmon medium 326 marineangemon 327 anubismon 328 sakuyamon 329 saberleomon 330 grankuwagamon 331 puppetmon 332 Dukemon 333 ceresmon 334 sakuyamon (dps ver)
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Re: [Request] Digimon Survive
yeah i just tried it myself and it does not activate for me either..EXOAnonymous wrote: ↑Fri Jul 29, 2022 8:14 pmBeen using it since the code's shared, working well so far except the base stats numbers (excl. moves) seem to be reading incorrect numbers?
is there a certain thing to do to activate it?
(be offline, input something other than exe, etc.?
running CE 7.4
Re: [Request] Digimon Survive
thanks guys for the awesome cheat table could I request an exp multiplier in battle cheat using the exp cheat
works but their stats increase like they just leveled up once not say 34 to 71?
works but their stats increase like they just leveled up once not say 34 to 71?
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Re: [Request] Digimon Survive
Thanks for the list. I managed to find my favorite ultimate and champion digimon I was looking for!ferrick wrote: ↑Fri Jul 29, 2022 7:19 pmselect all, copy the code, and then open cheat engine, attach it to digimon survive's exe, then paste the code on the lower left bar, and for those who needs it, these are the digimon IDs I found for mega class (I don't recommend using it on any of the cast's digimon though, may cause softlock)
Code: Select all
301 metal garurumon 302 spinomon 303 wargreymon 305 varodurumon 306 zhuqiaomon 307 baihumon 308 Azulongmon 309 ebonwumon 310 fanglongmon 311 Seraphimon 312 hercules 313 phoenixmon 314 Rosemon 315 plesiomon 316 magnadramon 317 piedmon 318 boltboutamon 319 dinorexmon 320 Machinedramon 321 plutomon 322 beelzemon 323 cherubimon 324 banchostingmon 325 ceresmon medium 326 marineangemon 327 anubismon 328 sakuyamon 329 saberleomon 330 grankuwagamon 331 puppetmon 332 Dukemon 333 ceresmon 334 sakuyamon (dps ver)
Re: [Request] Digimon Survive
I deleted the file.
Its just placebo, the number changes doesn't affect the game.
Its just placebo, the number changes doesn't affect the game.
Last edited by justiny on Sat Jul 30, 2022 1:02 am, edited 2 times in total.
Re: [Request] Digimon Survive
Puzzled_Job wrote: ↑Fri Jul 29, 2022 11:50 pmThanks for the list. I managed to find my favorite ultimate and champion digimon I was looking for!ferrick wrote: ↑Fri Jul 29, 2022 7:19 pmselect all, copy the code, and then open cheat engine, attach it to digimon survive's exe, then paste the code on the lower left bar, and for those who needs it, these are the digimon IDs I found for mega class (I don't recommend using it on any of the cast's digimon though, may cause softlock)
Code: Select all
301 metal garurumon 302 spinomon 303 wargreymon 305 varodurumon 306 zhuqiaomon 307 baihumon 308 Azulongmon 309 ebonwumon 310 fanglongmon 311 Seraphimon 312 hercules 313 phoenixmon 314 Rosemon 315 plesiomon 316 magnadramon 317 piedmon 318 boltboutamon 319 dinorexmon 320 Machinedramon 321 plutomon 322 beelzemon 323 cherubimon 324 banchostingmon 325 ceresmon medium 326 marineangemon 327 anubismon 328 sakuyamon 329 saberleomon 330 grankuwagamon 331 puppetmon 332 Dukemon 333 ceresmon 334 sakuyamon (dps ver)
How do you do this? i open the cheat engine attach it to digimon survior exe. Copy these codes and try to paste it in the bottom left blank but nothing happens?
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Re: [Request] Digimon Survive
Could I also request a drop rate multiplier?
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Re: [Request] Digimon Survive
Digimon ID List & Evolution
Credit:
- @ferrick
- @TheLurkingCheater
- me
'A = Attack
'R = All-Rounder
'D = Defense
'M = Mobility
'S = Special
(FD) = Free Digimon (non human-partnered) or its evolution
[] = Its Evolution
(probably still not complete but all i could find)
Credit:
- @ferrick
- @TheLurkingCheater
- me
'A = Attack
'R = All-Rounder
'D = Defense
'M = Mobility
'S = Special
(FD) = Free Digimon (non human-partnered) or its evolution
[] = Its Evolution
(probably still not complete but all i could find)
Code: Select all
000: === SUPER ULTIMATE ===
402: Omegamon 'All-Powerful
000: --- ---- ---
000: === MEGA ===
000: --- ---- ---
841: Ceresmon 'D (FD)
840: Sakuyamon -Miko 'S (FD)
839: Anubismon 'M (FD)
838: MarineAngemon 'S (FD)
837: BanchoStingmon 'A (FD)
836: Cherubimon 'M (FD)
835: Beelzemon 'A (FD)
834: Plutomon 'R (FD)
833: Machinedramon 'S (FD)
832: Dinorexmon 'A (FD)
831: Boltboutamon 'R (FD)
830: Varodurumon 'M (FD)
829: WarGreymon 'R (FD)
828: MetalGarurumon 'R (FD)
334: Sakuyamon `S
333: Ceresmon 'D
332: Gallantmon 'R (FD)
331: Puppetmon 'A (FD)
330: GranKuwagamon 'A (FD)
329: SaberLeomon 'A (FD)
328: Sakuyamon -Miko 'S
327: Anubismon 'M
326: MarineAngemon 'S
325: Ceresmon Medium 'R
324: BanchoStingmon 'A
323: Cherubimon 'M
322: Beelzemon 'A
321: Plutomon 'R
320: Machinedramon 'S
319: Dinorexmon 'A
318: Boltboutamon 'R
317: Piedmon 'R (FD)
316: Magnadramon 'D (FD)
315: Plesiomon 'D (FD)
314: Rosemon 'S (FD)
313: Phoenixmon 'M (FD)
312: HerculesKabuterimon 'D (FD)
311: Seraphimon 'M (FD)
310: Fanglongmon 'All-Powerful
309: Ebonwumon 'D
308: Azulongmon 'S
307: Baihumon 'A
306: Zhuqiaomon 'M
305: Varodurumon 'M
304: MetalSeadramon 'D (FD)
303: WarGreymon 'R
302: Spinomon 'S (FD)
301: MetalGarurumon 'R
000: --- -------- ---
000: === ULTIMATE ===
000: --- -------- ---
827: Taomon 'S (FD) [SaberLeomon,Sakuyamon -Miko,Anubismon]
826: Mermaimon 'S (FD) [Plesiomon,MarineAngemon]
825: JewelBeemon 'A (FD) [HerculesKabuterimon,BanchoStingmon]
824: Antylamon 'M (FD) [Seraphimon,Cherubimon]
823: Cerberusmon '? (FD) [?]
822: Triceramon 'D (FD) [MetalSeadramon,Dinorexmon,Spinomon]
821: Myotismon 'S (FD) [Boltboutamon,Beelzemon]
820: WereGarurumon 'R (FD) [Plutomon,MetalGarurumon]
819: Megadramon 'A (FD) [Machinedramon]
818: Crowmon 'M (FD) [Phoenixmon,Varodurumon]
817: Blossomon 'S (FD) [Rosemon,Ceresmon]
231: WarGrowlmon 'R (FD) [Gallantmon]
230: Gigadramon 'A (FD) [Machinedramon,MetalSeadramon]
229: BlueMeramon 'A (FD) [Phoenixmon]
228: Andromon 'D (FD) [Machinedramon,Piedmon]
227: Deramon 'M (FD) [Puppetmon,Rosemon]
226: IceLeomon 'R (FD) [SaberLeomon,Sakuyamon -Miko]
225: Taomon 'S
224: Mermaimon 'S
223: JewelBeemon 'A
222: Antylamon 'M
221: Cerberusmon 'R
220: Triceramon 'D
219: Myotismon 'S
218: WereGarurumon 'R
217: Angewomon 'M (FD) [Magnadramon,Seraphimon]
216: Zudomon 'D (FD) [MetalSeadramon,Plesiomon,MarineAngemon]
215: Lillymon 'S (FD) [Puppetmon,Rosemon,Ceresmon]
214: Garudamon 'M (FD) [Phoenixmon,Varodurumon]
213: MegaKabuterimon 'D (FD) [GranKuwagamon,HerculesKabuterimon,BanchoStingmon]
212: MagnaAngemon 'S (FD) [Magnadramon,Seraphimon,Cherubimon]
211: Megadramon 'A
210: SkullGreymon 'R (FD) [WarGreymon,Spinomon,Machinedramon]
209: Arukenimon 'R (FD) [Boltboutamon,Beelzemon]
208: Crowmon 'M
207: Monzaemon 'A (FD) [Machinedramon,Piedmon]
206: Blossomon 'S
205: MegaSeadramon 'D (FD) [MetalSeadramon]
204: Etemon 'D (FD) [Piedmon]
203: MetalGreymon 'R
202: Okuwamon 'A (FD) [GranKuwagamon,HerculesKabuterimon]
201: MarineDevimon 'S (FD) [Boltboutamon]
000: --- -------- ---
000: === CHAMPION ===
000: --- -------- ---
842: Wendigomon 'R (FD) [MarineDevimon,Arukenimon]
815: Dobermon '? (FD) [?]
814: Kyubimon 'S (FD) [IceLeomon,Taomon]
813: Turuiemon 'S (FD) [MagnaAngemon,Antylamon]
812: Sangloupmon 'A (FD) [Arukenimon,Myotismon]
811: Tuskmon 'A (FD) [MegaSeadramon,Triceramon]
809: Flymon 'A (FD) [MegaKabuterimon,JewelBeemon]
808: Diatrymon 'M (FD) [Garudamon,Crowmon]
807: Vegiemon 'R (FD) [Lillymon,Blossomon]
806: Shellmon 'D (FD) [Zudomon,Mermaimon]
804: Garurumon 'M (FD) [Cerberusmon,WereGarurumon]
132: Dobermon 'R
131: Growlmon 'A (FD) [WarGrowlmon]
130: Guardromon 'D (FD) [Andromon,Monzaemon]
129: Kuwagamon 'A (FD) [Okuwamon,MegaKabuterimon]
128: Cyclonemon 'A (FD) [SkullGreymon,Megadramon] (NoRookie?)
127: Kiwimon 'M (FD) [Deramon,Lillymon]
126: Leomon 'R (FD) [IceLeomon,Taomon] (NoRookie?)
125: Kyubimon 'S
124: Wendigomon 'R
123: Turuiemon 'S
122: Sangloupmon 'A
121: Tuskmon 'A
120: Tyrannomon 'D
119: Dokugumon 'D (FD) [Andromon,Monzaemon,Etemon]
118: Seasarmon 'M (FD) [WereGarurumon] (NoRookie?)
117: Gatomon 'S (FD) [Angewomon,MagnaAngemon]
116: Ikkakumon 'S (FD) [MegaSeadramon,Zudomon,Mermaimon]
115: Togemon 'S (FD) [Deramon,Lillymon,Blossomon]
114: Birdramon 'M (FD) [BlueMeramon,Garudamon,Crowmon]
113: Kabuterimon 'D (FD) [Okuwamon,MegaKabuterimon,JewelBeemon]
112: Angemon 'R (FD) [Angewomon,MagnaAngemon,Antylamon]
111: Flymon 'A
110: Diatrymon 'M
109: Seadramon 'D (FD) [MegaSeadramon]
108: Fangmon 'M (FD) [MarineDevimon,Arukenimon,Myotismon]
107: Vegiemon 'R
106: Shellmon 'D
105: Greymon 'R
104: Deltamon 'A (FD) [Megadramon,Gigadramon,MegaSeadramon]
103: Meramon 'S (FD) [BlueMeramon,Garudamon]
102: Numemon 'S (FD) [Monzaemon,Etemon]
101: Garurumon 'M
000: --- ------ ---
000: === ROOKIE ===
000: --- ------ ---
953: Renamon -PrePrologue/Opening
952: Gabumon -PrePologue/Opening
803: Renamon 'S (FD) [Leomon,Kyubimon]
802: Gabumon 'R (FD) [Dobermon,Garurumon,Seasarmon]
801: Agumon 'R (FD) [Greymon,Tyrannomon,Cyclonemon]
19: Guilmon 'R (FD) [Growlmon]
18: Gazimon 'A (FD) [Wendigomon,Fangmon,Sangloupmon]
17: Betamon 'D (FD) [Deltamon,Seadramon,Tuskmon]
16: Renamon 'S
15: Gotsumon 'D (FD) [Guardromon,Dokugumon,Numemon]
14: Gomamon 'D (FD) [Seadramon,Ikkakumon,Shellmon]
13: Biyomon 'M (FD) [Meramon,Birdramon,Diatrymon]
12: Tentomon 'M (FD) [Kuwagamon,Kabuterimon,Flymon]
11: Patamon 'R (FD) [Gatomon,Angemon,Turuiemon]
10: Lopmon 'S
9: Dracmon 'A
8: Kunemon 'A
7: Gabumon 'R
6: Floramon 'S
5: Syakomon 'D
4: Agumon 'R
3: Palmon 'S (FD) [Kiwimon,Togemon,Vegiemon]
2: Labramon 'R
1: Falcomon 'M
000: --- ----- ---
000: === ENEMY ===
000: --- ----- ---
954: ??? -PrePrologue/Opening
613: Cyclonemon -Part3 Boss
610: Arukenimon -Part3 Boss
608: Fangmon -Part2 Boss
602: Dokugumon -Part1 Boss
519: 3rd Class Kenzoku 'M -Ultimate
513: 1st Class Kenzoku 'A -Champion
507: 2nd Class Kenzoku 'S -Champion
501: 3rd Class Kenzoku 'D -Champion
000: --- ----- ---
000: === Human ===
000: --- ----- ---
913: Haru -PrePrologue/Opening
912: Miyuki -PrePrologue/Opening
Last edited by jeremiahbnjmn on Tue Aug 02, 2022 3:32 pm, edited 39 times in total.
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Re: [Request] Digimon Survive
Anyone else crash when they try to activate this?asthebloody wrote: ↑Fri Jul 29, 2022 5:14 pmDigimon Data
Select All > Copy > Paste to your tableCode: Select all
<?xml version="1.0" encoding="utf-8"?> <CheatTable> <CheatEntries> <CheatEntry> <ID>39867</ID> <Description>"Mono"</Description> <Options moHideChildren="1"/> <LastState/> <VariableType>Auto Assembler Script</VariableType> <AssemblerScript>[ENABLE] {$lua} if syntaxcheck then return end LaunchMonoDataCollector() {$asm} [DISABLE] </AssemblerScript> <CheatEntries> <CheatEntry> <ID>39872</ID> <Description>"Digimon Data"</Description> <Options moHideChildren="1"/> <LastState/> <VariableType>Auto Assembler Script</VariableType> <AssemblerScript>{=========================} {Author: Ashthebloody} {=========================} [ENABLE] {=========================} //aobscan(pointerdigimon,4C 63 A0 8C 00 00 00) {=========================} alloc(new_pointerdigimon,$1000) alloc(set_pointerdigimon,$8) {=========================} registersymbol(pointerdigimon) registersymbol(set_pointerdigimon) {=========================} label(pointerdigimon) label(original_pointerdigimon) label(exit_pointerdigimon) {=========================} new_pointerdigimon: mov [set_pointerdigimon],rax mov [set_pointerdigimon+8],r15 {=========================} original_pointerdigimon: movsxd r12,dword ptr [rax+0000008C] jmp exit_pointerdigimon {=========================} UnitWork:GetHp+3b: pointerdigimon: jmp new_pointerdigimon nop 2 exit_pointerdigimon: {=========================} [DISABLE] {=========================} pointerdigimon: db 4C 63 A0 8C 00 00 00 {=========================} dealloc(*) {=========================} unregistersymbol(*) {=========================} </AssemblerScript> <CheatEntries> <CheatEntry> <ID>39894</ID> <Description>"UnitID"</Description> <Options moHideChildren="1" moRecursiveSetValue="1"/> <ShowAsSigned>0</ShowAsSigned> <VariableType>4 Bytes</VariableType> <Address>set_pointerdigimon+8</Address> <Offsets> <Offset>28</Offset> </Offsets> <CheatEntries> <CheatEntry> <ID>39895</ID> <Description>"UnitID-2"</Description> <ShowAsSigned>0</ShowAsSigned> <VariableType>4 Bytes</VariableType> <Address>set_pointerdigimon+8</Address> <Offsets> <Offset>2C</Offset> </Offsets> </CheatEntry> </CheatEntries> </CheatEntry> <CheatEntry> <ID>12</ID> <Description>"LV"</Description> <ShowAsSigned>0</ShowAsSigned> <VariableType>4 Bytes</VariableType> <Address>set_pointerdigimon+8</Address> <Offsets> <Offset>34</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>16</ID> <Description>"EXP"</Description> <ShowAsSigned>0</ShowAsSigned> <VariableType>4 Bytes</VariableType> <Address>set_pointerdigimon+8</Address> <Offsets> <Offset>38</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>39874</ID> <Description>"Bonus HP"</Description> <ShowAsSigned>0</ShowAsSigned> <VariableType>4 Bytes</VariableType> <Address>set_pointerdigimon+8</Address> <Offsets> <Offset>40</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>39869</ID> <Description>"Bonus SP"</Description> <ShowAsSigned>0</ShowAsSigned> <VariableType>4 Bytes</VariableType> <Address>set_pointerdigimon+8</Address> <Offsets> <Offset>44</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>39870</ID> <Description>"Bonus Physical ATK"</Description> <ShowAsSigned>0</ShowAsSigned> <VariableType>4 Bytes</VariableType> <Address>set_pointerdigimon+8</Address> <Offsets> <Offset>4C</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>39889</ID> <Description>"Bonus Physical DEF"</Description> <ShowAsSigned>0</ShowAsSigned> <VariableType>4 Bytes</VariableType> <Address>set_pointerdigimon+8</Address> <Offsets> <Offset>50</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>39890</ID> <Description>"Bonus SP ATK"</Description> <ShowAsSigned>0</ShowAsSigned> <VariableType>4 Bytes</VariableType> <Address>set_pointerdigimon+8</Address> <Offsets> <Offset>54</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>39891</ID> <Description>"Bonus SP DEF"</Description> <ShowAsSigned>0</ShowAsSigned> <VariableType>4 Bytes</VariableType> <Address>set_pointerdigimon+8</Address> <Offsets> <Offset>58</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>39892</ID> <Description>"Bonus Speed"</Description> <ShowAsSigned>0</ShowAsSigned> <VariableType>4 Bytes</VariableType> <Address>set_pointerdigimon+8</Address> <Offsets> <Offset>5C</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>39880</ID> <Description>"Digimon Base Stats"</Description> <Options moHideChildren="1"/> <LastState Value="" RealAddress="00000000"/> <GroupHeader>1</GroupHeader> <CheatEntries> <CheatEntry> <ID>14</ID> <Description>"HP"</Description> <ShowAsSigned>0</ShowAsSigned> <VariableType>4 Bytes</VariableType> <Address>set_pointerdigimon</Address> <Offsets> <Offset>8c</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>39879</ID> <Description>"SP"</Description> <ShowAsSigned>0</ShowAsSigned> <VariableType>4 Bytes</VariableType> <Address>set_pointerdigimon</Address> <Offsets> <Offset>94</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>39881</ID> <Description>"Physical ATK"</Description> <ShowAsSigned>0</ShowAsSigned> <VariableType>4 Bytes</VariableType> <Address>set_pointerdigimon</Address> <Offsets> <Offset>9C</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>39882</ID> <Description>"Physical DEF"</Description> <ShowAsSigned>0</ShowAsSigned> <VariableType>4 Bytes</VariableType> <Address>set_pointerdigimon</Address> <Offsets> <Offset>A4</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>39883</ID> <Description>"SP ATK"</Description> <ShowAsSigned>0</ShowAsSigned> <VariableType>4 Bytes</VariableType> <Address>set_pointerdigimon</Address> <Offsets> <Offset>AC</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>39884</ID> <Description>"SP DEF"</Description> <ShowAsSigned>0</ShowAsSigned> <VariableType>4 Bytes</VariableType> <Address>set_pointerdigimon</Address> <Offsets> <Offset>B4</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>39885</ID> <Description>"SPD"</Description> <ShowAsSigned>0</ShowAsSigned> <VariableType>4 Bytes</VariableType> <Address>set_pointerdigimon</Address> <Offsets> <Offset>BC</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>39886</ID> <Description>"Move Amount"</Description> <ShowAsSigned>0</ShowAsSigned> <VariableType>4 Bytes</VariableType> <Address>set_pointerdigimon</Address> <Offsets> <Offset>C4</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>39887</ID> <Description>"Vertical Move 1"</Description> <ShowAsSigned>0</ShowAsSigned> <VariableType>4 Bytes</VariableType> <Address>set_pointerdigimon</Address> <Offsets> <Offset>C8</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>39888</ID> <Description>"Vertical Move 2"</Description> <ShowAsSigned>0</ShowAsSigned> <VariableType>4 Bytes</VariableType> <Address>set_pointerdigimon</Address> <Offsets> <Offset>CC</Offset> </Offsets> </CheatEntry> </CheatEntries> </CheatEntry> </CheatEntries> </CheatEntry> </CheatEntries> </CheatEntry> </CheatEntries> </CheatTable>
Re: [Request] Digimon Survive
you can't, you MUST be highlighting a digimon to swap to any of these 'mons using the unit ID code, if you try on a blank spot your data will contain rubbish and will crash the game, or change the MC's digimon to something else (may also cause softlock). So it is a one by one kind of dealjunhaoxim wrote: ↑Fri Jul 29, 2022 8:45 pmI want to add the list of IDs in so I can just select one of them instead of inputting manual value. How can I do that?ferrick wrote: ↑Fri Jul 29, 2022 7:19 pmselect all, copy the code, and then open cheat engine, attach it to digimon survive's exe, then paste the code on the lower left bar, and for those who needs it, these are the digimon IDs I found for mega class (I don't recommend using it on any of the cast's digimon though, may cause softlock)
Code: Select all
301 metal garurumon 302 spinomon 303 wargreymon 305 varodurumon 306 zhuqiaomon 307 baihumon 308 Azulongmon 309 ebonwumon 310 fanglongmon 311 Seraphimon 312 hercules 313 phoenixmon 314 Rosemon 315 plesiomon 316 magnadramon 317 piedmon 318 boltboutamon 319 dinorexmon 320 Machinedramon 321 plutomon 322 beelzemon 323 cherubimon 324 banchostingmon 325 ceresmon medium 326 marineangemon 327 anubismon 328 sakuyamon 329 saberleomon 330 grankuwagamon 331 puppetmon 332 Dukemon 333 ceresmon 334 sakuyamon (dps ver)
Re: [Request] Digimon Survive
Can I request a cheat that gives you infinite turns in Free Action? This is basically one of the most important codes for the game, yet no-one pays attention to it. :/
Last edited by Blob55 on Sat Jul 30, 2022 3:08 am, edited 1 time in total.
- BlackMonster
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Re: [Request] Digimon Survive
Looking for
Exp multiply 2x 4x 6x 8x etc
Damage Multiply 2x 4x 6x 8x etc
100% crit
100% drop rate
100% (catch) Digimon
Infinite free turns
ty
Exp multiply 2x 4x 6x 8x etc
Damage Multiply 2x 4x 6x 8x etc
100% crit
100% drop rate
100% (catch) Digimon
Infinite free turns
ty
Last edited by BlackMonster on Sat Jul 30, 2022 12:03 pm, edited 1 time in total.