Koumajou Remilia: Scarlet Symphony

Upload your cheat tables here (No requests)
Post Reply
KS212
Expert Cheater
Expert Cheater
Posts: 1139
Joined: Fri Mar 03, 2017 5:29 pm
Reputation: 143

Koumajou Remilia: Scarlet Symphony

Post by KS212 »



Made a few cheats for this remaster of an old doujin game. Nothing too fancy, the game itself is really straightforward classic CV style.

Has Inf Life, 999 Souls and always able to re-fly. The flight mechanic in the game is done so that when you jump, you can engage flight mode by double-jumping, but if you get hit OR disengage the flight yourself you must touch ground first before you can fly again. The cheat makes it so you can disengage and reengage in the air at will, even after being hit so you can re-orient.

May or may not work for you. Made with the current Steam version (1.0). Not guaranteed on any other version.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Attachments
Koumajou Remilia.CT
(5.08 KiB) Downloaded 593 times

Angel
Expert Cheater
Expert Cheater
Posts: 75
Joined: Fri Nov 24, 2017 6:42 pm
Reputation: 8

Re: Koumajou Remilia: Scarlet Symphony

Post by Angel »

Unfortunately, your table worked once immediately after the first launch of the game. All subsequent attempts in it did not work endless lives and souls.
Only a flight worked.
Image
---
worked again after some time.
from personal wishes, a modifier "no damage" so that the character is not knocked back when injured by a monster or the environment.

KS212
Expert Cheater
Expert Cheater
Posts: 1139
Joined: Fri Mar 03, 2017 5:29 pm
Reputation: 143

Re: Koumajou Remilia: Scarlet Symphony

Post by KS212 »

Strange, I made sure to test shutting down the game multiple times and it worked each time. Souls will not activate until you've used or gained a soul once.

Did you simply close CE the first time before closing the game? If you do that it won't unallocate the memory correctly and it stays registered, you have to reboot to make it work again.

Post Reply

Who is online

Users browsing this forum: 7armando7broncas7, admantx, AmazonBot, Bing [Bot], Google [Bot], Google Adsense [Bot], Mr. Seth Marshall, spirit6, UrgentMask012, yunnar51