you can either unsign ce and forfeit the usage of kernelmode access, or try this lua code before you start the game
Code: Select all
dbk_initialize()
dbk_useKernelmodeOpenProcess()
dbk_useKernelmodeProcessMemoryAccess()
dbk_writesIgnoreWriteProtection(true) //ignore copy-on-write so writes affect ALL processes
openProcess('cheatengine-x86_64.exe')
autoAssemble([[
QueryFullProcessImageNameW:
xor rax,rax
ret
]])