Sorry for the double post, but I found some info about accessories from
[Link]. If we go to address 82440086 (this is in my game, and the address sticks even after reload, so probably should be same for everyone), we can see addresses in the form of below:
0000FFaa0000FFbb0000FFccddeexxxxzz00020102
xxxx = Enhancement level (FF 0F for star level of accessory)
zz = Accessory type (
[Link])
020102 = This is an accessory. The first 02 represents accessory I believe (00 = Weapons, 01 = Orbs, 02 = Accessories)
The performance seems to be decided by the numerical value of aabbccddee.
I was able to change the type of accessory completely by changing the zz value. However I can't quite figure out how to precisely change the three effects on an accessory. I saw another post on the JP site that tried to explain, but I can't work it out. I've quoted it below (via google translate). Note that the info on this site for PS3 version of game so address might be different.
4201dd63 00307506 Additional effect 1
4004001c 00000000
4201dd67 00307507 Additional effect 2
4004001c 00000000
4201dd6b 00307508 Additional effect 3
4004001c 00000000
4001dd72 00000001 Number of possession?
4004001c 00000000
4001dd74 0000000c Item type
4004001c 00000000
4201dd75 00020102 Item type (020102 is an accessory
4004001c 00000000
4001dd7a 000000a1 Individual possession flag (Do not make it the same numerical value
4004001c 00000001
4001dd7b 00000004 Individual possession flag 04 is common
4004001c 00000000
This code Is written at the bottom of the possession frame of the equipment so the number can not be increased
It would amazing if someone more knowledgeable can figure this out.