Game Name: SurrounDead
Game Process: SurrounDead-Win64-Shipping.exe
Game Version: 1.2.1
Game Engine: Unreal Engine 50.30
Game DLL: -
Anti-Cheat: -
Savegame: C:\Users\<UserName>\AppData\Local\SurrounDead\Saved\
Cheat Engine: 7.4 (Dark Mode)
Other Info: Game uses VCRUNTIME
The Table can also be found in our Discord Server: [Link] If you have any questions or need help feel free to ask there, we have tables for a lot other games as well. Old Versions
A very useful tool. Unfortunately, after updating the game to v. 1.1.1, it no longer works. Would it be possible to do an update? Thank you in advance. repley
I'm sure that some features are still working just fine, for example God Mode, Ghost Mode, Change Walking Speed, Change Gravity Scale, Change Global Gravity Scale, Custom Flashlight, Teleport and some of the Pointer.
Bc these options make use of the Unreal Engine functions themselfs which do not change even if a game gets updated (except maybe they change the engine version or modify it).
I'm sure that some features are still working just fine, for example God Mode, Ghost Mode, Change Walking Speed, Change Gravity Scale, Change Global Gravity Scale, Custom Flashlight, Teleport and some of the Pointer.
Bc these options make use of the Unreal Engine functions themselfs which do not change even if a game gets updated (except maybe they change the engine version or modify it).
My fault. I don't know how it happened, but despite the classic startup, nothing worked. I thought it was due to the update. I tried restarting today and everything works as it should. Sorry for the spam and next time I'll try more than write
I figured it might be something on my end. I'm not having issues with any of the other CTs i use. Not sure why only this one isn't working. I select the game for CE then open the CT for it and I get the error that I listed above. I'm of course not an expert with CE so I'm not sure if it is CE that is the issue.
Sorry but either say what exactly doesn't work or don't say anything please.
There are multiple scripts in my table which simply can not break, so it's impossible that nothing works, except you did something wrong.
Sorry but either say what exactly doesn't work or don't say anything please.
There are multiple scripts in my table which simply can not break, so it's impossible that nothing works, except you did something wrong.
if you need anything else except the two pics, tell me.
if you need anything else except the two pics, tell me.
The pointer aren't working which is why some of the scripts throw errors.
That the pointers aren't working must be caused by a user issue.
Either you're using a wrong CE version (table was made with 7.4) or your CE settings are wrong.
In CE go to Settings/General Settings/Table: Lua scripts and set it to "only when signed, else ask" and restart CE. Or you're using a way older game version which uses a different engine version.
Edit:
It looks like these creppy devs updated the damn engine again shortly after my last table update...
Which broke some things again, so yeh you were right some things don't work.
This gets kinda annoying, there wasn't any reason to use UE5 for the game in the first place since UE5 brings mostly graphical improvements and this is a fucking low poly game..