Phasmophobia 0.9.5.0

Upload your cheat tables here (No requests)
User avatar
Glowmoss
Negan
Negan
Posts: 413
Joined: Sun Oct 17, 2021 10:14 pm
Reputation: 211

Re: Phasmophobia 0.8.1.7

Post by Glowmoss »

lee_terry_jr wrote:
Fri Aug 18, 2023 8:16 am
I should make it known that the complete all missions code will not work for the weekly challenge (it will say you got all objectives but for some reason, it will not count for the weekly challenge).
Idk if that ever worked for challenges. It's probably counted up somewhere else.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

User avatar
Glowmoss
Negan
Negan
Posts: 413
Joined: Sun Oct 17, 2021 10:14 pm
Reputation: 211

Re: Phasmophobia 0.8.1.7

Post by Glowmoss »

I haven't taken a proper look at the upgrade of items so they will still cost the same till I add it to the set price and money script. I will have another look some time tomorrow at the table and probably release another update tomorrow

unknown_user
Noobzor
Noobzor
Posts: 14
Joined: Mon Jan 16, 2023 5:32 pm
Reputation: 0

Re: Phasmophobia 0.8.1.7

Post by unknown_user »

Glowmoss wrote:
Fri Aug 18, 2023 12:54 pm
I haven't taken a proper look at the upgrade of items so they will still cost the same till I add it to the set price and money script. I will have another look some time tomorrow at the table and probably release another update tomorrow
Hi Glowmoss. Thanks for everything. U are so good man. I am waiting evidence controller :wub:

ve5bm
What is cheating?
What is cheating?
Posts: 1
Joined: Fri Aug 18, 2023 5:34 pm
Reputation: 0

Re: Phasmophobia 0.9.0.0

Post by ve5bm »

anyone has 8.1.7 cheat table? trying to modify the level before it updates to latest.
to get the badge ofcuz 8-)

lee_terry_jr
Expert Cheater
Expert Cheater
Posts: 107
Joined: Wed Oct 11, 2017 8:35 am
Reputation: 5

Re: Phasmophobia 0.9.0.0

Post by lee_terry_jr »

Another thing I noticed was the infinite salt code does not work with the final tier of salt. I was unable to place any salt while the code was activated and after turning the code off the salt I had been holding at the time was magically emptied leaving me unable to place a single pile (retested after restarting the game + table to be sure the problem still happened and it was not just a fluke before posting here). I will let ya know if I find anything else and thanks again @Glowmoss

User avatar
Glowmoss
Negan
Negan
Posts: 413
Joined: Sun Oct 17, 2021 10:14 pm
Reputation: 211

Re: Phasmophobia 0.9.0.0

Post by Glowmoss »

lee_terry_jr wrote:
Sat Aug 19, 2023 1:55 am
Another thing I noticed was the infinite salt code does not work with the final tier of salt. I was unable to place any salt while the code was activated and after turning the code off the salt I had been holding at the time was magically emptied leaving me unable to place a single pile (retested after restarting the game + table to be sure the problem still happened and it was not just a fluke before posting here). I will let ya know if I find anything else and thanks again @Glowmoss
Thanks for letting me know I will check it out some other time.

I have updated the table again fixing most scripts. I also added a script to make upgrades purchasable no matter what level you are and added upgrades prices to the set prices script. I should also mention I still need to fix the lighting hook as it will only show the shoulder light and uv correctly atm so you can just use the fullbright if needed

Also be careful when editing your level. I haven't had it but someone in my discord said they had been caught editing their level. Idk what they did exactly but just be careful and use it at your own risk. You can alternatively do as others suggested and use the complete all missions cheat with a X15 xp gain multiplier using the custom game option that gets you a tonne of xp

User avatar
Glowmoss
Negan
Negan
Posts: 413
Joined: Sun Oct 17, 2021 10:14 pm
Reputation: 211

Re: Phasmophobia 0.9.0.1

Post by Glowmoss »

I just released a quick fix to fix scripts for the quick fix released. I still have to fix a couple of scripts from before, they are in orange.

Khaosmachina
What is cheating?
What is cheating?
Posts: 1
Joined: Mon May 08, 2017 1:58 am
Reputation: 0

Re: Phasmophobia 0.9.0.1

Post by Khaosmachina »

I keep getting this error whenever I open the 0.9.0.0 and 0.9.0.1 tables in cheat engine.

Error:[string " Gname="Phasmophobia"
..."]:11: attempt to call a string value (global 'updater')
Error:[string " Gname="Phasmophobia"
..."]:11: attempt to call a string value (global 'updater')
Error:[string " Gname="Phasmophobia"
..."]:11: attempt to call a string value (global 'updater')
Error:[string " Gname="Phasmophobia"
..."]:11: attempt to call a string value (global 'updater')
Error:[string " Gname="Phasmophobia"
..."]:11: attempt to call a string value (global 'updater')

How do I fix this?

jigglypuff
What is cheating?
What is cheating?
Posts: 4
Joined: Sat Mar 06, 2021 7:39 pm
Reputation: 0

Re: Phasmophobia 0.9.0.1

Post by jigglypuff »

Khaosmachina wrote:
Sun Aug 20, 2023 8:03 am
I keep getting this error whenever I open the 0.9.0.0 and 0.9.0.1 tables in cheat engine.

Error:[string " Gname="Phasmophobia"
..."]:11: attempt to call a string value (global 'updater')
Error:[string " Gname="Phasmophobia"
..."]:11: attempt to call a string value (global 'updater')
Error:[string " Gname="Phasmophobia"
..."]:11: attempt to call a string value (global 'updater')
Error:[string " Gname="Phasmophobia"
..."]:11: attempt to call a string value (global 'updater')
Error:[string " Gname="Phasmophobia"
..."]:11: attempt to call a string value (global 'updater')

How do I fix this?
update your cheat engine.

michaelhost
Expert Cheater
Expert Cheater
Posts: 88
Joined: Thu Feb 27, 2020 12:31 pm
Reputation: 34

Re: Phasmophobia 0.9.0.1

Post by michaelhost »

they have just release 2 fixes update, the script that i found doesn't work are "all upgrades are purchasable" in 9.0.4 update

starlord
Noobzor
Noobzor
Posts: 8
Joined: Fri Nov 11, 2022 10:40 pm
Reputation: 1

Re: Phasmophobia 0.9.0.1

Post by starlord »

michaelhost wrote:
Tue Aug 22, 2023 2:41 am
they have just release 2 fixes update, the script that i found doesn't work are "all upgrades are purchasable" in 9.0.4 update
To be expected, just give it time and he will update the table when he can, they always go hotfix crazy after major updates because their beta testers are extremely incompetent lol.

User avatar
SomeAsian6uy
What is cheating?
What is cheating?
Posts: 1
Joined: Tue Mar 16, 2021 3:11 am
Reputation: 0

Re: Phasmophobia 0.9.0.1

Post by SomeAsian6uy »

I thought we were their beta testers

User avatar
Glowmoss
Negan
Negan
Posts: 413
Joined: Sun Oct 17, 2021 10:14 pm
Reputation: 211

Re: Phasmophobia 0.9.0.1

Post by Glowmoss »

I made an announcement on my Discord but forgot to put here I will probably give them a week or more of updating shit before I come back to update the table some more as I don't want to be updating shit every day because they get a monkey to test their shit before a major update. I have better things to do than that lol and I have done that before keeping up to date with every update its just annoying to do. Anyone who wants to complain about it can be my guest and update shit themselves lol.

lee_terry_jr
Expert Cheater
Expert Cheater
Posts: 107
Joined: Wed Oct 11, 2017 8:35 am
Reputation: 5

Re: Phasmophobia 0.9.0.1

Post by lee_terry_jr »

SomeAsian6uy wrote:
Tue Aug 22, 2023 4:36 am
I thought we were their beta testers
Nope, they have beta testers that they do not pay and they force them to sign a non-disclosure agreement to prevent them from leaking info before they give them the beta key (I know of at least 3 streamers who do it and the first 1 I tried talking to about it told me they were not allowed to say anything bc of an NDA). However, that has nothing to do with the table and it would be wise to try sticking to the topic.

Now as for the real reason I am here, is there any way to change the Fullbright hack to set the intensity to 0.1000000015 instead of 1? With the intensity at 1 it makes seeing orbs in night vision impossible without disabling the cheat and it also makes bright lights like in the lobby/van blinding but if you set it to 0.1000000015 you get the ability to see in the dark without those disadvantages (the fact that it also helps you see if the lights are actually on in the house is a side benefit which could save ya from a Jinn). For those curious on how I got that exact number I simply changed intensity by putting a . before the 1 and the table put the rest in itself but I am happy with the result and while I could just continue to do that once every contract it would be faster to change the script to set it at that instead of 1. Once again thanks for the work you have put in @glowmoss.

User avatar
Glowmoss
Negan
Negan
Posts: 413
Joined: Sun Oct 17, 2021 10:14 pm
Reputation: 211

Re: Phasmophobia 0.9.0.1

Post by Glowmoss »

lee_terry_jr wrote:
Fri Aug 25, 2023 12:28 pm
Now as for the real reason I am here, is there any way to change the Fullbright hack to set the intensity to 0.1000000015 instead of 1? With the intensity at 1 it makes seeing orbs in night vision impossible without disabling the cheat and it also makes bright lights like in the lobby/van blinding but if you set it to 0.1000000015 you get the ability to see in the dark without those disadvantages (the fact that it also helps you see if the lights are actually on in the house is a side benefit which could save ya from a Jinn). For those curious on how I got that exact number I simply changed intensity by putting a . before the 1 and the table put the rest in itself but I am happy with the result and while I could just continue to do that once every contract it would be faster to change the script to set it at that instead of 1. Once again thanks for the work you have put in @glowmoss.
I could probably have a second script under fullbright to make it 1 again for those like me who prefer it lol as I don't really play the game nowadays besides updating this table and I prefer to see everything. That is basically the default brightness for the shoulder light so I will leave it at the default in fullbright and then set it at 1 if someone enables the brighter option. Were you editing the script or manually changing it as the script also changes a bool that sets shadows which makes most settings useless lol as it disregards the distance setting which is a joke setting on the shoulder light ever since a long time ago now thanks to the devs breaking lighting and never fixing it for all lights in an update. I can change the colour of the light to help lower the brightness as well as I changed the default colour to be a brighter white in the fullbright script. I will change it the next time I push an update as the devs are still patch mad atm.

I have been working on some stuff as well. Someone suggested a cheat to stop being reset from a prestige so I have added a set level and prestige on prestige that stops gear from being reset. I couldn't be bothered to find where the money is zeroed so you will have to use the set money cheat afterwards. There is a check I found recently that I added to both level editors and 20 is the highest I will allow the prestige to be set to to try and avoid detection but I can't guarantee it. I have also made a script so when you leave a singleplayer lobby you will automatically prestige so you don't have to be level 100 to do it. I also started on some teleport locations mainly just the truck and cursed items but idk when I will get around to adding those as I will have to go into every map and find every cursed item and then note the coords for the teleport. There is only one map that I know 100% where everything is as it's my favourite one to test on. The rest I will have to look up where everything is lol.

Post Reply

Who is online

Users browsing this forum: AhrefsBot, DotBot, Google [Bot], Google Adsense [Bot], LilTurk, negnoodles, Offhead, whodafreak