you mean change and save. do you want the load value you changed to stay the same as before you save?
I mean when I change the player stats like damage multiplier and save the game, it doesn't stick the next time I open the game.
same goes with weapon stats.
you mean change and save. do you want the load value you changed to stay the same as before you save?
I mean when I change the player stats like damage multiplier and save the game, it doesn't stick the next time I open the game.
same goes with weapon stats.
since when is there a cheat that changes the status in the game when it is saved, it is also saved?
I just heard there's something like you said.
maybe you mean like a currency that is always replaced and saved always?
since when is there a cheat that changes the status in the game when it is saved, it is also saved?
I just heard there's something like you said.
You don't get what @dovahkun is trying to say. When you level up a weapon stats or a character stats the value stats should remain permanently and not temporary as you level up a character or weapon stats like any rpg games out there even after you save the game. You do realize is this an ARPG game.
You don't get what @dovahkun is trying to say. When you level up a weapon stats or a character stats the value stats should remain permanently and not temporary as you level up a character or weapon stats like any rpg games out there even after you save the game. You do realize is this an ARPG game.
I see you are complaining too much on my table.
Let me explain to you, the cheat table only manipulates static data on temporary weapons and it is not permanent. let you change the weapon static 999999 and you save data, you relog and load game static on the weapon will return to normal. if you feel the value of the weapon changes when you enter the room or whatever, you should freeze the value.
and you mentioned RPG games, what games can you change the weapon static to 9999 save data, you relog the game and load the game the static weapon remains 9999?
You don't get what @dovahkun is trying to say. When you level up a weapon stats or a character stats the value stats should remain permanently and not temporary as you level up a character or weapon stats like any rpg games out there even after you save the game. You do realize is this an ARPG game.
I see you are complaining too much on my table.
Let me explain to you, the cheat table only manipulates static data on temporary weapons and it is not permanent. let you change the weapon static 999999 and you save data, you relog and load game static on the weapon will return to normal. if you feel the value of the weapon changes when you enter the room or whatever, you should freeze the value.
and you mentioned RPG games, what games can you change the weapon static to 9999 save data, you relog the game and load the game the static weapon remains 9999?
quite a few actually,
Most of the games I play and cheat on, if I change the max and current, it stays when I reload, maybe these's something on the backend when you're creating a table that we don't ever see that says in this case it cannot be changed, but its not some made up concept. I do know some games just won't allow it, like For The King,
Since when I am complaining? If you are referring to other tables, those are merely suggestions. For this case I'm only pointing out what @dovahkun is trying to explain to you. You should listen to people explanation more. I have played a few RPG games so I know what to expect. If you don't want to listen to me, that's fine. Don't be a fool and listen to what @blaque_czar or the others have to say.
Last edited by thomm9923 on Sun Jul 03, 2022 6:51 pm, edited 1 time in total.
since when is there a cheat that changes the status in the game when it is saved, it is also saved?
I just heard there's something like you said.
maybe you mean like a currency that is always replaced and saved always?
it's okay baby groot, thanks very much for the table. I just wanted to make a godlike character for roleplaying purposes. if the addresses don't stick then so be it.
in other games for example we can cheat the value of STR DEX etc and it'll stay like that throughout the whole game.
@:BabyGroot:
I've recently updated to Build 9050776 and was looking forward to using your latest table with it. Most things on it seem to work, with one patently glaring exception. No matter what I try I cannot get the "inventory editor" (Character Equipment Data [ Need Equip / Unequip In Slot ]) to work. I've tried equipping/unequipping various things, but all to no avail. Perhaps it is because whatever is going on is not allowing pBase to properly populate, as you can see in the attached screenshot. Thank you in advance for any help you can give.
Game Name: Alaloth: Champions of The Four Kingdoms
Game Process : Alaloth.exe
Game Release date: 30 June, 2022
CE Version : 7.4
Game Version / Build Id / Date Patch : v1.0 / 9050776 / 2 July 2022
Check build Id / Date Patches :[Link]
Notes / Read
1. After the game is open, click directly on [Activate] on the cheat table.
Table will auto attach to process Game.
2. If you feel there are pointers that are not useful, I suggest you delete the pointers that are not in use and then save the table. so that if you play it again, you don't see the deleted pointer.