Use this code, it is basically same Highlighted Item Script, But I have added a address line "Convert Item" Copy the value of the item you want to Dup, then paste to an item you don't need.
Code: Select all
<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
<CheatEntries>
<CheatEntry>
<ID>13699</ID>
<Description>"Highlighted Item"</Description>
<Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
<LastState Activated="1"/>
<Color>008080</Color>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>{======================
Author : aanpsx
Date : 2022-06-29
Game : Disgaea6.exe
Version : 1.0.0.1
======================}
[ENABLE]
{$lua}
if syntaxcheck then return end
-----------------------
memrec.Color=0x00008080
--memrec.Description='Ubah_Text_Disini'
-------------- A.B.G.R
{$asm}
[DISABLE]
{$lua}
if syntaxcheck then return end
-----------------------
memrec.Color=0x00808080
--memrec.Description='Ubah_Text_Disini'
-------------- A.B.G.R
{$asm}
</AssemblerScript>
<CheatEntries>
<CheatEntry>
<ID>13700</ID>
<Description>"[_Item] Base Address"</Description>
<LastState Value="000001EE1E3394E0" RealAddress="7FF619310090"/>
<ShowAsHex>1</ShowAsHex>
<ShowAsSigned>0</ShowAsSigned>
<Color>808000</Color>
<VariableType>8 Bytes</VariableType>
<Address>_Item</Address>
</CheatEntry>
<CheatEntry>
<ID>13721</ID>
<Description>"Convert Item (Copy Value Then Paste into the new Item)"</Description>
<LastState Value="38 AA D5 19 F6 7F 00 00 02 00 00 00 EE 01 00 00 30 AA D5 19 F6 7F 00 00 91 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 F8 A1 E7 06 EE 01 00 00 F0 3F D5 19 F6 7F 00 00 38 95 33 1E EE 01 00 00 0C 00 00 00 00 00 00 00 40 00 00 00 00 00 00 00 02 00 00 00 EE 01 00 00 53 6B 61 6E 64 61 20 53 68 6F 65 73 00 01 00 00 02 00 00 00 F6 7F 00 00 10 5A 7B 08 EE 01 00 00 02 00 00 00 F6 7F 00 00 A0 EC E6 05 EE 01 00 00 46 00 00 00 C2 05 03 06 E0 87 33 1E EE 01 00 00 00 00 00 00 00 00 00 00 50 A9 D5 19 F6 7F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 A9 D5 19 F6 7F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 A9 D5 19 F6 7F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 A9 D5 19 F6 7F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 A9 D5 19 F6 7F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 A9 D5 19 F6 7F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 A9 D5 19 F6 7F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 A9 D5 19 F6 7F 00 00 B3 15 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 A9 D5 19 F6 7F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 A9 D5 19 F6 7F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 A9 D5 19 F6 7F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 A9 D5 19 F6 7F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 A9 D5 19 F6 7F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 A9 D5 19 F6 7F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 A9 D5 19 F6 7F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 A9 D5 19 F6 7F 00 00 7E 27 00 00 00 00 00 00 00 00 00 00 00 00 00 00 98 36 D5 19 F6 7F 00 00 00 00 00 00 AC 00 00 00 28 54 D5 19 F6 7F 00 00 01 00 00 00 FF FF FF FF 08 54 D5 19 F6 7F 00 00 05 00 00 00 FF FF FF FF 28 54 D5 19 F6 7F 00 00 00 00 00 00 00 00 00 00 28 54 D5 19 F6 7F 00 00 00 00 00 00 00 00 00 00 E8 53 D5 19 F6 7F 00 00 00 00 00 00 00 00 00 00 28 54 D5 19 F6 7F 00 00 00 00 D9 19 F6 7F 00 00 E8 53 D5 19 F6 7F 00 00 52 00 D9 19 F6 7F 00 00 10 AA D5 19 F6 7F 00 00 88 13 00 00 00 00 00 00 10 AA D5 19 F6 7F 00 00 88 13 00 00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 B8 36 D5 19 F6 7F 00 00 06 00 00 00 2F 2C F2 CF B8 36 D5 19 F6 7F 00 00 00 00 00 00 C7 F8 DF F8 00 00 80 3F FE DD 7F 3F 80 50 D7 06 EE 01 00 00 00 00 00 00 00 00 00 00 80 02 F7 09 EE 01 00 00 00 03 F7 09 EE 01 00 00 00 03 F7 09 EE 01 00 00 07 00 00 00 00 00 00 00 08 00 00 00 00 00 00 00 28 00 00 00 EF FD 77 FF F0 A9 D5 19 F6 7F 00 00 00 00 00 00 D7 FB FF EB A8 7A D5 19 F6 7F 00 00 00 00 D5 19 F6 7F 00 00 A8 7A D5 19 F6 7F 00 00 00 00 F8 41 00 00 00 00 A8 7A D5 19 F6 7F 00 00 00 00 00 00 00 00 00 00 A8 7A D5 19 F6 7F 00 00 00 00 80 3F 00 00 00 00 70 A9 D5 19 F6 7F 00 00 00 00 00 00 F3 CB A2 A5 70 A9 D5 19 F6 7F 00 00 00 00 00 00 00 00 00 00 70 A9 D5 19 F6 7F 00 00 00 00 00 00 C8 1F F2 87 70 A9 D5 19 F6 7F 00 00 00 00 F8 41 00 00 00 00 70 A9 D5 19 F6 7F 00 00 00 00 00 00 00 00 00 00 70 A9 D5 19 F6 7F 00 00 00 00 80 3F 00 00 00 00 70 A9 D5 19 F6 7F 00 00 00 00 00 00 F3 CB A2 A5 E8 53 D5 19 F6 7F 00 00 00 00 00 00 00 00 00 00 E8 53 D5 19 F6 7F 00 00 00 00 00 00 C8 1F F2 87 E8 53 D5 19 F6 7F 00 00 00 00 00 00 00 00 00 00 E8 53 D5 19 F6 7F 00 00 00 00 80 3F DF FF CF FE E8 53 D5 19 F6 7F 00 00 00 00 00 00 00 00 00 00 E8 53 D5 19 F6 7F 00 00 00 00 00 00 00 00 00 00 E8 53 D5 19 F6 7F 00 00 00 00 00 00 00 00 00 00 E8 53 D5 19 F6 7F 00 00 00 00 D8 06 EE 01 00 00 E8 53 D5 19 F6 7F 00 00 00 00 00 00 00 00 00 00 E8 53 D5 19 F6 7F 00 00 00 00 00 00 00 00 00 00 E8 53 D5 19 F6 7F 00 00 00 00 00 00 00 00 00 00 E8 53 D5 19 F6 7F 00 00 00 00 D4 19 F6 7F 00 00 E8 53 D5 19 F6 7F 00 00 00 00 00 00 00 00 00 00 E8 53 D5 19 F6 7F 00 00 00 00 00 00 3D 97 CB E5 D0 A9 D5 19 F6 7F 00 00 00 00 78 07 EE 01 00 00 B0 A9 D5 19 F6 7F 00 00 00 00 D8 06 EE 01 00 00 90 A9 D5 19 F6 7F 00 00 00 00 80 3F 00 00 00 00 B0 A9 D5 19 F6 7F 00 00 00 00 00 00 00 00 00 00 B0 A9 D5 19 F6 7F 00 00 00 00 00 00 00 00 00 00 90 A9 D5 19 F6 7F 00 00 00 00 00 00 00 00 00 00 48 A7 D5 19 F6 7F 00 00 01 00 00 00 00 00 00 00 28 A7 D5 19 F6 7F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FF FF FF FF 00 00 00 00 00 9A 33 1E 14 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 90 76 5D 1E EE 01 00 00 06 00 00 00 F6 7F 00 00" RealAddress="1EE1E3394E0"/>
<ShowAsHex>1</ShowAsHex>
<ShowAsSigned>0</ShowAsSigned>
<VariableType>Array of byte</VariableType>
<ByteLength>1456</ByteLength>
<Address>_Item</Address>
<Offsets>
<Offset>0</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>15149</ID>
<Description>"String"</Description>
<LastState RealAddress="1EE1E339538"/>
<VariableType>String</VariableType>
<Length>14</Length>
<Unicode>0</Unicode>
<CodePage>0</CodePage>
<ZeroTerminate>1</ZeroTerminate>
<Address>_Item</Address>
<Offsets>
<Offset>58</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>13759</ID>
<Description>"Lv"</Description>
<LastState Value="0" RealAddress="1EE1E339708"/>
<ShowAsSigned>0</ShowAsSigned>
<VariableType>4 Bytes</VariableType>
<Address>_Item</Address>
<Offsets>
<Offset>228</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>13760</ID>
<Description>"Move"</Description>
<LastState Value="1" RealAddress="1EE1E339718"/>
<ShowAsSigned>0</ShowAsSigned>
<VariableType>2 Bytes</VariableType>
<Address>_Item</Address>
<Offsets>
<Offset>238</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>13761</ID>
<Description>"Jump"</Description>
<LastState Value="5" RealAddress="1EE1E339728"/>
<ShowAsSigned>0</ShowAsSigned>
<VariableType>2 Bytes</VariableType>
<Address>_Item</Address>
<Offsets>
<Offset>248</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>13762</ID>
<Description>"Throw"</Description>
<LastState Value="0" RealAddress="1EE1E339738"/>
<ShowAsSigned>0</ShowAsSigned>
<VariableType>2 Bytes</VariableType>
<Address>_Item</Address>
<Offsets>
<Offset>258</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>13763</ID>
<Description>"Counter"</Description>
<LastState Value="0" RealAddress="1EE1E339748"/>
<ShowAsSigned>0</ShowAsSigned>
<VariableType>2 Bytes</VariableType>
<Address>_Item</Address>
<Offsets>
<Offset>268</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>13765</ID>
<Description>"Critical"</Description>
<LastState Value="0" RealAddress="1EE1E339758"/>
<ShowAsSigned>0</ShowAsSigned>
<VariableType>2 Bytes</VariableType>
<Address>_Item</Address>
<Offsets>
<Offset>278</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>13764</ID>
<Description>"Attack Range"</Description>
<LastState Value="0" RealAddress="1EE1E339768"/>
<ShowAsSigned>0</ShowAsSigned>
<VariableType>2 Bytes</VariableType>
<Address>_Item</Address>
<Offsets>
<Offset>288</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>13766</ID>
<Description>"Rarity"</Description>
<LastState Value="82" RealAddress="1EE1E339778"/>
<ShowAsSigned>0</ShowAsSigned>
<VariableType>2 Bytes</VariableType>
<Address>_Item</Address>
<Offsets>
<Offset>298</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>13769</ID>
<Description>"POP"</Description>
<LastState Value="6" RealAddress="1EE1E3397D0"/>
<ShowAsSigned>0</ShowAsSigned>
<VariableType>4 Bytes</VariableType>
<Address>_Item</Address>
<Offsets>
<Offset>2F0</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>13777</ID>
<Description>"Base Stats"</Description>
<Options moHideChildren="1"/>
<LastState Value="" RealAddress="00000000"/>
<GroupHeader>1</GroupHeader>
<CheatEntries>
<CheatEntry>
<ID>13725</ID>
<Description>"HP"</Description>
<LastState Value="0" RealAddress="1EE1E339588"/>
<ShowAsSigned>1</ShowAsSigned>
<VariableType>8 Bytes</VariableType>
<Address>_Item</Address>
<Offsets>
<Offset>a8</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>13770</ID>
<Description>"SP"</Description>
<LastState Value="0" RealAddress="1EE1E3395A0"/>
<ShowAsSigned>1</ShowAsSigned>
<VariableType>8 Bytes</VariableType>
<Address>_Item</Address>
<Offsets>
<Offset>C0</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>13771</ID>
<Description>"ATK"</Description>
<LastState Value="0" RealAddress="1EE1E3395B8"/>
<ShowAsSigned>1</ShowAsSigned>
<VariableType>8 Bytes</VariableType>
<Address>_Item</Address>
<Offsets>
<Offset>D8</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>13772</ID>
<Description>"DEF"</Description>
<LastState Value="0" RealAddress="1EE1E3395D0"/>
<ShowAsSigned>1</ShowAsSigned>
<VariableType>8 Bytes</VariableType>
<Address>_Item</Address>
<Offsets>
<Offset>F0</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>13773</ID>
<Description>"INT"</Description>
<LastState Value="0" RealAddress="1EE1E3395E8"/>
<ShowAsSigned>1</ShowAsSigned>
<VariableType>8 Bytes</VariableType>
<Address>_Item</Address>
<Offsets>
<Offset>108</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>13774</ID>
<Description>"RES"</Description>
<LastState Value="0" RealAddress="1EE1E339600"/>
<ShowAsSigned>1</ShowAsSigned>
<VariableType>8 Bytes</VariableType>
<Address>_Item</Address>
<Offsets>
<Offset>120</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>13775</ID>
<Description>"HIT"</Description>
<LastState Value="0" RealAddress="1EE1E339618"/>
<ShowAsSigned>1</ShowAsSigned>
<VariableType>8 Bytes</VariableType>
<Address>_Item</Address>
<Offsets>
<Offset>138</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>13776</ID>
<Description>"SPD"</Description>
<LastState Value="5555" RealAddress="1EE1E339630"/>
<ShowAsSigned>1</ShowAsSigned>
<VariableType>8 Bytes</VariableType>
<Address>_Item</Address>
<Offsets>
<Offset>150</Offset>
</Offsets>
</CheatEntry>
</CheatEntries>
</CheatEntry>
<CheatEntry>
<ID>13778</ID>
<Description>"Current Stats (Revert Back)"</Description>
<Options moHideChildren="1"/>
<LastState Value="" RealAddress="00000000"/>
<GroupHeader>1</GroupHeader>
<CheatEntries>
<CheatEntry>
<ID>13787</ID>
<Description>"HP"</Description>
<LastState Value="0" RealAddress="1EE1E339648"/>
<ShowAsSigned>1</ShowAsSigned>
<VariableType>8 Bytes</VariableType>
<Address>_Item</Address>
<Offsets>
<Offset>168</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>13788</ID>
<Description>"SP"</Description>
<LastState Value="0" RealAddress="1EE1E339660"/>
<ShowAsSigned>1</ShowAsSigned>
<VariableType>8 Bytes</VariableType>
<Address>_Item</Address>
<Offsets>
<Offset>180</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>13789</ID>
<Description>"ATK"</Description>
<LastState Value="0" RealAddress="1EE1E339678"/>
<ShowAsSigned>1</ShowAsSigned>
<VariableType>8 Bytes</VariableType>
<Address>_Item</Address>
<Offsets>
<Offset>198</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>13790</ID>
<Description>"DEF"</Description>
<LastState Value="0" RealAddress="1EE1E339690"/>
<ShowAsSigned>1</ShowAsSigned>
<VariableType>8 Bytes</VariableType>
<Address>_Item</Address>
<Offsets>
<Offset>1B0</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>13791</ID>
<Description>"INT"</Description>
<LastState Value="0" RealAddress="1EE1E3396A8"/>
<ShowAsSigned>1</ShowAsSigned>
<VariableType>8 Bytes</VariableType>
<Address>_Item</Address>
<Offsets>
<Offset>1C8</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>13792</ID>
<Description>"RES"</Description>
<LastState Value="0" RealAddress="1EE1E3396C0"/>
<ShowAsSigned>1</ShowAsSigned>
<VariableType>8 Bytes</VariableType>
<Address>_Item</Address>
<Offsets>
<Offset>1E0</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>13793</ID>
<Description>"HIT"</Description>
<LastState Value="0" RealAddress="1EE1E3396D8"/>
<ShowAsSigned>1</ShowAsSigned>
<VariableType>8 Bytes</VariableType>
<Address>_Item</Address>
<Offsets>
<Offset>1F8</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>13794</ID>
<Description>"SPD"</Description>
<LastState Value="10110" RealAddress="1EE1E3396F0"/>
<ShowAsSigned>1</ShowAsSigned>
<VariableType>8 Bytes</VariableType>
<Address>_Item</Address>
<Offsets>
<Offset>210</Offset>
</Offsets>
</CheatEntry>
</CheatEntries>
</CheatEntry>
<CheatEntry>
<ID>13701</ID>
<Description>"==========================================="</Description>
<Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
<LastState Value="" RealAddress="00000000"/>
<Color>800080</Color>
<GroupHeader>1</GroupHeader>
<CheatEntries>
<CheatEntry>
<ID>13702</ID>
<Description>"RAX"</Description>
<LastState Value="000001EE1E3394E0" RealAddress="7FF619310098"/>
<ShowAsHex>1</ShowAsHex>
<ShowAsSigned>0</ShowAsSigned>
<Color>808080</Color>
<VariableType>8 Bytes</VariableType>
<Address>_Item+8</Address>
</CheatEntry>
<CheatEntry>
<ID>13703</ID>
<Description>"RBX"</Description>
<LastState Value="000000AC20CFE488" RealAddress="7FF6193100A0"/>
<ShowAsHex>1</ShowAsHex>
<ShowAsSigned>0</ShowAsSigned>
<Color>808080</Color>
<VariableType>8 Bytes</VariableType>
<Address>_Item+10</Address>
</CheatEntry>
<CheatEntry>
<ID>13704</ID>
<Description>"RCX"</Description>
<LastState Value="000001EE28989E38" RealAddress="7FF6193100A8"/>
<ShowAsHex>1</ShowAsHex>
<ShowAsSigned>0</ShowAsSigned>
<Color>808080</Color>
<VariableType>8 Bytes</VariableType>
<Address>_Item+18</Address>
</CheatEntry>
<CheatEntry>
<ID>13705</ID>
<Description>"RDX"</Description>
<LastState Value="0000000000000000" RealAddress="7FF6193100B0"/>
<ShowAsHex>1</ShowAsHex>
<ShowAsSigned>0</ShowAsSigned>
<Color>808080</Color>
<VariableType>8 Bytes</VariableType>
<Address>_Item+20</Address>
</CheatEntry>
<CheatEntry>
<ID>13706</ID>
<Description>"RDI"</Description>
<LastState Value="000001EE24D26240" RealAddress="7FF6193100B8"/>
<ShowAsHex>1</ShowAsHex>
<ShowAsSigned>0</ShowAsSigned>
<Color>808080</Color>
<VariableType>8 Bytes</VariableType>
<Address>_Item+28</Address>
</CheatEntry>
<CheatEntry>
<ID>13707</ID>
<Description>"RSI"</Description>
<LastState Value="00007FF619D53718" RealAddress="7FF6193100C0"/>
<ShowAsHex>1</ShowAsHex>
<ShowAsSigned>0</ShowAsSigned>
<Color>808080</Color>
<VariableType>8 Bytes</VariableType>
<Address>_Item+30</Address>
</CheatEntry>
<CheatEntry>
<ID>13708</ID>
<Description>"R8"</Description>
<LastState Value="8000000000000000" RealAddress="7FF6193100C8"/>
<ShowAsHex>1</ShowAsHex>
<ShowAsSigned>0</ShowAsSigned>
<Color>808080</Color>
<VariableType>8 Bytes</VariableType>
<Address>_Item+38</Address>
</CheatEntry>
<CheatEntry>
<ID>13709</ID>
<Description>"R9"</Description>
<LastState Value="000001EE28989E20" RealAddress="7FF6193100D0"/>
<ShowAsHex>1</ShowAsHex>
<ShowAsSigned>0</ShowAsSigned>
<Color>808080</Color>
<VariableType>8 Bytes</VariableType>
<Address>_Item+40</Address>
</CheatEntry>
<CheatEntry>
<ID>13710</ID>
<Description>"R10"</Description>
<LastState Value="000001EE09ECA400" RealAddress="7FF6193100D8"/>
<ShowAsHex>1</ShowAsHex>
<ShowAsSigned>0</ShowAsSigned>
<Color>808080</Color>
<VariableType>8 Bytes</VariableType>
<Address>_Item+48</Address>
</CheatEntry>
<CheatEntry>
<ID>13711</ID>
<Description>"R11"</Description>
<LastState Value="0000000000000048" RealAddress="7FF6193100E0"/>
<ShowAsHex>1</ShowAsHex>
<ShowAsSigned>0</ShowAsSigned>
<Color>808080</Color>
<VariableType>8 Bytes</VariableType>
<Address>_Item+50</Address>
</CheatEntry>
<CheatEntry>
<ID>13712</ID>
<Description>"R12"</Description>
<LastState Value="0000000000000000" RealAddress="7FF6193100E8"/>
<ShowAsHex>1</ShowAsHex>
<ShowAsSigned>0</ShowAsSigned>
<Color>808080</Color>
<VariableType>8 Bytes</VariableType>
<Address>_Item+58</Address>
</CheatEntry>
<CheatEntry>
<ID>13713</ID>
<Description>"R13"</Description>
<LastState Value="00007FF619D4FA68" RealAddress="7FF6193100F0"/>
<ShowAsHex>1</ShowAsHex>
<ShowAsSigned>0</ShowAsSigned>
<Color>808080</Color>
<VariableType>8 Bytes</VariableType>
<Address>_Item+60</Address>
</CheatEntry>
<CheatEntry>
<ID>13714</ID>
<Description>"R14"</Description>
<LastState Value="000001EE2871F380" RealAddress="7FF6193100F8"/>
<ShowAsHex>1</ShowAsHex>
<ShowAsSigned>0</ShowAsSigned>
<Color>808080</Color>
<VariableType>8 Bytes</VariableType>
<Address>_Item+68</Address>
</CheatEntry>
<CheatEntry>
<ID>13715</ID>
<Description>"R15"</Description>
<LastState Value="FFFFFFFFFFFFFFFF" RealAddress="7FF619310100"/>
<ShowAsHex>1</ShowAsHex>
<ShowAsSigned>0</ShowAsSigned>
<Color>808080</Color>
<VariableType>8 Bytes</VariableType>
<Address>_Item+70</Address>
</CheatEntry>
<CheatEntry>
<ID>13716</ID>
<Description>"RBP"</Description>
<LastState Value="000000AC20CFD340" RealAddress="7FF619310108"/>
<ShowAsHex>1</ShowAsHex>
<ShowAsSigned>0</ShowAsSigned>
<Color>808080</Color>
<VariableType>8 Bytes</VariableType>
<Address>_Item+78</Address>
</CheatEntry>
<CheatEntry>
<ID>13717</ID>
<Description>"RSP"</Description>
<LastState Value="000000AC20CFD240" RealAddress="7FF619310110"/>
<ShowAsHex>1</ShowAsHex>
<ShowAsSigned>0</ShowAsSigned>
<Color>808080</Color>
<VariableType>8 Bytes</VariableType>
<Address>_Item+80</Address>
</CheatEntry>
<CheatEntry>
<ID>13718</ID>
<Description>"======================================="</Description>
<LastState Value="" RealAddress="00000000"/>
<Color>800080</Color>
<GroupHeader>1</GroupHeader>
</CheatEntry>
<CheatEntry>
<ID>13698</ID>
<Description>"Auto Assemble script"</Description>
<LastState/>
<Color>008000</Color>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>{======================
Author : aanpsx
Date : 2022-06-29
Game : Disgaea6.exe
Version : 1.0.0.1
======================}
//===== [_Item] ======
define(inject_Item,Disgaea6.exe+652898)
define(bytes_Item,db 4C 63 80 F0 02 00 00)
define(fmax,(float)999999999)
define(fmin,(float)0)
define(imax,#999999999)
define(psx,align 10 CC)
define(mov1,mov byte ptr)
define(mov2,mov word ptr)
define(mov4,mov dword ptr)
define(cmp1,cmp byte ptr)
define(cmp2,cmp word ptr)
define(cmp4,cmp dword ptr)
define(bit,byte ptr)
define(4bit,dd 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0)// 8c
define(8bit,dq 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0)// 118
//===========================================================================================
[ENABLE]
{$lua}
if syntaxcheck then return end
-----------------------
--memrec.Description='Ubah_Text_Disini'
memrec.Color=0x000080ff
-------------- A.B.G.R
{$asm}
//===== [_Item] ======
aobscanmodule(PSX_Item,Disgaea6.exe,4C ** ** ** ** ** ** 48 8D ** ** ** ** ** 48 8D ** ** ** ** ** E8 ** ** ** ** 48 8B ** ** 4C ** ** ** ** ** ** 48 8D ** ** ** ** ** 48 89 ** ** ** ** ** C6 ** ** ** ** ** ** 48 8D ** ** ** ** ** 48 89 ** ** ** ** ** 48 C7 ** ** ** ** ** ** ** ** ** C7 ** ** ** ** ** ** ** ** ** 49 8B ** ** ** ** ** 48 8B ** ** ** ** ** 48 2B ** ** ** ** ** 48 C1 ** ** 4C ** ** 48 8D ** ** ** ** ** 48 8D ** ** ** ** ** E8 ** ** ** ** 4C ** ** 4C ** ** ** 48 8D ** ** ** ** ** 48 8D ** ** ** ** ** E8 ** ** ** ** 4C ** ** ** BA ** ** ** ** 48 8B ** E8 ** ** ** ** 90 48 8D ** ** ** ** ** 48 89 ** ** ** ** ** 48 8D ** ** ** ** ** E8 ** ** ** ** 90 48 89 ** ** ** ** ** 48 8D ** ** ** ** ** E8 ** ** ** ** 90 4C ** ** ** ** ** ** 48 8D ** ** ** ** ** E8 ** ** ** ** 49 8B ** 41 BC)//Disgaea6.exe+652898
alloc(Newmem_Item,$1000,PSX_Item)
label(Code_Item,_Item)
registersymbol(PSX_Item,Code_Item,_Item)
Newmem_Item:
mov [_Item],rax // Main pointer
//==================== Registers
mov [_Item+8], rax
mov [_Item+10],rbx
mov [_Item+18],rcx
mov [_Item+20],rdx
mov [_Item+28],rdi
mov [_Item+30],rsi
mov [_Item+38], r8
mov [_Item+40], r9
mov [_Item+48],r10
mov [_Item+50],r11
mov [_Item+58],r12
mov [_Item+60],r13
mov [_Item+68],r14//pointer to item
mov [_Item+70],r15
mov [_Item+78],rbp
mov [_Item+80],rsp
//==================== Inject here
Exit_Item:
//mov rax, [_Item+8]
//mov rbx,[_Item+10]
//mov rcx,[_Item+18]
//mov rdx,[_Item+20]
//mov rdi,[_Item+28]
//mov rsi,[_Item+30]
//mov r8, [_Item+38]
//mov r9, [_Item+40]
//mov r10,[_Item+48]
//mov r11,[_Item+50]
//mov r12,[_Item+58]
//mov r13,[_Item+60]
//mov r14,[_Item+68]
//mov r15,[_Item+70]
Code_Item:
readmem(PSX_Item,7)
//movsxd r8,dword ptr [rax+000002F0]
jmp Return_Item
psx
_Item:
8bit//118
dq 0//120
dd fmin//128
psx
PSX_Item:
jmp Newmem_Item
nop 2
Return_Item:
//
[DISABLE]
unregistersymbol(*)//unreg all
dealloc(*)//dealoc all
//unregistersymbol(PSX_Item,Code_Item,_Item)
//dealloc(Newmem_Item)
//===== [_Item] ======
PSX_Item:
readmem(Code_Item,7)
//movsxd r8,dword ptr [rax+000002F0]
//
{$lua}
if syntaxcheck then return end
-----------------------
--memrec.Description='Ubah_Text_Disini'
memrec.Color=0x00008000
-------------- A.B.G.R
{$asm}
//===== [_Item] ======
{
// ORIGINAL CODE - INJECTION POINT: Disgaea6.exe+652898
Disgaea6.exe+652806: 41 B8 B9 03 00 00 - mov r8d,000003B9
Disgaea6.exe+65280C: 33 D2 - xor edx,edx
Disgaea6.exe+65280E: 49 8B 8E 70 02 00 00 - mov rcx,[r14+00000270]
Disgaea6.exe+652815: E8 86 83 18 00 - call Disgaea6.exe+7DABA0
Disgaea6.exe+65281A: 49 8B B6 70 02 00 00 - mov rsi,[r14+00000270]
Disgaea6.exe+652821: 4C 89 A5 D0 0C 00 00 - mov [rbp+00000CD0],r12
Disgaea6.exe+652828: 4C 89 AD C0 0C 00 00 - mov [rbp+00000CC0],r13
Disgaea6.exe+65282F: C6 85 E8 0C 00 00 00 - mov byte ptr [rbp+00000CE8],00
Disgaea6.exe+652836: 48 8D 85 E8 0C 00 00 - lea rax,[rbp+00000CE8]
Disgaea6.exe+65283D: 48 89 85 C8 0C 00 00 - mov [rbp+00000CC8],rax
Disgaea6.exe+652844: 48 C7 85 D8 0C 00 00 00 02 00 00 - mov qword ptr [rbp+00000CD8],00000200
Disgaea6.exe+65284F: C7 85 E0 0C 00 00 02 00 00 00 - mov [rbp+00000CE0],00000002
Disgaea6.exe+652859: 4C 89 A5 C0 04 00 00 - mov [rbp+000004C0],r12
Disgaea6.exe+652860: 48 89 BD B0 04 00 00 - mov [rbp+000004B0],rdi
Disgaea6.exe+652867: C6 85 D8 04 00 00 00 - mov byte ptr [rbp+000004D8],00
Disgaea6.exe+65286E: 48 8D 85 D8 04 00 00 - lea rax,[rbp+000004D8]
Disgaea6.exe+652875: 48 89 85 B8 04 00 00 - mov [rbp+000004B8],rax
Disgaea6.exe+65287C: 48 C7 85 C8 04 00 00 20 00 00 00 - mov qword ptr [rbp+000004C8],00000020
Disgaea6.exe+652887: C7 85 D0 04 00 00 02 00 00 00 - mov [rbp+000004D0],00000002
Disgaea6.exe+652891: 49 8B 86 68 02 00 00 - mov rax,[r14+00000268]
// ---------- INJECTING HERE ----------
Disgaea6.exe+652898: 4C 63 80 F0 02 00 00 - movsxd r8,dword ptr [rax+000002F0]
// ---------- DONE INJECTING ----------
Disgaea6.exe+65289F: 48 8D 15 36 B2 29 00 - lea rdx,[Disgaea6.exe+8EDADC]
Disgaea6.exe+6528A6: 48 8D 8D B0 04 00 00 - lea rcx,[rbp+000004B0]
Disgaea6.exe+6528AD: E8 DE 51 A3 FF - call Disgaea6.exe+87A90
Disgaea6.exe+6528B2: 48 8B 78 08 - mov rdi,[rax+08]
Disgaea6.exe+6528B6: 4C 89 A5 70 04 00 00 - mov [rbp+00000470],r12
Disgaea6.exe+6528BD: 48 8D 05 A4 D1 39 00 - lea rax,[Disgaea6.exe+9EFA68]
Disgaea6.exe+6528C4: 48 89 85 60 04 00 00 - mov [rbp+00000460],rax
Disgaea6.exe+6528CB: C6 85 88 04 00 00 00 - mov byte ptr [rbp+00000488],00
Disgaea6.exe+6528D2: 48 8D 85 88 04 00 00 - lea rax,[rbp+00000488]
Disgaea6.exe+6528D9: 48 89 85 68 04 00 00 - mov [rbp+00000468],rax
Disgaea6.exe+6528E0: 48 C7 85 78 04 00 00 20 00 00 00 - mov qword ptr [rbp+00000478],00000020
Disgaea6.exe+6528EB: C7 85 80 04 00 00 02 00 00 00 - mov [rbp+00000480],00000002
Disgaea6.exe+6528F5: 49 8B 86 68 02 00 00 - mov rax,[r14+00000268]
Disgaea6.exe+6528FC: 48 8B 88 D8 02 00 00 - mov rcx,[rax+000002D8]
Disgaea6.exe+652903: 48 2B 88 D0 02 00 00 - sub rcx,[rax+000002D0]
Disgaea6.exe+65290A: 48 C1 F9 03 - sar rcx,03
Disgaea6.exe+65290E: 4C 63 C1 - movsxd r8,ecx
Disgaea6.exe+652911: 48 8D 15 0C B2 29 00 - lea rdx,[Disgaea6.exe+8EDB24]
Disgaea6.exe+652918: 48 8D 8D 60 04 00 00 - lea rcx,[rbp+00000460]
Disgaea6.exe+65291F: E8 6C 51 A3 FF - call Disgaea6.exe+87A90
}
</AssemblerScript>
</CheatEntry>
<CheatEntry>
<ID>13719</ID>
<Description>"Highlighted Item"</Description>
<LastState/>
<Color>008000</Color>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>{======================
Author : aanpsx
Date : 2022-06-29
Game : Disgaea6.exe
Version : 1.0.0.1
======================}
//===== [_Item] ======
define(inject_Item,Disgaea6.exe+6532E6)
define(bytes_Item,db 4C 63 80 F0 02 00 00)
define(fmax,(float)999999999)
define(fmin,(float)0)
define(imax,#999999999)
define(psx,align 10 CC)
define(mov1,mov byte ptr)
define(mov2,mov word ptr)
define(mov4,mov dword ptr)
define(cmp1,cmp byte ptr)
define(cmp2,cmp word ptr)
define(cmp4,cmp dword ptr)
define(bit,byte ptr)
define(4bit,dd 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0)// 8c
define(8bit,dq 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0)// 118
//===========================================================================================
[ENABLE]
{$lua}
if syntaxcheck then return end
-----------------------
--memrec.Description='Ubah_Text_Disini'
memrec.Color=0x000080ff
-------------- A.B.G.R
{$asm}
//===== [_Item] ======
aobscanmodule(PSX_Item,Disgaea6.exe,4C ** ** ** ** ** ** 48 8D ** ** ** ** ** 48 8D ** ** ** ** ** E8 ** ** ** ** 48 8B ** ** 4C ** ** ** ** ** ** 4C)//Disgaea6.exe+6532E6
alloc(Newmem_Item,$1000,PSX_Item)
label(Code_Item,_Item)
registersymbol(PSX_Item,Code_Item,_Item)
Newmem_Item:
mov [_Item],rax // Main pointer
//==================== Registers
mov [_Item+8], rax
mov [_Item+10],rbx
mov [_Item+18],rcx
mov [_Item+20],rdx
mov [_Item+28],rdi
mov [_Item+30],rsi
mov [_Item+38], r8
mov [_Item+40], r9
mov [_Item+48],r10
mov [_Item+50],r11
mov [_Item+58],r12
mov [_Item+60],r13
mov [_Item+68],r14//point to item
mov [_Item+70],r15
mov [_Item+78],rbp
mov [_Item+80],rsp
//==================== Inject here
Exit_Item:
//mov rax, [_Item+8]
//mov rbx,[_Item+10]
//mov rcx,[_Item+18]
//mov rdx,[_Item+20]
//mov rdi,[_Item+28]
//mov rsi,[_Item+30]
//mov r8, [_Item+38]
//mov r9, [_Item+40]
//mov r10,[_Item+48]
//mov r11,[_Item+50]
//mov r12,[_Item+58]
//mov r13,[_Item+60]
//mov r14,[_Item+68]
//mov r15,[_Item+70]
Code_Item:
readmem(PSX_Item,7)
//movsxd r8,dword ptr [rax+000002F0]
jmp Return_Item
psx
_Item:
8bit//118
dq 0//120
dd fmin//128
psx
PSX_Item:
jmp Newmem_Item
nop 2
Return_Item:
//
[DISABLE]
unregistersymbol(*)//unreg all
dealloc(*)//dealoc all
//unregistersymbol(PSX_Item,Code_Item,_Item)
//dealloc(Newmem_Item)
//===== [_Item] ======
PSX_Item:
readmem(Code_Item,7)
//movsxd r8,dword ptr [rax+000002F0]
//
{$lua}
if syntaxcheck then return end
-----------------------
--memrec.Description='Ubah_Text_Disini'
memrec.Color=0x00008000
-------------- A.B.G.R
{$asm}
//===== [_Item] ======
{
// ORIGINAL CODE - INJECTION POINT: Disgaea6.exe+6532E6
Disgaea6.exe+65325C: 74 0A - je Disgaea6.exe+653268
Disgaea6.exe+65325E: 48 8B 01 - mov rax,[rcx]
Disgaea6.exe+653261: BA 01 00 00 00 - mov edx,00000001
Disgaea6.exe+653266: FF 10 - call qword ptr [rax]
Disgaea6.exe+653268: 49 8B BE 78 02 00 00 - mov rdi,[r14+00000278]
Disgaea6.exe+65326F: 4C 89 A5 60 13 00 00 - mov [rbp+00001360],r12
Disgaea6.exe+653276: 48 89 B5 50 13 00 00 - mov [rbp+00001350],rsi
Disgaea6.exe+65327D: C6 85 78 13 00 00 00 - mov byte ptr [rbp+00001378],00
Disgaea6.exe+653284: 48 8D 85 78 13 00 00 - lea rax,[rbp+00001378]
Disgaea6.exe+65328B: 48 89 85 58 13 00 00 - mov [rbp+00001358],rax
Disgaea6.exe+653292: 48 C7 85 68 13 00 00 00 02 00 00 - mov qword ptr [rbp+00001368],00000200
Disgaea6.exe+65329D: C7 85 70 13 00 00 02 00 00 00 - mov [rbp+00001370],00000002
Disgaea6.exe+6532A7: 4C 89 A5 40 07 00 00 - mov [rbp+00000740],r12
Disgaea6.exe+6532AE: 4C 89 AD 30 07 00 00 - mov [rbp+00000730],r13
Disgaea6.exe+6532B5: C6 85 58 07 00 00 00 - mov byte ptr [rbp+00000758],00
Disgaea6.exe+6532BC: 48 8D 85 58 07 00 00 - lea rax,[rbp+00000758]
Disgaea6.exe+6532C3: 48 89 85 38 07 00 00 - mov [rbp+00000738],rax
Disgaea6.exe+6532CA: 48 C7 85 48 07 00 00 20 00 00 00 - mov qword ptr [rbp+00000748],00000020
Disgaea6.exe+6532D5: C7 85 50 07 00 00 02 00 00 00 - mov [rbp+00000750],00000002
Disgaea6.exe+6532DF: 49 8B 86 68 02 00 00 - mov rax,[r14+00000268]
// ---------- INJECTING HERE ----------
Disgaea6.exe+6532E6: 4C 63 80 F0 02 00 00 - movsxd r8,dword ptr [rax+000002F0]
// ---------- DONE INJECTING ----------
Disgaea6.exe+6532ED: 48 8D 15 00 A9 29 00 - lea rdx,[Disgaea6.exe+8EDBF4]
Disgaea6.exe+6532F4: 48 8D 8D 30 07 00 00 - lea rcx,[rbp+00000730]
Disgaea6.exe+6532FB: E8 90 47 A3 FF - call Disgaea6.exe+87A90
Disgaea6.exe+653300: 48 8B 58 08 - mov rbx,[rax+08]
Disgaea6.exe+653304: 4C 89 A5 F0 06 00 00 - mov [rbp+000006F0],r12
Disgaea6.exe+65330B: 4C 89 AD E0 06 00 00 - mov [rbp+000006E0],r13
Disgaea6.exe+653312: C6 85 08 07 00 00 00 - mov byte ptr [rbp+00000708],00
Disgaea6.exe+653319: 48 8D 85 08 07 00 00 - lea rax,[rbp+00000708]
Disgaea6.exe+653320: 48 89 85 E8 06 00 00 - mov [rbp+000006E8],rax
Disgaea6.exe+653327: 48 C7 85 F8 06 00 00 20 00 00 00 - mov qword ptr [rbp+000006F8],00000020
Disgaea6.exe+653332: C7 85 00 07 00 00 02 00 00 00 - mov [rbp+00000700],00000002
Disgaea6.exe+65333C: 49 8B 86 68 02 00 00 - mov rax,[r14+00000268]
Disgaea6.exe+653343: 48 8B 88 D8 02 00 00 - mov rcx,[rax+000002D8]
Disgaea6.exe+65334A: 48 2B 88 D0 02 00 00 - sub rcx,[rax+000002D0]
Disgaea6.exe+653351: 48 C1 F9 03 - sar rcx,03
Disgaea6.exe+653355: 4C 63 C1 - movsxd r8,ecx
Disgaea6.exe+653358: 48 8D 15 8D A8 29 00 - lea rdx,[Disgaea6.exe+8EDBEC]
Disgaea6.exe+65335F: 48 8D 8D E0 06 00 00 - lea rcx,[rbp+000006E0]
Disgaea6.exe+653366: E8 25 47 A3 FF - call Disgaea6.exe+87A90
Disgaea6.exe+65336B: 4C 8B CB - mov r9,rbx
}
</AssemblerScript>
</CheatEntry>
</CheatEntries>
</CheatEntry>
</CheatEntries>
</CheatEntry>
</CheatEntries>
</CheatTable>