Game Name:
The Caligula Effect 2 Game Engine:
Steam Game Version:
1.0.0 ? Options Required:
Infinite HP
Infinite SP
Infinite Yen
Infinite Ki Points
EXP Multiplier
Skill Mastery Multiplier
Steam Website: Other Info:
The Caligula Effect 2 is the second game in the series, but I wouldn't call it a sequel so much as a spinoff. It does take place after the events of the first game, and it does reference a fair amount of events/characters in the first game. So while it is not necessary to have played the first game to understand this one, it will definitely spoil some of the first game's content.
The game's music is its number one selling point for me, and it ties to the plot as well, so I guess it's to be expected.
I would like one to be made too specifically with additional features such as:
- Editable Experience of each party members (I like party members to be equally leveled)
- Editable Money, (Ki) 𝑥's Skill points. (I don't find 99999 numbers to be aesthetically pleasing)
- Inventory Editor? like the ability to add stigmas.
- One Hit Kill (for places where there are high level enemies in low level zones which I don't really want to backtrack)
- Max Affinity
Game Name: The Caligula Effect 2
Game Process : TheCaligulaEffect2-Win64-Shipping.exe
Game Release date: 23 June, 2022
CE Version : 7.4
Game Version / Build Id / Date Patch : v1.0 / 8966446 / 23 June 2022
Check build Id / Date Patches :[Link] Notes
After the game is open, click directly on [Activate] on the cheat table.
Table will auto attach to process Game
Game Name: The Caligula Effect 2
Game Process : TheCaligulaEffect2-Win64-Shipping.exe
Game Release date: 23 June, 2022
CE Version : 7.4
Game Version / Build Id / Date Patch : v1.0 / 8966446 / 23 June 2022
Check build Id / Date Patches :[Link] Notes
After the game is open, click directly on [Activate] on the cheat table.
Table will auto attach to process Game
options Cheat Table
Speed Game
Fast 5x
Slow 0.5x
NOTE : Active F10 Slow || F11 Fast
Game Data
pBase [Don't chance]
Time Dilation
Gameplay
Play Data
First Name
Family Name
Static Data Manager
Character DB
Characters
Characters Size [Don't Chance]
Character [1]
STR
DEX
AGI
VIT
MEN
Display ATK Multiplier
Favorite Range
Drop Money
Friendship XP Rate
No Damage Motion?
Inventory Consumables
Inventory Consumables Size [Don't Chance]
[0] Count
[1] Count
[2] Count
[3] Count
[4] Count
[5] Count
[6] Count
[7] Count
[8] Count
[9] Count
[10] Count
Nice, Can you add an option where the highlighted item in in inventory has an editable value? If possible.
{ Game : TheCaligulaEffect2-Win64-Shipping.exe
Version:
Date : 2022-06-25
Author : it's free
This script does blah blah blah
}
[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
aobscanmodule(INJECT,TheCaligulaEffect2-Win64-Shipping.exe,44 01 6A 04 8B 47 60) // should be unique
alloc(newmem,$1000,INJECT)
label(code)
label(return)
newmem:
imul,r13d,10
code:
add [rdx+04],r13d
mov eax,[rdi+60]
jmp return
INJECT:
jmp newmem
nop 2
return:
registersymbol(INJECT)
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
INJECT:
db 44 01 6A 04 8B 47 60
unregistersymbol(INJECT)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: TheCaligulaEffect2-Win64-Shipping.exe+55EC90
TheCaligulaEffect2-Win64-Shipping.exe+55EC77: 49 03 D0 - add rdx,r8
TheCaligulaEffect2-Win64-Shipping.exe+55EC7A: 39 1A - cmp [rdx],ebx
TheCaligulaEffect2-Win64-Shipping.exe+55EC7C: 74 0A - je TheCaligulaEffect2-Win64-Shipping.exe+55EC88
TheCaligulaEffect2-Win64-Shipping.exe+55EC7E: 8B 42 08 - mov eax,[rdx+08]
TheCaligulaEffect2-Win64-Shipping.exe+55EC81: 83 F8 FF - cmp eax,-01
TheCaligulaEffect2-Win64-Shipping.exe+55EC84: 75 EA - jne TheCaligulaEffect2-Win64-Shipping.exe+55EC70
TheCaligulaEffect2-Win64-Shipping.exe+55EC86: EB 05 - jmp TheCaligulaEffect2-Win64-Shipping.exe+55EC8D
TheCaligulaEffect2-Win64-Shipping.exe+55EC88: 83 F8 FF - cmp eax,-01
TheCaligulaEffect2-Win64-Shipping.exe+55EC8B: 75 03 - jne TheCaligulaEffect2-Win64-Shipping.exe+55EC90
TheCaligulaEffect2-Win64-Shipping.exe+55EC8D: 49 8B D7 - mov rdx,r15
// ---------- INJECTING HERE ----------
TheCaligulaEffect2-Win64-Shipping.exe+55EC90: 44 01 6A 04 - add [rdx+04],r13d
// ---------- DONE INJECTING ----------
TheCaligulaEffect2-Win64-Shipping.exe+55EC94: 8B 47 60 - mov eax,[rdi+60]
TheCaligulaEffect2-Win64-Shipping.exe+55EC97: 3B 87 8C 00 00 00 - cmp eax,[rdi+0000008C]
TheCaligulaEffect2-Win64-Shipping.exe+55EC9D: 74 4E - je TheCaligulaEffect2-Win64-Shipping.exe+55ECED
TheCaligulaEffect2-Win64-Shipping.exe+55EC9F: 48 63 97 A0 00 00 00 - movsxd rdx,dword ptr [rdi+000000A0]
TheCaligulaEffect2-Win64-Shipping.exe+55ECA6: 4C 8D 87 90 00 00 00 - lea r8,[rdi+00000090]
TheCaligulaEffect2-Win64-Shipping.exe+55ECAD: 49 8B 48 08 - mov rcx,[r8+08]
TheCaligulaEffect2-Win64-Shipping.exe+55ECB1: 48 FF CA - dec rdx
TheCaligulaEffect2-Win64-Shipping.exe+55ECB4: 48 23 D3 - and rdx,rbx
TheCaligulaEffect2-Win64-Shipping.exe+55ECB7: 48 85 C9 - test rcx,rcx
TheCaligulaEffect2-Win64-Shipping.exe+55ECBA: 4C 0F 45 C1 - cmovne r8,rcx
}
Skill multiplerx 10... hope it works.... if you wanna change it open the script and change the [ imul,r13d,10 ] -> [imul,r13d,12] or anything you want.... it work on my computer... so hope it works on yours thanks
Going to Request:
- Experience Editor of all the Party Members (similar to the one on the Caligula Effect: Overdose Cheat Tables)
- Party Affinity Multiplier or Editor.
Just wanted to share my own table with skill and xp multiplier, might be useful for someone. Not sure if it'll work for other people, it's my 1st time making one.
Just wanted to share my own table with skill and xp multiplier, might be useful for someone. Not sure if it'll work for other people, it's my 1st time making one.