[REQUEST] Nevergrind Online

Ask about cheats/tables for single player games here
RONON
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Re: [REQUEST] Nevergrind Online

Post by RONON »

Xoops, what was your process in finding the values?

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BigBear743
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Re: [REQUEST] Nevergrind Online

Post by BigBear743 »

Can someone double check if this table work? It has only one function right now, when activated, in character creation screen, add a point to strength and it will update all the address for your Attributes. You can change them all after that and create a character with super power.
Remember to attach the game through Process list, I did not know how things decide yet so you have to try attach to every single process until the script activated :?
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Onidurum
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Re: [REQUEST] Nevergrind Online

Post by Onidurum »

Has anyone been able to find the true value for talent points? I can find gold and xp but the value for talent points, it won't allow me to edit it or freeze it after I locate it.

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Onidurum
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Re: [REQUEST] Nevergrind Online

Post by Onidurum »

Bump

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Onidurum
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Nevergrind Online

Post by Onidurum »

Game Name: Nevergrind Online
Game Engine: Java
Game Version: Current
Options Required: Talent points
Steam Website:
Other Info: This request was made previously but I wanted to add my own. The game has a dedicated "Online" mode but this is for offline only where you can make modifications via CE. I can find gold and experience points (by searching double the value at 4 bytes) but whenever I locate the talent point value it won't let me edit it or freeze it.

Enferno33
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Re: [REQUEST] Nevergrind Online

Post by Enferno33 »

BigBear743 wrote:
Fri May 24, 2024 7:25 pm
Can someone double check if this table work? It has only one function right now, when activated, in character creation screen, add a point to strength and it will update all the address for your Attributes. You can change them all after that and create a character with super power.
Remember to attach the game through Process list, I did not know how things decide yet so you have to try attach to every single process until the script activated :?
Ok, so I used your table and found the Money (gold), Exp points and Talent Points. However, I cannot get the pointers to stick like you do and I don't understand the scripts too well. Also, the talent points will not increase or freeze to add more talent points. It will count down so I'm assuming that you need to take out the sub line in the script to make this work so it doesn't subtract anything when spending talent points.

If you want what I have I'll gladly send it to you, but would you please add the Money (Gold), Exp points and Talent Points to your table being your table works when closing the game or creating a new character?
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[Link]

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Re: [REQUEST] Nevergrind Online

Post by BigBear743 »

Enferno33 wrote:
Sun Jul 14, 2024 5:31 pm
Ok, so I used your table and found the Money (gold), Exp points and Talent Points. However, I cannot get the pointers to stick like you do and I don't understand the scripts too well. Also, the talent points will not increase or freeze to add more talent points. It will count down so I'm assuming that you need to take out the sub line in the script to make this work so it doesn't subtract anything when spending talent points.

If you want what I have I'll gladly send it to you, but would you please add the Money (Gold), Exp points and Talent Points to your table being your table works when closing the game or creating a new character?
Spoiler
[Link]
I got the same issue when trying to change any in game value. For gold I just edit the character when I created it (by selling stuff in the bank) and set for a very big number and never have to tough it again. Talents are quite tricky as the function is basically jump to other spot periodically, so in case you have a script, after few minutes that script needs to be reactivate. The function that control talents is also quite complicated with several jumps to track :cry:
So well, I'm useless so far :?

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Re: [REQUEST] Nevergrind Online

Post by Enferno33 »

BigBear743 wrote:
Sun Jul 14, 2024 7:58 pm
Enferno33 wrote:
Sun Jul 14, 2024 5:31 pm
Ok, so I used your table and found the Money (gold), Exp points and Talent Points. However, I cannot get the pointers to stick like you do and I don't understand the scripts too well. Also, the talent points will not increase or freeze to add more talent points. It will count down so I'm assuming that you need to take out the sub line in the script to make this work so it doesn't subtract anything when spending talent points.

If you want what I have I'll gladly send it to you, but would you please add the Money (Gold), Exp points and Talent Points to your table being your table works when closing the game or creating a new character?
Spoiler
[Link]
I got the same issue when trying to change any in game value. For gold I just edit the character when I created it (by selling stuff in the bank) and set for a very big number and never have to tough it again. Talents are quite tricky as the function is basically jump to other spot periodically, so in case you have a script, after few minutes that script needs to be reactivate. The function that control talents is also quite complicated with several jumps to track :cry:
So well, I'm useless so far :?
Yeah, that is how I do it now, I have to search and find them each time I start a new character because I cannot get them to stick. I even tried to use your pointers, but it changes each time I start the game with the same or new character.

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Re: [REQUEST] Nevergrind Online

Post by chaosblade02 »

Anyone figured out a way to modify magic find? It would be cool if I could make it rain unique/set/legendary items.

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Re: [REQUEST] Nevergrind Online

Post by Enferno33 »

Ok, so I've been messing around with addresses and I finally figured it out guys!! However, I need a bit of help, please. Someone with more knowledge than I (possible know scripts) could help me make this happen. Let me show you:

MAX TALENTS!!
Spoiler
[Link]
Spoiler
[Link]
Spoiler
[Link]
We've been looking at the wrong thing to actually change :)

If the person who first had the scripts or anyone else who could possible help me make this stick (as in whenever the game is closed and reopened), it would be amazing!

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Re: [REQUEST] Nevergrind Online

Post by Enferno33 »

Hmm, Ok now I've found the passives as well...
Spoiler
[Link]
Some of these passives change other stats like:
Spoiler
[Link]
These are hard capped. No matter how much you up the passives it won't make a difference here as long as you're at the hard cap.

However, the Offense and Defense change both the Damage and Armor. So, you can actually up these A LOT!

These took me hours to find (I had most of them already max, so I couldn't just gain a few points and try again). So, I'm not sure if they'll change from character to character, if they do then I have no idea how I'll try for pointers...

The good news is they aren't all that far apart from HP / Mana / Spirit / etc.... Only about -1000 to +1000 ... which isn't that much if you sit and go through them +0004 at a time like I just did. Plus this will permanently change a character forever when it saves.

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Re: [REQUEST] Nevergrind Online

Post by tekitouotu »

ASAP.

Please table just the money in your possession.

darki333
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Re: [REQUEST] Nevergrind Online

Post by darki333 »

Enferno33 wrote:
Fri Aug 09, 2024 8:01 pm
Hmm, Ok now I've found the passives as well...
Spoiler
[Link]
Some of these passives change other stats like:
Spoiler
[Link]
These are hard capped. No matter how much you up the passives it won't make a difference here as long as you're at the hard cap.

However, the Offense and Defense change both the Damage and Armor. So, you can actually up these A LOT!

These took me hours to find (I had most of them already max, so I couldn't just gain a few points and try again). So, I'm not sure if they'll change from character to character, if they do then I have no idea how I'll try for pointers...

The good news is they aren't all that far apart from HP / Mana / Spirit / etc.... Only about -1000 to +1000 ... which isn't that much if you sit and go through them +0004 at a time like I just did. Plus this will permanently change a character forever when it saves.
could you explain how you found the values? and how they are saved/morphed ? (for instance Piercing being visible as 1/5, and it for example being a 4 byte number x*8 [x being the variable we are searching for, here 1, since we will be affecting that ingame later] -- Im searching/asking for the cursive part^^)

Enferno33
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Re: [REQUEST] Nevergrind Online

Post by Enferno33 »

darki333 wrote:
Sat Nov 02, 2024 12:52 pm
Enferno33 wrote:
Fri Aug 09, 2024 8:01 pm
Hmm, Ok now I've found the passives as well...
Spoiler
[Link]
Some of these passives change other stats like:
Spoiler
[Link]
These are hard capped. No matter how much you up the passives it won't make a difference here as long as you're at the hard cap.

However, the Offense and Defense change both the Damage and Armor. So, you can actually up these A LOT!

These took me hours to find (I had most of them already max, so I couldn't just gain a few points and try again). So, I'm not sure if they'll change from character to character, if they do then I have no idea how I'll try for pointers...

The good news is they aren't all that far apart from HP / Mana / Spirit / etc.... Only about -1000 to +1000 ... which isn't that much if you sit and go through them +0004 at a time like I just did. Plus this will permanently change a character forever when it saves.
could you explain how you found the values? and how they are saved/morphed ? (for instance Piercing being visible as 1/5, and it for example being a 4 byte number x*8 [x being the variable we are searching for, here 1, since we will be affecting that ingame later] -- Im searching/asking for the cursive part^^)

I literally explained how I found them in the paragraph you replied to / quoted ...

You find the Health / Mana and then I just kept adding / subtracted +4 or -4 at a time until I found the stats. Very basic CE skills, you don't have to be a pro to find them. You cannot search for or find them individually.

Also, just search for the ability points on character creation and then give yourself like 10k of each stat, you'll log in and it'll be saved instantly forever. You won't ever need anything else, not even infinite hp / invulnerability or god mode... you'll never be able to be killed.

I just did it to see if it could be done, but I have like 100k of each stat and you fall asleep doing dungeons.

I did the talents too... It wasn't hard to find and you only need to do it once, go into a dungeon, come out so it saves and boom, it's forever until you start a new character.

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