The anticheat in this game works differently. The game constantly overwrites its memory with original game code so disabling your injections (they get replaced by original game code) every 15 or so minutes. No crashes or anything, just constant replacing.
Not sure if it still works, if it activates it will probably work.
The anticheat in this game works differently. The game constantly overwrites its memory with original game code so disabling your injections (they get replaced by original game code) every 15 or so minutes. No crashes or anything, just constant replacing.
Thank you for the info, but I know how it works. I'm on board from the beginning
Added pointer for "Line of Sight LockOn Deactivate Time"(Hero>Statistics)(Default 2 seconds, increase to disable lockon break)
Added pointer for Spears of Church covenant (Hero>Covenants)
Fixed Find Item with ID (Maybe useless?)
Last edited by STN on Mon Apr 10, 2017 3:52 pm, edited 2 times in total.
Reason::)
Added pointer for "Line of Sight LockOn Deactivate Time"(Hero>Statistics)(Default 2 seconds, increase to disable lockon break)
Added pointer for Spears of Church covenant (Hero>Covenants)
Fixed Find Item with ID (Maybe useless?)
DarkSoulsIII[04-04-17].zip
Nice.
But why have you removed a lot of dropdowns with items?
EDIT: Hmm, I guess it just moved, however.
I'm merging with your previous table with few changes.
(In Phokz's table) I need help with using BehaviorID on an attack, I've tried countless times but everytime it doesn't work like it should, or I'm not finding the right address. (I did change statInfo to 19 and WepParamChange to 1 following this sheet: [Link], but I can't get it to work on a weapon's attack, I might just be using the wrong address, but idk)
(In Phokz's table) I need help with using BehaviorID on an attack, I've tried countless times but everytime it doesn't work like it should, or I'm not finding the right address. (I did change statInfo to 19 and WepParamChange to 1 following this sheet: [Link], but I can't get it to work on a weapon's attack, I might just be using the wrong address, but idk)
(In Phokz's table) I need help with using BehaviorID on an attack, I've tried countless times but everytime it doesn't work like it should, or I'm not finding the right address. (I did change statInfo to 19 and WepParamChange to 1 following this sheet: [Link], but I can't get it to work on a weapon's attack, I might just be using the wrong address, but idk)