Absolutely Awesome! Thank you! work like a charm. Finally...
ps, set items didn't seem to work for me. I tried to identify but i'm not good at the script.
Absolutely Awesome! Thank you! work like a charm. Finally...
any better way to do it?Exkorpiao wrote: ↑Thu Jun 16, 2022 11:37 pmHey every1, its quite easy ive tryed and it works, for thoose who dont know how, all the resources, medals, and items work almost the same, you set the resources on ce for 4 bytes instead of rpg, go to the game and go back and foward to the conversations and back to the main menu, this will refresh the bar above where ur resources are, go to the ce again and u can see it will recognize it with some numbers in front, even if not the exact numbers u have but the confirmation is all u need, set it on the ce to 199 and go to the game, as mentioned before it is how it works it will give u max 99, do the same with the rest, enter ce, activate resources and in each resource, dont activate, just change each of them to 4 bytes for examle ( in general ) then go to the game and leave and come back to main screen, check on ce the new curreent values that it appears in front of each resource, change to 199, click on the activate box of that/thoose resources, go back to the game, leave and go back to main screen, bam all 99's, same with medals of arena OR items, open squad and go use items, go to ce, where it says rpg vs type, change for 4 bytes, once it recognizes the values, change them to 199 ALTHOUGH some items cap on 20 ( 120 ) and not 99 ( 199 ) like the Codex's, but if u leave the box activated, it will go 20 u use 99 u use 20 again, medals i got 4999 of each and spends 1 by 1 w no prob, u welcome AH becareful with the change grid position in game while on mission with ur squads, it messes with the code of the game and an error msg appears and the games shuts down. Everything else seams working, and im not even using updated ce xD.
wiseblue1989 wrote: ↑Fri Jun 17, 2022 2:09 pmYou all need to
1. Define the RPG Maker VS custom ( for how, google, it's free, or send me 1 buck and i will remote do it for you)
2. Load the cheat
p/s: Items still don't work for me
EDIT: works for consumables TOO! you actually have to get to the screen where you see your list of items THEN go back to your table and it should show up!Memiomy wrote: ↑Fri Jun 17, 2022 1:59 pmany better way to do it?Exkorpiao wrote: ↑Thu Jun 16, 2022 11:37 pmHey every1, its quite easy ive tryed and it works, for thoose who dont know how, all the resources, medals, and items work almost the same, you set the resources on ce for 4 bytes instead of rpg, go to the game and go back and foward to the conversations and back to the main menu, this will refresh the bar above where ur resources are, go to the ce again and u can see it will recognize it with some numbers in front, even if not the exact numbers u have but the confirmation is all u need, set it on the ce to 199 and go to the game, as mentioned before it is how it works it will give u max 99, do the same with the rest, enter ce, activate resources and in each resource, dont activate, just change each of them to 4 bytes for examle ( in general ) then go to the game and leave and come back to main screen, check on ce the new curreent values that it appears in front of each resource, change to 199, click on the activate box of that/thoose resources, go back to the game, leave and go back to main screen, bam all 99's, same with medals of arena OR items, open squad and go use items, go to ce, where it says rpg vs type, change for 4 bytes, once it recognizes the values, change them to 199 ALTHOUGH some items cap on 20 ( 120 ) and not 99 ( 199 ) like the Codex's, but if u leave the box activated, it will go 20 u use 99 u use 20 again, medals i got 4999 of each and spends 1 by 1 w no prob, u welcome AH becareful with the change grid position in game while on mission with ur squads, it messes with the code of the game and an error msg appears and the games shuts down. Everything else seams working, and im not even using updated ce xD.
ahh.. it seems like when i restarted the game, all the values have been found.
right click drop down lists next to Value type and picks this one 'Define new custom type (Auto Assembler)' the auto assemble window will pop up, paste this script then clicks OK (everything has been instructed) and this option 'RPG VX type' will be available.Lord Blade wrote: ↑Fri Jun 17, 2022 5:56 pmOkay, so I searched and found this:
alloc(TypeName,256)
alloc(ByteSize,4)
alloc(PreferedAlignment, 4)
alloc(ConvertRoutine,1024)
alloc(ConvertBackRoutine,1024)
TypeName:
db 'RPG VX type',0
ByteSize:
dd 4
PreferedAlignment:
dd 1
//The convert routine should hold a routine that converts the data to an nteger (in eax)
//function declared as: stdcall int ConvertRoutine(unsigned char *input);
//Note: Keep in mind that this routine can be called by multiple threads at the same time.
ConvertRoutine:
[32-bit]
push ebp
mov ebp,esp
push ecx
mov ecx,[ebp+8]
[/32-bit]
//at this point ecx contains the address where the bytes are stored
//put the bytes into the eax register
mov eax,[ecx] //second fun fact, addressing with 32-bit registers doesn't work in 64-bit, it becomes a 64-bit automatically (most of the time)
shr eax,1 //shift right by 1 bit (divide by 2)
//and now exit the routine
[64-bit]
ret
[/64-bit]
[32-bit]
pop ecx
pop ebp
ret 4
[/32-bit]
//The convert back routine should hold a routine that converts the given integer back to a row of bytes (e.g when the user wats to write a new value)
//function declared as: stdcall void ConvertBackRoutine(int i, unsigned char *output);
ConvertBackRoutine:
[32-bit]
push ebp
mov ebp,esp
push edx //save the registers
push ecx
mov edx,[ebp+0c]
mov ecx,[ebp+08]
[/32-bit]
//at this point edx contains the address to write the value to
//and ecx contains the value
push eax
push edx
mov edx,[edx] //edx now contains the original value
and edx,1 //only save the first bit
mov eax,ecx //eax gets the user input value
shl eax,1 //shift left by 1 bit (multiply by 2)
or eax,edx //add the bits of the original value
pop edx
mov [edx],eax //write the new value into the old value
pop eax
[64-bit]
//everything is back to what it was, so exit
ret
[/64-bit]
[32-bit]
//cleanup first
pop ecx
pop edx
pop ebp
ret 8
[/32-bit]
This is supposedly darkbyte's custom RPG VX Type.
But I have no clue how to make use of it. How do we add it as a custom type to CE?
Doesn't look like they discovered that just yet.wewewesaswe wrote: ↑Fri Jun 17, 2022 7:42 pmFaction XP dont work and how to hack tech tree scrolls?
Faction XP works but you may have to enter exit the screen to get the address to pull, and then you need to actually gain some faction xp either in battle or with a support conversation to get the game to recognize the new experience value. Tech scrolls are actually tied to faction xp so if you make it 9999 you will get over 100 tech scrolls, which is more than enough to get everything.blaque_czar wrote: ↑Fri Jun 17, 2022 8:14 pmDoesn't look like they discovered that just yet.wewewesaswe wrote: ↑Fri Jun 17, 2022 7:42 pmFaction XP dont work and how to hack tech tree scrolls?
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