Metal Max Xeno Reborn

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TeddyRiggs
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Metal Max Xeno Reborn

Post by TeddyRiggs »

Game Name: Metal Max Xeno Reborn
Steam:

LordGrimoire
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Re: Metal Max Xeno Reborn

Post by LordGrimoire »

+1

QuotterBatt
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Re: Metal Max Xeno Reborn

Post by QuotterBatt »

+1

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BabyGroot
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Re: Metal Max Xeno Reborn

Post by BabyGroot »

Code: Select all

Game Name 			     : Metal Max Xeno Reborn
Game Process 			     : METAL MAX Xeno reborn.exe
Game Release date		     : 10 Jun, 2022
CE Version 			     : 7.4
Game Version / Build Id / Date Patch : v1.0 / 7984298 / 10 June 2022
Check build Id / Date Patches : [Link]

After the game is open, click directly on [Activate] on the cheat table.
Table will auto attach to process Game

Notes
1. Activate the script, open the pointer, edit the value you want after that save and load the game again.
Options Cheat Table
  • +++ SCRIPT +++
    • Unlimited Health
    • Game Data
  • +++ POINTER +++
    • Game Data
      • Save Data
        • pBase [Don't Chance]
        • Gold
        • Message Speed
        • Tekiyoke Chaff
        • Tekiyose Chaff
        • Death Meter At Last Show
        • Auto Attack?
        • Human Entities
          • Size - [Don't Chance]
          • Human [1]
            • Custom Name
            • Likeability Up Count
            • Strength Lv Bonus
            • Stamina Lv Bonus
            • Hp Max Lv Bonus
            • Agility Lv Bonus
            • Accuracy Lv Bonus
            • Critical Rate Lv Bonus
            • Dodge Lv Bonus
            • Strength Job Bonus
            • Stamina Job Bonus
            • Hp Max Job Bonus
            • Agility Job Bonus
            • Accuracy Job Bonus
            • Critical Rate Job Bonus
            • Dodge Job Bonus
            • Level Max
            • Hp
            • Exp
            • Skill Point
            • Accuracy Implant
            • Dodge Implant
            • Skill Point Used
            • Nephtech Point Used
            • Master Data
              • Base Level Peak
              • Base Level Max
              • Base Level Min
              • Max Hp
              • Base Strength
              • Base Stamina
              • Base Agility
              • Base Accuracy
              • Base Critical Rate
              • Base Dodge
              • Hp Growth
              • Strength Growth
              • Stamina Growth
              • Agility Growth
              • Accuracy Growth
              • Critical Rate Growth
              • Dodge Growth
        • Human Weapons
          • Size - [Don't Chance]
          • Weapon [1]
            • Public Names
            • Description
            • Price
            • Attack
            • Aim Count
            • Fire Count
            • Accuracy
            • Critical Rate
            • Critical Rate Job Bonus
            • Aim Interval
            • Fire Interval
            • Range Distance
          • Weapon [2]
            • Public Names
            • Description
            • Price
            • Attack
            • Aim Count
            • Fire Count
            • Accuracy
            • Critical Rate
            • Critical Rate Job Bonus
            • Aim Interval
            • Fire Interval
            • Range Distance
        • Human Protectors
          • Size - [Don't Chance]
          • Equipment [1]
            • Public Names
            • Description
            • Price
            • Defence
            • Dodge
            • Physical Resistance
            • Fire Resistance
            • Beam Resistance
            • Lightning Resistance
            • Sonic Resistance
            • Cold Resistance
            • Instadeath Resistance
            • Strength Growth
            • Stamina Growth
            • Agility Growth
            • Accuracy Growth
            • Critical Rate Growth
          • Equipment [2]
            • Public Names
            • Description
            • Price
            • Defence
            • Dodge
            • Physical Resistance
            • Fire Resistance
            • Beam Resistance
            • Lightning Resistance
            • Sonic Resistance
            • Cold Resistance
            • Instadeath Resistance
            • Strength Growth
            • Stamina Growth
            • Agility Growth
            • Accuracy Growth
            • Critical Rate Growth
          • Equipment [3]
            • Public Names
            • Description
            • Price
            • Defence
            • Dodge
            • Physical Resistance
            • Fire Resistance
            • Beam Resistance
            • Lightning Resistance
            • Sonic Resistance
            • Cold Resistance
            • Instadeath Resistance
            • Strength Growth
            • Stamina Growth
            • Agility Growth
            • Accuracy Growth
            • Critical Rate Growth
          • Equipment [4]
            • Public Names
            • Description
            • Price
            • Defence
            • Dodge
            • Physical Resistance
            • Fire Resistance
            • Beam Resistance
            • Lightning Resistance
            • Sonic Resistance
            • Cold Resistance
            • Instadeath Resistance
            • Strength Growth
            • Stamina Growth
            • Agility Growth
            • Accuracy Growth
            • Critical Rate Growth
          • Equipment [5]
            • Public Names
            • Description
            • Price
            • Defence
            • Dodge
            • Physical Resistance
            • Fire Resistance
            • Beam Resistance
            • Lightning Resistance
            • Sonic Resistance
            • Cold Resistance
            • Instadeath Resistance
            • Strength Growth
            • Stamina Growth
            • Agility Growth
            • Accuracy Growth
            • Critical Rate Growth
          • Equipment [6]
            • Public Names
            • Description
            • Price
            • Defence
            • Dodge
            • Physical Resistance
            • Fire Resistance
            • Beam Resistance
            • Lightning Resistance
            • Sonic Resistance
            • Cold Resistance
            • Instadeath Resistance
            • Strength Growth
            • Stamina Growth
            • Agility Growth
            • Accuracy Growth
            • Critical Rate Growth
        • Vehicle Entities
          • Size - [Don't Chance]
          • Vehicle [1]
            • Public Name
            • Custom Name
            • Base Sp
            • Sp
            • Max Defence
            • Defence
            • Agility
            • Dodge
            • Speed
            • Weight
          • Vehicle [2]
            • Public Name
            • Custom Name
            • Base Sp
            • Sp
            • Max Defence
            • Defence
            • Agility
            • Dodge
            • Speed
            • Weight
        • Vehicle Weapons
          • Size - [Don't Chance]
          • Weapon [1]
            • Public Names
            • Bullet Count
            • Magazine
            • Price
            • Attack
            • Aim Count
            • Fire Count
            • Accuracy
            • Critical Rate
            • Max Defence
            • Defence
            • Weight
            • Aim Interval
            • Range Distance
          • Weapon [2]
            • Public Names
            • Bullet Count
            • Magazine
            • Price
            • Attack
            • Aim Count
            • Fire Count
            • Accuracy
            • Critical Rate
            • Max Defence
            • Defence
            • Weight
            • Aim Interval
            • Range Distance
          • Weapon [3]
            • Public Names
            • Bullet Count
            • Magazine
            • Price
            • Attack
            • Aim Count
            • Fire Count
            • Accuracy
            • Critical Rate
            • Max Defence
            • Defence
            • Weight
            • Aim Interval
            • Range Distance
        • Vehicle Engines
          • Size - [Don't Chance]
          • Engine [1]
            • public Names
            • Defence
            • Max Defence
            • Rarity
            • Price
            • Weight
            • Load Capability
        • Vehicle Trait Chips
          • Size - [Don't Chance]
          • Chip [1]
Attachments
METAL MAX Xeno Reborn.CT
v1.0 / 7984298 / 10 June 2022
(217.04 KiB) Downloaded 1140 times

QuotterBatt
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Re: Metal Max Xeno Reborn

Post by QuotterBatt »

Everytime I try to activate this table it kills the game, crash to desktop. Something must be wrong in the code. Is there a possebility you can make a table i can manually attach to the process and use your scripts then?

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BabyGroot
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Re: Metal Max Xeno Reborn

Post by BabyGroot »

QuotterBatt wrote:
Fri Jun 10, 2022 11:53 pm
Everytime I try to activate this table it kills the game, crash to desktop. Something must be wrong in the code. Is there a possebility you can make a table i can manually attach to the process and use your scripts then?
hmm, I'm fine, the game doesn't crash when activating the script.
or try replacing [Game Data Script] with this.

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>105082</ID>
      <Description>"Game Data"</Description>
      <LastState Activated="1"/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
alloc(newmem,2048,Mm24f.Core.GameManager:Update+12b) 
label(returnhere)
label(originalcode)
label(exit)

alloc(gManager,8,Mm24f.Core.GameManager:Update+12b)
registersymbol(gManager)

gManager:
dq

newmem:
mov [gManager],rsi

originalcode:
movzx eax,byte ptr [rsi+000000C8]

exit:
jmp returnhere

Mm24f.Core.GameManager:Update+12b:
jmp newmem
nop 2
returnhere:


 
 
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
dealloc(newmem)
dealloc(gManager)
unregistersymbol(gManager)
Mm24f.Core.GameManager:Update+12b:
movzx eax,byte ptr [rsi+000000C8]
//Alt: db 0F B6 86 C8 00 00 00
</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
</CheatTable>

kalitbartman
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Re: Metal Max Xeno Reborn

Post by kalitbartman »

can we get an edit rarity or crafted item set rarity please thanks

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BabyGroot
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Re: Metal Max Xeno Reborn

Post by BabyGroot »

kalitbartman wrote:
Sat Jun 11, 2022 3:24 am
can we get an edit rarity or crafted item set rarity please thanks
I can't continue the game while riding a tank. press AWDS on the keyboard, but the tank can't run. and which rarity?
armor or?

SophiaCup
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Re: Metal Max Xeno Reborn

Post by SophiaCup »

ReskyAW wrote:
Sat Jun 11, 2022 4:38 am
kalitbartman wrote:
Sat Jun 11, 2022 3:24 am
can we get an edit rarity or crafted item set rarity please thanks
I can't continue the game while riding a tank. press AWDS on the keyboard, but the tank can't run. and which rarity?
armor or?
You must press WASD + O/P to ride tank

kalitbartman
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Re: Metal Max Xeno Reborn

Post by kalitbartman »

ReskyAW wrote:
Sat Jun 11, 2022 4:38 am
kalitbartman wrote:
Sat Jun 11, 2022 3:24 am
can we get an edit rarity or crafted item set rarity please thanks
I can't continue the game while riding a tank. press AWDS on the keyboard, but the tank can't run. and which rarity?
armor or?
rarity of any item we create or any that we find so any tank weapons and engines also could we get an 100% drop rate please thanks

Docidoo
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Re: Metal Max Xeno Reborn

Post by Docidoo »

Hi, so every time I try to activate the Unlimited Health option I get this error

<<Error in line 3 (alloc(newmem,2048,Mm24f.Character.HumanBattleBrain:get_Hp+18)) :Failure determining what Mm24f.Character.HumanBattleBrain:get_Hp+18 means>>

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Razhavoc
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Re: Metal Max Xeno Reborn

Post by Razhavoc »

are the weapons limited to survival knife and Handguns? i tried to change it but its always those two weapons

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andara
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Re: Metal Max Xeno Reborn

Post by andara »

Docidoo wrote:
Sat Jun 11, 2022 7:54 pm
Hi, so every time I try to activate the Unlimited Health option I get this error

<<Error in line 3 (alloc(newmem,2048,Mm24f.Character.HumanBattleBrain:get_Hp+18)) :Failure determining what Mm24f.Character.HumanBattleBrain:get_Hp+18 means>>
Try not to use "Unlimited Health". just use current Hp/Max Hp in { Human Entities > Human [1] }

Whooohooo
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Re: Metal Max Xeno Reborn

Post by Whooohooo »

ReskyAW wrote:
Sat Jun 11, 2022 4:38 am
kalitbartman wrote:
Sat Jun 11, 2022 3:24 am
can we get an edit rarity or crafted item set rarity please thanks
I can't continue the game while riding a tank. press AWDS on the keyboard, but the tank can't run. and which rarity?
armor or?
the control is a bit clunky and need time to get use to
to move O forward P backward with S and D for direction
the camera u need to hold SHIFT and arrow keys.... doing all this kinda easy but leave your hand in awkward position

Anolas
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Re: Metal Max Xeno Reborn

Post by Anolas »

Human and vehicle entities/weapons can only detect earliest obtained npcs/weapons

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