Create, Enhance, and Evolve Weapon-Item Ignore Material
Notes:
Learn Skill
Spoiler
Activate the script.
Select which skill you want to learn.
Equip a weapon with attached skill.
Place the skill into a slot.
Perform the skill once.
If you can't perform the skill, you use incorrect weapon type.
Highlight material in menu to update the pointers.
Highlight equipment in menu to update the pointers.
Highlight item in menu to update the pointers.
Highlight divine skill in menu to update the pointers.
For create and evolve weapon, after selecting a weapon, press/hold Numpad 0 until the text "Confirm" appears. Changing id will change the item, equipment, material as well.
Changelogs:
ver 1.3.5.1 - Update 1
Revised Infinite Stamina to Infinite Stamina & Oxygen.
Revised Ignore Skill Cooldown to Ignore Skill Cooldown / Usage.
Revised Item Status.
Revised Create, Enhance, and Evolve Weapon Ignore Material to Create, Enhance, and Evolve Weapon-Item Ignore Material.
Revised Always Weapon Drop. You can select which equipment as a drop manually.
Added No Super Armor. Doesn't work on boss (god) because it will cause a glitch.
Added Null Debuff.
Added Infinite Buff Duration.
How to use this cheat table?
Install Cheat Engine
Double-click the .CT file in order to open it.
Click the PC icon in Cheat Engine in order to select the game process.
Keep the list.
Activate the trainer options by checking boxes or setting values from 0 to 1
also your ignore skill cooldown has the same issue as the no Cooldown on the table I was maintaining requiring me to make an "infinite" skill usage code
so just like my experience in getting the materials to load "in a way" item amount is a bit wonky as it seems to prioritize whats currently on the witch's bag but with a potential AoB I think I can get a method for me to get item amount on the bag
a Little remark on the drop weapon code though its probably not optimal "maybe" unless I'm already looking at the newest additions to the patch note about "dropping random items" if there is no item to be dropped type of deal
Old Table?
I'm not sure if you plan on updating this at all in the future, but just a heads up that the latest patch broke most of the scripts. Infinite Jump and maybe one or two others that I can't remember off the top of my head are the only working ones.
"Always Material Drop" cheat doesn't seem to work for some materials (using current latest game version 1.01.6).
I've noticed "Apkallu" enemies never drop "Rugged Sharkskin" material when this cheat is enabled.
I've killed 10 of them while this cheat is enabled and material never dropped. After disabling this cheat I've got the material on first kill. I guess table needs updating for current version.
Other than that, table seems to work fine so thank you!
"Always Material Drop" cheat doesn't seem to work for some materials (using current latest game version 1.01.6).
I've noticed "Apkallu" enemies never drop "Rugged Sharkskin" material when this cheat is enabled.
I've killed 10 of them while this cheat is enabled and material never dropped. After disabling this cheat I've got the material on first kill. I guess table needs updating for current version.
Other than that, table seems to work fine so thank you!
That's because the script always prioritizes the first material drop. Rugged Sharkskin may be the second or third (check monster database). Use select material manually if you want specific material drop.
"Always Material Drop" cheat doesn't seem to work for some materials (using current latest game version 1.01.6).
I've noticed "Apkallu" enemies never drop "Rugged Sharkskin" material when this cheat is enabled.
I've killed 10 of them while this cheat is enabled and material never dropped. After disabling this cheat I've got the material on first kill. I guess table needs updating for current version.
Other than that, table seems to work fine so thank you!
That's because the script always prioritizes the first material drop. Rugged Sharkskin may be the second or third (check monster database). Use select material manually if you want specific material drop.
Yes, it is not the first one. If it isn't too much of a problem, can you make it so they drop all their possible material loot(except ores such as iron and obsidian because they crash the game)?
It isn't a big deal tbh, I can just use manual drop feature of the table but if they dropped it all that would be very good quality of life feature