I think, with this huge patch update, I can assume most of the game's bugs are ironed out and I can finally play without worries.
I have a table I have been working on since before the 153.909 patch that I am proud to share along with this nice community. Most of the inspiration from the scripts are from reading this thread so I think it would be nice to give back something.
What this table has:
skill cooldown - not mine, but I found it really useful so I had to put it in.
95% chance damage nullify - I was thinking I could get an evasion thing running but this is the closest I can get. Don't enable on the intro boat scene
The tentacle is having a hard time killing that magister knight.
loots - lucky charm stuff. treasure level. makes you somewhat lucky in opening crates and random boxes
skill bonuses - flat +10 to all skills and attributes which doesn't count to the max. I think +10 is already overkill, but it's fun on higher difficulties. Don't enable on the intro boat scene
Some ally's initiative will win over witch-sourcerer-lady's
leadership aura - OP defense boost as long as you have a team
sneak cones - yep. I think this takes a lot of frustration off the game.
always critical hit - the main theme of this script is that you're always lucky so crits are always a welcome.
no item decrease, level up points gained, freeze armor and AP refill per round for debugging purposes.
Cheers!
How to use this cheat table?
Install Cheat Engine
Double-click the .CT file in order to open it.
Click the PC icon in Cheat Engine in order to select the game process.
Keep the list.
Activate the trainer options by checking boxes or setting values from 0 to 1
anyone knows how to spawn black cat ? it dissapeared for me its not dead just dissapeared.
He probably got stuck somewhere in the dungeon area was that last area you saw him cause he usually runs nearly all the way out then comes back since he can't climb ladders
How did you add skills to items? I can remove them, at least when an item isn't bugged and shows its stats correctly (sometimes everything is at 0, but you can still set negative bonuses to zero out a stat bonus).
I decided to organize the various tables we have here (ahm, most of them? dunno) in one table, maybe some of you can find this useful.
Credits (and respect) to the authors of each table merged, thanks for sharing your creations/ideas with the community!
Wow great, thank you
just a quick note maybe each script has the same AoB so before activate any of the script(s) make sure it's compatible with one another