Nulty wrote: ↑Wed Sep 20, 2017 7:50 pm
Shiren wrote: ↑Wed Sep 20, 2017 7:29 pm
@Nulty
In a test i did that bitch did a whooping 9236 point of magical damage in ONE turn to my character, between her and the "bringer of doom", i installed the damn mod, new enemies are so much more reasonable now
If you wonder how i got that value, it's by changing the level of one of my amulet to 36, any armour item beyond level 20 begin to scale up like a rocket, this game is fully functional, but item scalability is not meant to be used beyond what seems to be level 24
I'm unsure how to change values of armor levels or whatever atm and unsure if i can because to save file pops me into a fight with her automatically. rip me
Use the script for last moved item in inventory, just try to un-equip a piece that give armor and chance it's level, then re-equip and cast a spell meant to increase armor on you, any
You can also just change an item not actually worn, and equip it. Not sure if values will change while already in battle, but worth trying at least, otherwise pause the game and with the selected character script boost your health to 20000 or more, then resume, you should survive the first blast at least, at that point either ran away or give yourself unlimited ap by renewing them when getting low and hit that bitch till she drop
Another alternative is installing the modding tools and change the _Hero table under stats editor, doing so will allow you to create a mod capable of instantly changing your characters main array of resistance and core stats, basically you can give your ragtag band of heroes immunity to all elements and ridiculous armour and or initiative bonus, this change is instant at should work trough saves, can always disable the mod after the battle, if all else fails including this table scripts, this can be the solution, do ask if you haven't understood what i mean, later i may try to do such mod and post it here if required