Upload your cheat tables here (No requests)
Zanzer
RCE Fanatics
Posts: 1131 Joined: Fri Mar 03, 2017 10:48 pm
Reputation: 3801
Post
by Zanzer » Sat Sep 16, 2017 7:18 pm
You're welcome to click End Turn whenever you feel you've cheated too much.
How to use this cheat table?
Install Cheat Engine
Double-click the .CT file in order to open it.
Click the PC icon in Cheat Engine in order to select the game process.
Keep the list.
Activate the trainer options by checking boxes or setting values from 0 to 1
Cielos
RCE Fanatics
Posts: 845 Joined: Fri Mar 03, 2017 4:35 am
Reputation: 1865
Post
by Cielos » Sat Sep 16, 2017 7:23 pm
table from this
post got updated.
EDIT2:
- added custom zoom threshold script.
Shiren
Cheater
Posts: 37 Joined: Sun Apr 23, 2017 7:25 pm
Reputation: 9
Post
by Shiren » Sat Sep 16, 2017 8:44 pm
What is the Core Ability cap? 40?
I am unable to push the stat beyond that in a stable manner, as soon as i reload the stat return back to 40, it's possible to find the instruction that push it back down and disable?
vosszaa
Expert Cheater
Posts: 506 Joined: Sat Jun 17, 2017 1:46 pm
Reputation: 320
Post
by vosszaa » Sat Sep 16, 2017 9:14 pm
Cielos wrote: ↑ Sat Sep 16, 2017 7:23 pm
table from this
post got updated.
EDIT2:
- added custom zoom threshold script.
Is it possible to make Combat and Civil stats go beyond cap. It still stuck at 10 somehow
Last edited by
vosszaa on Sat Sep 16, 2017 9:29 pm, edited 1 time in total.
DeadCraft
Expert Cheater
Posts: 93 Joined: Tue Apr 04, 2017 8:27 pm
Reputation: 6
Post
by DeadCraft » Sat Sep 16, 2017 9:25 pm
vosszaa wrote: ↑ Sat Sep 16, 2017 9:14 pm
Cielos wrote: ↑ Sat Sep 16, 2017 7:23 pm
table from this
post got updated.
EDIT2:
- added custom zoom threshold script.
Is it possible to add 999 stats option for Combat and Civil as well? Please..?
Change mov eax,999
vosszaa
Expert Cheater
Posts: 506 Joined: Sat Jun 17, 2017 1:46 pm
Reputation: 320
Post
by vosszaa » Sat Sep 16, 2017 9:32 pm
DeadCraft wrote: ↑ Sat Sep 16, 2017 9:25 pm
vosszaa wrote: ↑ Sat Sep 16, 2017 9:14 pm
Cielos wrote: ↑ Sat Sep 16, 2017 7:23 pm
table from this
post got updated.
Is it possible to add 999 stats option for Combat and Civil as well? Please..?
Change mov eax,999
Not sure what you mean by that. Also I checked the latest updated version on the first post it includes those Combat and Civil stats which is great BUT after changing it, it still reverts back to the cap which is Combat at 10, Civil at 5.
Is there a way to make it goes beyond cap like the way it does with main attributes?
Forever Alone
Cheater
Posts: 35 Joined: Fri Mar 03, 2017 4:35 am
Reputation: 6
Post
by Forever Alone » Sat Sep 16, 2017 9:41 pm
Is there anyway to add item generator and item+other stuff manager from game master mode to campaign?
rlurking
Cheater
Posts: 33 Joined: Fri Jun 23, 2017 6:33 pm
Reputation: 23
Post
by rlurking » Sat Sep 16, 2017 9:43 pm
Zanzer wrote: ↑ Fri Sep 15, 2017 9:15 pm
I fixed my pointers. Will fix vitality/action points later. Enjoy.
Attributes/Skills don't persist on save/load, I think someone else pointed that out earlier.
Points do, so that's kind of a work around, but I wanted to fix (aka respec) my characters which needs the ability to decrease numbers
vosszaa
Expert Cheater
Posts: 506 Joined: Sat Jun 17, 2017 1:46 pm
Reputation: 320
Post
by vosszaa » Sat Sep 16, 2017 9:56 pm
Has anyone managed to make Combat and Civil points go beyond cap?
Darkedone02
Expert Cheater
Posts: 969 Joined: Thu Mar 02, 2017 11:42 pm
Reputation: 114
Post
by Darkedone02 » Sat Sep 16, 2017 10:08 pm
vosszaa wrote: ↑ Sat Sep 16, 2017 9:56 pm
Has anyone managed to make Combat and Civil points go beyond cap?
nope, not even I could get it beyond cap.
ragnin
Noobzor
Posts: 10 Joined: Fri Sep 15, 2017 2:29 am
Reputation: 7
Post
by ragnin » Sat Sep 16, 2017 10:08 pm
For the Find Item cheat. Does anyone know the ID for epic armor?
vosszaa
Expert Cheater
Posts: 506 Joined: Sat Jun 17, 2017 1:46 pm
Reputation: 320
Post
by vosszaa » Sat Sep 16, 2017 10:27 pm
Darkedone02 wrote: ↑ Sat Sep 16, 2017 10:08 pm
vosszaa wrote: ↑ Sat Sep 16, 2017 9:56 pm
Has anyone managed to make Combat and Civil points go beyond cap?
nope, not even I could get it beyond cap.
I see. What about move speed? God it's so slow moving around in this game
Darkedone02
Expert Cheater
Posts: 969 Joined: Thu Mar 02, 2017 11:42 pm
Reputation: 114
Post
by Darkedone02 » Sat Sep 16, 2017 11:40 pm
vosszaa wrote: ↑ Sat Sep 16, 2017 10:27 pm
Darkedone02 wrote: ↑ Sat Sep 16, 2017 10:08 pm
vosszaa wrote: ↑ Sat Sep 16, 2017 9:56 pm
Has anyone managed to make Combat and Civil points go beyond cap?
nope, not even I could get it beyond cap.
I see. What about move speed? God it's so slow moving around in this game
I don't know how we can modify that as well, the only way thought that is by modding the base game.
Timone
Expert Cheater
Posts: 82 Joined: Thu Apr 20, 2017 5:34 am
Reputation: 2
Post
by Timone » Sun Sep 17, 2017 1:31 am
Testing the Find Item in New Container, the difference between having 1-5 lucky chance is drastic.
vosszaa
Expert Cheater
Posts: 506 Joined: Sat Jun 17, 2017 1:46 pm
Reputation: 320
Post
by vosszaa » Sun Sep 17, 2017 1:41 am
Timone wrote: ↑ Sun Sep 17, 2017 1:31 am
Testing the Find Item in New Container, the difference between having 1-5 lucky chance is drastic.
Yep, that's why im pulling my hair out trying to make Civil stats go beyond 5. No success so far