[Request] Citizen Sleeper

Ask about cheats/tables for single player games here
User avatar
Rhark
Expert Cheater
Expert Cheater
Posts: 3469
Joined: Tue Apr 16, 2019 1:27 am
Reputation: 1392

Re: [Request] Citizen Sleeper

Post by Rhark »

viewtopic.php?f=5&t=20095

AlexS
Expert Cheater
Expert Cheater
Posts: 322
Joined: Sun Apr 08, 2018 3:46 pm
Reputation: 192

Re: [Request] Citizen Sleeper

Post by AlexS »

JackTheRabbit wrote:
Sat May 14, 2022 7:22 am
Can you add Upgrade points. you're the only one who can help me your trainer worked well
(Google translate)

Okay, I'll try to add. I guess it's not difficult, but you'll have to wait, because I'm also planning to add a script for the dice (if I can).

AlexS
Expert Cheater
Expert Cheater
Posts: 322
Joined: Sun Apr 08, 2018 3:46 pm
Reputation: 192

Re: [Request] Citizen Sleeper

Post by AlexS »

del
Last edited by AlexS on Sat Jul 22, 2023 1:03 pm, edited 1 time in total.

unREAL
Expert Cheater
Expert Cheater
Posts: 159
Joined: Sat May 07, 2022 4:46 pm
Reputation: 67

Re: [Request] Citizen Sleeper

Post by unREAL »

If you want the "right" way look at this table
viewtopic.php?p=166373&sid=739e71e723dc ... 95#p166373

TLDR; get the playmaker PlayMakerGlobals instance and then the FSM Floats / Ints etc, they are containing the value and name.

I dont have the game, otherwise I would make a table, but I saw that lots of people are struggling with Unity + virtual state machines :lol:
But the Method from Cake-San works fine for every Unity Game with PlayMaker :)

JackTheRabbit
What is cheating?
What is cheating?
Posts: 3
Joined: Sat May 14, 2022 7:18 am
Reputation: 0

Re: [Request] Citizen Sleeper

Post by JackTheRabbit »

AlexS wrote:
Sat May 14, 2022 2:29 pm
(Google translate)

Update v3.
- Added Upgrade Points (HP + Energy + UP).
- Added a script for selecting the value of the cube inserted into the slot. The default value is 6, but you can change it (do not set non-game values). The value of the cube inserted into the slot on the screen does not change, but the probability of the event (100% pos) will change. Unlock slots require a certain value of the die, you can set it in the table, and insert any die into the slot.

Table tested on GOG version 1.0.12.
viewtopic.php?p=250091#p250091
THANK YOU SO MUCH :) :D

urthor
Expert Cheater
Expert Cheater
Posts: 69
Joined: Fri May 26, 2017 9:48 am
Reputation: 0

Re: [Request] Citizen Sleeper

Post by urthor »

unREAL wrote:
Sat May 14, 2022 6:50 pm
If you want the "right" way look at this table
viewtopic.php?p=166373&sid=739e71e723dc ... 95#p166373

TLDR; get the playmaker PlayMakerGlobals instance and then the FSM Floats / Ints etc, they are containing the value and name.

I dont have the game, otherwise I would make a table, but I saw that lots of people are struggling with Unity + virtual state machines :lol:
But the Method from Cake-San works fine for every Unity Game with PlayMaker :)
Much obliged. Don't know anything about all the various Unity libraries, was very curious what the right way is.

Razor512
What is cheating?
What is cheating?
Posts: 1
Joined: Mon Feb 07, 2022 3:46 am
Reputation: 0

Re: [Request] Citizen Sleeper

Post by Razor512 »

pinkkitteh wrote:
Thu May 05, 2022 8:16 pm
+1

I'm not very good at usin cheat engine, but I was havin a hell of a time figurin out even the most simple thing of credits.
They really went out of their way to obfuscate all relevant value when it comes to all major stats.

unREAL
Expert Cheater
Expert Cheater
Posts: 159
Joined: Sat May 07, 2022 4:46 pm
Reputation: 67

Re: [Request] Citizen Sleeper

Post by unREAL »

Razor512 wrote:
Mon May 16, 2022 7:39 pm
pinkkitteh wrote:
Thu May 05, 2022 8:16 pm
+1

I'm not very good at usin cheat engine, but I was havin a hell of a time figurin out even the most simple thing of credits.
They really went out of their way to obfuscate all relevant value when it comes to all major stats.
I dont think they obfuscated anything.
Image

most of the stuff is calculated inside the local VM of PlayMaker.
e.g Some Values you see is just a calculation based on different other states...so you can't find a mem address, coz there is no address that is holding a "final value"

I Managed to hook Playmaker to get all the globals, but I need to say the game is really boring for me :/ didn't even end the tutorial... so I will skip this one, sorry!

JvMil
What is cheating?
What is cheating?
Posts: 1
Joined: Tue May 17, 2022 4:40 pm
Reputation: 0

Re: [Request] Citizen Sleeper

Post by JvMil »

unREAL wrote:
Mon May 16, 2022 11:08 pm
Razor512 wrote:
Mon May 16, 2022 7:39 pm
pinkkitteh wrote:
Thu May 05, 2022 8:16 pm
+1

I'm not very good at usin cheat engine, but I was havin a hell of a time figurin out even the most simple thing of credits.
They really went out of their way to obfuscate all relevant value when it comes to all major stats.
I dont think they obfuscated anything.
Image

most of the stuff is calculated inside the local VM of PlayMaker.
e.g Some Values you see is just a calculation based on different other states...so you can't find a mem address, coz there is no address that is holding a "final value"

I Managed to hook Playmaker to get all the globals, but I need to say the game is really boring for me :/ didn't even end the tutorial... so I will skip this one, sorry!
I am quite interested in how you found all those values, would you be interested in sharing you script?
I did find many of these values using the .net Info tool in cheat engine, but I don't have enough experience to script something like that, so I would like to learn :)

User avatar
merrowind
ViP
ViP
Posts: 30
Joined: Mon Mar 06, 2017 12:22 am
Reputation: 8

Re: [Request] Citizen Sleeper

Post by merrowind »

Does not active. Platform: STEAM, version: 1.0.16

AlexS
Expert Cheater
Expert Cheater
Posts: 322
Joined: Sun Apr 08, 2018 3:46 pm
Reputation: 192

Re: [Request] Citizen Sleeper

Post by AlexS »

del
Last edited by AlexS on Sat Jul 22, 2023 1:04 pm, edited 1 time in total.

bedevil
Noobzor
Noobzor
Posts: 5
Joined: Wed Apr 18, 2018 3:13 pm
Reputation: 0

Re: [Request] Citizen Sleeper

Post by bedevil »

AlexS wrote:
Sat Jul 30, 2022 4:38 pm
merrowind wrote:
Sat Jul 09, 2022 1:22 am
Does not active. Platform: STEAM, version: 1.0.16
(Google translate)

The table I posted in this post
viewtopic.php?p=250091#p250091
fully functional on game version 1.0.16, tested on Steam and GOG versions. The script must be activated during the game, after loading a game save.
Is it possible to make Cryo and Energy, HP separate?

AlexS
Expert Cheater
Expert Cheater
Posts: 322
Joined: Sun Apr 08, 2018 3:46 pm
Reputation: 192

Re: [Request] Citizen Sleeper

Post by AlexS »

bedevil wrote:
Fri Oct 14, 2022 1:05 am
Is it possible to make Cryo and Energy, HP separate?
(Google translate)

It's possible, but I deleted this game a long time ago. This game is not very difficult to cheat. If you like, you can try to modify the script yourself.

thetaalpha
What is cheating?
What is cheating?
Posts: 1
Joined: Fri Dec 02, 2022 1:58 pm
Reputation: 0

Re: [Request] Citizen Sleeper

Post by thetaalpha »

Here I am in December 2022 looking for an update for Gamepass +1

luke1970
Cheater
Cheater
Posts: 32
Joined: Sun Mar 04, 2018 12:51 pm
Reputation: 1

Re: [Request] Citizen Sleeper

Post by luke1970 »

Any update for GOG 1.2.2 ?

Post Reply

Who is online

Users browsing this forum: 7zW9S5s6, czarnozeby, Fahry, HFF22, LuckVsLogic, Majestic-12 [Bot], maskedman, novel_diva, Tom andy, Yokujin