[Request] Citizen Sleeper
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- What is cheating?
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Re: [Request] Citizen Sleeper
sir5er is right. I am unsure what MoreMountains is doing, but it's likely a red herring. And Fsm has too many variables to be able to narrow down the original easily.
Re: [Request] Citizen Sleeper
del
Last edited by AlexS on Sat Jul 22, 2023 12:54 pm, edited 3 times in total.
Re: [Request] Citizen Sleeper
@AlexS
Thanks for the table, works fine.
Also, the CRYO poiner affects other items and data-items, but only visually - real values are unchanged. Can you look into it?
Thanks for the table, works fine.
Also, the CRYO poiner affects other items and data-items, but only visually - real values are unchanged. Can you look into it?
Re: [Request] Citizen Sleeper
That's because each variable in the game is named via string (which is an odd way of doing it, but I suppose not the oddest) and AlexS's script checks the variable name.
The name for the HP is Player_Condition (which the script checks for Player******ti where * can be any character) which seems to be unique.
CRYO, on the other hand, seems to be named Value, which is shared among many of the inventory items. I suspect that the entire Value variable is actually just the value for an inventory item variable, but haven't been able to verify. If so, looking at the name of the variable that points at the one on the stack would be good enough to isolate it to CRYO.
Two problems are: finding what that variable is called, and finding how to go one pointer level up, since the pointer to the parent variable doesn't seem to still be in register. It might be on the stack, though.
I've been trying to see if I can use a similar method to track down Energy and Dice, but no luck so far.
The name for the HP is Player_Condition (which the script checks for Player******ti where * can be any character) which seems to be unique.
CRYO, on the other hand, seems to be named Value, which is shared among many of the inventory items. I suspect that the entire Value variable is actually just the value for an inventory item variable, but haven't been able to verify. If so, looking at the name of the variable that points at the one on the stack would be good enough to isolate it to CRYO.
Two problems are: finding what that variable is called, and finding how to go one pointer level up, since the pointer to the parent variable doesn't seem to still be in register. It might be on the stack, though.
I've been trying to see if I can use a similar method to track down Energy and Dice, but no luck so far.
Re: [Request] Citizen Sleeper
(Google translation)
Probably, other addresses also get through the script filter. The problem is that I can't see any other addresses, because my playable character is at the very beginning of the game and now in the "Items" tab he does not have any items other than CRYO. Therefore, at the moment my game sees only CRYO and does not see any other items. It's hard for me to filter what I can't see.
I'll try to fix the filter, but it would be better and faster if someone posted a game save here where the player has these items.
Re: [Request] Citizen Sleeper
If you play the game normally you will acquire them extremely swiftly I promise youAlexS wrote: ↑Fri May 13, 2022 12:06 pm(Google translation)
Probably, other addresses also get through the script filter. The problem is that I can't see any other addresses, because my playable character is at the very beginning of the game and now in the "Items" tab he does not have any items other than CRYO. Therefore, at the moment my game sees only CRYO and does not see any other items. It's hard for me to filter what I can't see.
I'll try to fix the filter, but it would be better and faster if someone posted a game save here where the player has these items.
Re: [Request] Citizen Sleeper
@AlexS
My save (pass: frf)
My save (pass: frf)
Re: [Request] Citizen Sleeper
(Google translation)
As you can see, I am writing in English via Google Translate. The game contains many texts in English, the correct understanding of which completely depends on the gameplay and progress in the game. Therefore, it is very difficult for me to "play normally" in such games without localization. I do not plan to play this game in the future, and now I only need to receive items in order to improve my table for other players. Even if no one posted a game save, I would try to get the items myself, but it would take a long time.
Yes, now I see that the screen value of other items is also changing. I'll try to fix it.
Re: [Request] Citizen Sleeper
del
Last edited by AlexS on Sat Jul 22, 2023 1:05 pm, edited 1 time in total.
- NotAFedBoy
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Re: [Request] Citizen Sleeper
Tried testing with Gamepass version script would not activateAlexS wrote: ↑Fri May 13, 2022 5:08 pm(Google translation)
Update v2.
- fixed CRYO filter, now the screen values of other items do not change.
- default value of CRYO is 999, not 999999 (999 is the maximum value in the game)
- added energy value (HP + Energy).
Check, test.
viewtopic.php?p=250091#p250091
Re: [Request] Citizen Sleeper
(Google translation)NotAFedBoy wrote: ↑Fri May 13, 2022 7:50 pmTried testing with Gamepass version script would not activate
I don't have that version of the game, I can't check. I checked on GOG versions 1.0.11 and 1.0.12, the script works on both versions. You need to activate the script in the game, not in the main menu (the script is not activated in the main menu).
- NotAFedBoy
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Re: [Request] Citizen Sleeper
I tried activating just past tutorial section and i got error scanning AOB cis_5 no results foundAlexS wrote: ↑Fri May 13, 2022 8:11 pm(Google translation)NotAFedBoy wrote: ↑Fri May 13, 2022 7:50 pmTried testing with Gamepass version script would not activate
I don't have that version of the game, I can't check. I checked on GOG versions 1.0.11 and 1.0.12, the script works on both versions. You need to activate the script in the game, not in the main menu (the script is not activated in the main menu).
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Re: [Request] Citizen Sleeper
+1 please someone do one for this game
Re: [Request] Citizen Sleeper
I get the same and i have the GOG version
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Re: [Request] Citizen Sleeper
Can you add Upgrade points. you're the only one who can help me your trainer worked wellAlexS wrote: ↑Fri May 13, 2022 5:08 pm(Google translation)
Update v2.
- fixed CRYO filter, now the screen values of other items do not change.
- default value of CRYO is 999, not 999999 (999 is the maximum value in the game)
- added energy value (HP + Energy).
Check, test.
viewtopic.php?p=250091#p250091
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