Shin Megami Tensei III Nocturne HD Remaster (Steam)

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Hentai-san
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Shin Megami Tensei III Nocturne HD Remaster (Steam)

Post by Hentai-san »

Credits to:
  • LordEventHorizon and their awesome table (here)
  • notpikachu and their awesome table here
A big ol' table full of a bunch of new options. Decided to make a new topic since a lot of prior discussion ended up centering Switch emulation. This is PC only.

Got a million options:
  • Encounter Manipulation
    1. Encounter Rate Multiplier
    2. Instant Encounter
    3. No Encounters
    4. Repulse Balls prevent all encounters
  • Exp & Maka multipliers
  • Comprehensive Demon Editor
    1. Demon Id
    2. Demon Overall Stats
    3. Demon Level-up Stats
    4. Demon Magatama Stats
    5. Demon Skills
    6. Demon Evolution
  • Moon Phase manipulation
  • Player Stats
    1. Maka
    2. Play Time
    3. Encounter Steps
    4. Items
    5. Kotowaris/Reasons
    6. Magatama Obtained
    7. Magatama Skills Learned
  • Battle Scripts
    1. Infinite HP/MP
    2. Encounter Data Manipulation
      1. Dropped Items
      2. Enemy Demon Manipulation
      3. Maka/Exp Earned
      4. Party Counts
      5. Press Turns
      6. Press Turn Modifiers
      7. Turn Negotiation Result

    3. Prevent Back Attacks
    4. Manipulate Press Turn Amount For Player or Enemy
    5. Freeze Press Turns For Player or Enemy

Same table better organized (v2ish)
smt3hd.CT
(708.76 KiB) Downloaded 2180 times

New table 3x smaller. Same options :D
smt3hd.CT
(720.78 KiB) Downloaded 825 times


How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

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Hentai-san
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Re: Shin Megami Tensei III Nocturne HD Remaster (Steam)

Post by Hentai-san »

Finally got to listing out the options in the table and reworking the table to be less heavy and slow.

Drinkie
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Re: Shin Megami Tensei III Nocturne HD Remaster (Steam)

Post by Drinkie »

Any chance of adding Deathstones to the table?

Azazazaz
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Re: Shin Megami Tensei III Nocturne HD Remaster (Steam)

Post by Azazazaz »

Sorry, but what does Kei Attr mean? And the Devil Hearts section?

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Hentai-san
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Re: Shin Megami Tensei III Nocturne HD Remaster (Steam)

Post by Hentai-san »

Azazazaz wrote:
Mon Nov 11, 2024 9:30 am
Sorry, but what does Kei Attr mean? And the Devil Hearts section?
Both the Kei Attributes and Devil Hearts are stuff I think probably applies more to enemies, the Kei stuff it's some points of data that are probably weird IDs specific to each devil that mean something to the engine, but haven't noticed anything interesting with them.

Devil hearts I don't remember but I think they were tied to the 4 game routes somehow. Don't know where or how it would apply to the devils, but they were part of the overall devil's data structures in-memory.

The issue with this game is all the code is littered with japanese romanji'd symbols, so it's hard to understand what in the hell some data does (I don't understand japanese that well nor do I know what the hell that japanese is supposed to mean even when I do).

For example, some devils «evolve», but all the code refers to this as the japanese henshin for a literal translation of transformation

Some shit I have no idea what the hell it refers to like the Kei Syo. Specially when it has to do with obscure occult shit and how they refer to that in japanese.

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