gunbalde60 wrote: ↑Mon Jun 20, 2022 10:55 pm
The table works I've been using it. Next update is on June 23rd.
Has anyone tried adding or changing skills or classes via notepad?
Ok, yes, I did it and it worked. It's not perfect, but it works.
Since the skills are part of the UI on the character sheet, you won't be able to learn or upgrade them that way. So if you want any of the upgrades on a skill, you'll need to manually add them yourself.
Go to CFG / ACTORS / HEROES
You'll have to edit the character in question. We'll use Sir Mordred as an example as you get him right off the bat!
You'll go down to where it says CASTER followed by SKILLS
You can get the skill names from
CFG / SKILLS / HERO
I'm not sure if the names are case sensitive when you add them, but better to not chance it.
We'll add Force Bolt to Sir Mordred. So, in the Arcanist Folder you'll see a file called
Hero_arcanist__forceBolt . cfg (spaces added for visibility).
You'll add that name (minus the CFG) to the SKILLs above. Each "skill" should have a comma after it. IE this will be the result.
Skills=unit__passive,death,unit__passive,unit__passive,death,Hero_arcanist__forceBolt
# Skills=Hero_defender__strike
The second line would be the appropriate default "attack" for the class. So for Mordred, it's defender.
I tried adding another skill, using Sir Kay's death strike. So I had Death Strike, Force Bolt, and the usual Mordred abilities.
Skills=unit__passive,death,unit__passive, _unit__passive,death,Hero_arcanist__forceBolt,SirKay__deathStrike
# Skills=Hero_defender__strike
If any of this is confusing, ask me to clarify!