Finally, the release for the new update is here. It took a TON of time.
Hopefully you all enjoy.
I believe there may be issues with 64-bit/32-bit compatibility. I'm unsure.
Current State of the table: (Working)
(12-8-22)
How to inject!
Spoiler
Latest Updates
What was added in v3.2
Spoiler
Exposition Factor Maximum Value is added!
(You can change the maximum amount of expositon factor you can gain, this doesn't stick and has to be changed every game-load)
Exposition Value DEA Raid value added!
(You can change this to higher values to require more exposition to trigger DEA raids.)
Police Search Presets are added!
(You can now set these values from 0-1 to prevent police from seeing that you have drugs/illegal items during a search, as well as not seeing your fugitive status when searched!)
Previous Updates
Spoiler
Spoiler
F1 - Takes you to the starting apartment
F2 - Takes you to Deadtown warehouse
Shift + F2 - Takes you to the alternate Deadtown warehouse
MB4 (Thumb Bouse Button) - Teleports you up as a super jump. (Adds 500 to z-pos)
Player Additions
Player Health
Player Stamina
What was added in v2
Spoiler
SOME pointers have been updated
Options restructured
BackPack script modified slightly
What was added in v3
Spoiler
WE HAVE COMPACT VIEW NOW!
All pointers are updated to the best of my capabilities.
We now have player level pointers! So you can change your 'dealer level'.
Lockpicking skill modifier was added!
Beta Pointers Now has mulitple backup pointers for all available options.
Had to remove Exposition Factor for now, cant find a value that sticks when changed.
Some pointers will require you to open their respective areas to load and function properly.
(Skill pointers = Open skill inventory)
(Rep zones = Open laptop)
(Backpack/Pockets = Open Inventory)
The XYZ pointers will show "??" When you are in the laptop, don't worry.
Keep in mind location zones & pocket values are still buggy and for some, you may need to unlock locations before the values show.
[↓DOWNLOAD↓
USEAGE TIPS!
Spoiler
You can modify the backpack script to find more backpack slots by right clicking on "GetBackpack" and clicking "Change Script".
(DO NOT CHANGE THE DESCRIPTION OF GetBackpack or subsequent slot descriptions. 1/2/3/4/etc. )
You MUST have the locations unlocked in game for the pointers to find their values!
You can add or remove teleport binds by going into the Teleport tab and right clicking the X/Y/Z Pos values and hitting "Set/Change hotkeys".
-The same applies for Z-Pos under player tab for the jump bind.
Try not to LOCK any BACKPACK or POCKET values! (Lock also means toggle)
If you lock any inventory items you may crash the game if you attempt to add more items to your inventory (backpack) while slots are locked to one value.
Attach to the Drug Dealer Simulator process after you load into the game properly, to avoid pre-loading crashes.
Always create extra game saves before you majorly modify values to ensure you don't corrupt your game save.
If the backpack edit area is still showing "??", right click the "Get Backpack" value and hit "Change Script".
There will be a line with the text
Code: Select all
local changeme =
(MEDIUM BACKPACK IS THE BEST ONE TO HAVE TO GET VALUES BETTER)
It is not recommended to stack item values that only have 1 in the stack. You can run out of memory and crash the game when you load that save.[/size]
ILL BE STREAMING ON TWITCH.TV MY PROGRESS EVERY OTHER DAY OF MAKING AND UPDATING THE TABLE POINTERS
[Link]
If anyone needs help with this, you can dm me here or on discord.
[Link]
*Please read all of this post to better understand your possible issues before asking, save yourself some time.
How to use this cheat table?
- Install Cheat Engine
- Double-click the .CT file in order to open it.
- Click the PC icon in Cheat Engine in order to select the game process.
- Keep the list.
- Activate the trainer options by checking boxes or setting values from 0 to 1