what about a request to put x amount of skill points in a skill. its 4 bytes i did it with cheat engine with he skills with 5 because you can narrow them down. IE spend one point puts 99 into it or whatever.
what about a request to put x amount of skill points in a skill. its 4 bytes i did it with cheat engine with he skills with 5 because you can narrow them down. IE spend one point puts 99 into it or whatever.
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Does this even have an actual effect? It could just be you have 99 points but it's still capped since they're not "extra" points (not sure if this game has them but Borderlands does).
yes it does. it worked in borderlands 3 thats why id decided to give it a try since its the same engine and stuff lol
Here is the effect on status page for reference
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Perhaps I'll look into it when the trainer needs updating. Also depends on how difficult it would be to make a script for it, finding it in CE can be easy enough but I do not use pointerscans for this.
Can there be a rule to stop trainers from being shared without showing that it's premium only ? I don't mind fearless being used as a marketing tool but not showing that you need to pay to get access to it is really a poor move.
Can there be a rule to stop trainers from being shared without showing that it's premium only ? I don't mind fearless being used as a marketing tool but not showing that you need to pay to get access to it is really a poor move.
Hello, please understand that the way our app works is that free users are able to use cheats via the HOTKEYS. Clicking on the cheat toggles & using the editors is PRO only.
Can there be a rule to stop trainers from being shared without showing that it's premium only ? I don't mind fearless being used as a marketing tool but not showing that you need to pay to get access to it is really a poor move.
Did you try the trainer or just posting stuff without knowledge?