Tiny Tina's Wonderlands [Engine:Unreal 4.20]

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Maboroshi
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Re: Tiny Tina's Wonderlands [Engine:Unreal 4.20]

Post by Maboroshi »

Is there a good way to find all the Boss Specific Item Pools?

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  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

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SunBeam
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Re: Tiny Tina's Wonderlands [Engine:Unreal 4.20]

Post by SunBeam »

Maboroshi wrote:
Wed Apr 06, 2022 6:28 pm
Is there a good way to find all the Boss Specific Item Pools?
You have the dumper feature of the DLL. Check the created ObjectsDump.txt for pools. Note that spawning stuff from BOSS pools works only in a map that has that boss (spawned or not, you just have to be in it; UE4 doesn't load blueprints it doesn't use in a map, that's why).

guggelhupf
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Re: Tiny Tina's Wonderlands [Engine:Unreal 4.20]

Post by guggelhupf »

SunBeam wrote:
Wed Apr 06, 2022 9:04 pm
Maboroshi wrote:
Wed Apr 06, 2022 6:28 pm
Is there a good way to find all the Boss Specific Item Pools?
You have the dumper feature of the DLL. Check the created ObjectsDump.txt for pools. Note that spawning stuff from BOSS pools works only in a map that has that boss (spawned or not, you just have to be in it; UE4 doesn't load blueprints it doesn't use in a map, that's why).
does this only work for the specific map or also in chaos chamber boss rooms?

1096bimu
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Re: Tiny Tina's Wonderlands [Engine:Unreal 4.20]

Post by 1096bimu »

The cheatengine 7.1 link doesn't work
or more specifically, there is no link even though it says link.

I ran the injector, I can open the console and I can use god mode, but anything else it just says command not recognized.

7zW9S5s6
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Re: Tiny Tina's Wonderlands [Engine:Unreal 4.20]

Post by 7zW9S5s6 »

1096bimu wrote:
Sat Apr 09, 2022 2:09 am
The cheatengine 7.1 link doesn't work
or more specifically, there is no link even though it says link.

I ran the injector, I can open the console and I can use god mode, but anything else it just says command not recognized.
You have to be logged in to see the real link.

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SunBeam
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Re: Tiny Tina's Wonderlands [Engine:Unreal 4.20]

Post by SunBeam »

1096bimu wrote:
Sat Apr 09, 2022 2:09 am
The cheatengine 7.1 link doesn't work
or more specifically, there is no link even though it says link.

I ran the injector, I can open the console and I can use god mode, but anything else it just says command not recognized.
There are clear explanations in the first post of this topic.
7zW9S5s6 wrote:
Sat Apr 09, 2022 8:07 am
You have to be logged in to see the real link.
I am not logged in, the link works fine. Tested on PC and phone. I dunno what plugins you have installed in your browser, but if some of them conflict with how mediafire works, then the problem is on your end.

crashxero
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Re: Tiny Tina's Wonderlands [Engine:Unreal 4.20]

Post by crashxero »

I'm running CE 7.2 and the weapon properties work fine for me: no spread, proj speed/fire rate/damage increased, no reload

gf just got 7.4 (we couldnt find a proper dl link for 7.2) and when she runs the weapon property hotkey, it makes no spread, increased proj speed and fire rate, but the damage increase is not there and it still reloads despite the ammo count not lowering per shot.

we tried editing the gun damage in the script part to be 6000.0 for both lines at the bottom of the script, but its having no effect. Any suggestions?

edit: sometimes it appears that her guns actually do zero damage, strangely. wasn't sure if this is tied to some kind of game bug

ptijul79
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Re: Tiny Tina's Wonderlands [Engine:Unreal 4.20]

Post by ptijul79 »

SunBeam wrote:
Fri Mar 25, 2022 2:36 am
Check the Borderlands 3 topic. Think I said the 2 games are identical for nothing? :)

As for the commands, they'll need some restoring before they work. Will post a cheat table later, as I did for BL3. Off to bed for now.
hello I saw your message but can't find a topic for borderland 3 could you put me the link? Please

homework
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Re: Tiny Tina's Wonderlands [Engine:Unreal 4.20]

Post by homework »

Question regarding this..
I've seen some people modify the values of the Overflow Bloodbag which increases the drop rate of good items.

Does anyone know how to do this?

royc3wicz
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Re: Tiny Tina's Wonderlands [Engine:Unreal 4.20]

Post by royc3wicz »

So, okay guys, I did some magic and I messed up badly. How do I... remove skill points from a total pool? I accidently did something wrong and instead of 44 I do have 75...

Maboroshi
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Re: Tiny Tina's Wonderlands [Engine:Unreal 4.20]

Post by Maboroshi »

SunBeam wrote:
Wed Apr 06, 2022 9:04 pm
Maboroshi wrote:
Wed Apr 06, 2022 6:28 pm
Is there a good way to find all the Boss Specific Item Pools?
You have the dumper feature of the DLL. Check the created ObjectsDump.txt for pools. Note that spawning stuff from BOSS pools works only in a map that has that boss (spawned or not, you just have to be in it; UE4 doesn't load blueprints it doesn't use in a map, that's why).
Hoping to get a little assistance here; I think I found the Boss Pools and Obelisk Pools; however, no items spawn when I use the "SpawnItems" commands. I am on the map where the boss spawns when I try them. Each boss seems to have 3 pools. Items do spawn when I use the cosmetic item pool for the boss. The other 2 pools don't spawn anything for me.

Code: Select all

ItemPool_Customizations_Ribula.ItemPool_Customizations_Ribula
ItemPool_MiniBoss_Ribula_3.ItemPool_MiniBoss_Ribula_3
ItemPool_MiniBoss_Ribula.ItemPool_MiniBoss_Ribula
ItemPool_Customizations_Zombiatch.ItemPool_Customizations_Zombiatch
ItemPool_MiniBoss_ZombieQueen_3.ItemPool_MiniBoss_ZombieQueen_3
ItemPool_MiniBoss_ZombieQueen.ItemPool_MiniBoss_ZombieQueen
ItemPool_Customizations_Vorcanar.ItemPool_Customizations_Vorcanar
ItemPool_MiniBoss_Vorcanar_3.ItemPool_MiniBoss_Vorcanar_3
ItemPool_MiniBoss_Vorcanar.ItemPool_MiniBoss_Vorcanar
ItemPool_Customizations_Banshee.ItemPool_Customizations_Banshee
ItemPool_Boss_Banshee_3.ItemPool_Boss_Banshee_3
ItemPool_Boss_Banshee.ItemPool_Boss_Banshee
ItemPool_Customizations_Parasite.ItemPool_Customizations_Parasite
ItemPool_MiniBoss_Parasite_3.ItemPool_MiniBoss_Parasite_3
ItemPool_MiniBoss_Parasite.ItemPool_MiniBoss_Parasite
ItemPool_Customizations_LeChance.ItemPool_Customizations_LeChance
ItemPool_MiniBoss_LeChance_3.ItemPool_MiniBoss_LeChance_3
ItemPool_MiniBoss_LeChance.ItemPool_MiniBoss_LeChance

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SunBeam
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Re: Tiny Tina's Wonderlands [Engine:Unreal 4.20]

Post by SunBeam »

Maboroshi wrote:
Thu Apr 14, 2022 5:55 pm
Hoping to get a little assistance here
I don't have any other aces in my sleeve. Or other commands or formats in which you would run something that spawns whatever it is you want. You'll have to make do, as I moved away from this game. Too "Borderlands 3"-ish, seen through the veil, just don't want to waste more time on a clone.

P.S.: Try with the boss spawned on the map, without killing it. That's the only other thing that comes to mind. If that doesn't work, then I dunno.

prognar
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Re: Tiny Tina's Wonderlands [Engine:Unreal 4.20]

Post by prognar »

I'm now getting the following error when I try to initialize:

'aob_in_APlayerController__PostInitializeComponents' not found.

EDIT: Restarted everything and it's back to normal

Maboroshi
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Re: Tiny Tina's Wonderlands [Engine:Unreal 4.20]

Post by Maboroshi »

[/quote]

You'll have to make do, as I moved away from this game. Too "Borderlands 3"-ish, seen through the veil, just don't want to waste more time on a clone.

[/quote]

No worries, thanks for all the help so far and a great table.
Do you think you will still update the table for future patches?

wavyyy
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Re: Tiny Tina's Wonderlands [Engine:Unreal 4.20]

Post by wavyyy »

Anyone know how to get instant skills cooldown?

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