(Google translation)
Yes, it crashes when the "0" key is pressed. When I first activate AA and LUA after pressing the "0" key, nothing happens. If I re-activate LUA, then almost immediately after pressing the "0" key, the game crashes. I tried to reduce the values of 263 and 72 by 2-3 times, it also fails. The size of the world is big and small, the game is in the window. Maybe it depends on my computer.
Thanks for the explanation, I got it. In my script, I used almost the same method of sequentially "scanning" the entire map, only the script did not move the lighting area, but the position of the player or camera. For this reason, a discussion broke out (on another forum) which of the methods is more correct in terms of gameplay. If you move the player, then he "honestly" visits the entire map, while sometimes falling into inaccessible areas and, in addition, it is dangerous (health protection must be turned on). It is safe to move only the camera, but then the player will "see" those areas that he could not reach, which will possibly lead to violations of the gameplay. I haven't played this game much, so I don't know which method is preferable. Perhaps your method is the best. Thanks again.
By the way, while working on the script, I was convinced that it is better to scan not along the X axis, but along the Y axis, i.e. move the highlight area vertically. This opens up the entire map faster. This is because the illuminated area is larger in width than it is in height, so sequential movement from top to bottom reveals a larger area than when moving from left to right. This allows you to increase the size of the shift to "scan" the next strip.
How to use this cheat table?
- Install Cheat Engine
- Double-click the .CT file in order to open it.
- Click the PC icon in Cheat Engine in order to select the game process.
- Keep the list.
- Activate the trainer options by checking boxes or setting values from 0 to 1