Nobody the Turnaround Demo

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The Mogician
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Nobody the Turnaround Demo

Post by The Mogician »

Pointer table for money and attribute xp

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Attachments
Nobody.CT
(2.8 KiB) Downloaded 2272 times

fenghou
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Re: Nobody the Turnaround Demo

Post by fenghou »

Could you please add the pointer table of time? The game time goes by too fast.

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The Mogician
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Re: Nobody the Turnaround Demo

Post by The Mogician »

fenghou wrote:
Tue Mar 22, 2022 12:11 pm
Could you please add the pointer table of time? The game time goes by too fast.
Can't figure out the time. I found some numbers that "seems" to lead to time but changing them doesn't do anything.
我找到了一些看上去和时间相关的数值,但是貌似改了没什么用。

fenghou
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Re: Nobody the Turnaround Demo

Post by fenghou »

The Mogician wrote:
Tue Mar 22, 2022 2:00 pm
fenghou wrote:
Tue Mar 22, 2022 12:11 pm
Could you please add the pointer table of time? The game time goes by too fast.
Can't figure out the time. I found some numbers that "seems" to lead to time but changing them doesn't do anything.
我找到了一些看上去和时间相关的数值,但是貌似改了没什么用。
There is a cheat table for the mac version (v2.9), it may give you some tips.

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable CheatEngineTableVersion="41">
  <CheatEntries>
    <CheatEntry>
      <ID>46</ID>
      <Description>"秒"</Description>
      <ShowAsSigned>0</ShowAsSigned>
      <VariableType>4 Bytes</VariableType>
      <Address>"GameAssembly.dylib"+01CC6AC8</Address>
      <Offsets>
        <Offset>AE8</Offset>
        <Offset>1F8</Offset>
        <Offset>A8</Offset>
        <Offset>30</Offset>
        <Offset>18</Offset>
        <Offset>28</Offset>
        <Offset>B8</Offset>
      </Offsets>
    </CheatEntry>
    <CheatEntry>
      <ID>68</ID>
      <Description>"实际第几天"</Description>
      <ShowAsSigned>0</ShowAsSigned>
      <VariableType>4 Bytes</VariableType>
      <Address>"GameAssembly.dylib"+01CC6AC8</Address>
      <Offsets>
        <Offset>AE4</Offset>
        <Offset>1F8</Offset>
        <Offset>A8</Offset>
        <Offset>30</Offset>
        <Offset>18</Offset>
        <Offset>28</Offset>
        <Offset>B8</Offset>
      </Offsets>
    </CheatEntry>
    <CheatEntry>
      <ID>67</ID>
      <Description>"界面第几天"</Description>
      <ShowAsSigned>0</ShowAsSigned>
      <VariableType>4 Bytes</VariableType>
      <Address>"GameAssembly.dylib"+01CC6AC8</Address>
      <Offsets>
        <Offset>AF4</Offset>
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        <Offset>A8</Offset>
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        <Offset>28</Offset>
        <Offset>B8</Offset>
      </Offsets>
    </CheatEntry>
    <CheatEntry>
      <ID>47</ID>
      <Description>"人缘"</Description>
      <ShowAsSigned>0</ShowAsSigned>
      <VariableType>4 Bytes</VariableType>
      <Address>"GameAssembly.dylib"+01CD33D8</Address>
      <Offsets>
        <Offset>AD4</Offset>
        <Offset>1F8</Offset>
        <Offset>A8</Offset>
        <Offset>30</Offset>
        <Offset>18</Offset>
        <Offset>28</Offset>
        <Offset>B8</Offset>
      </Offsets>
    </CheatEntry>
    <CheatEntry>
      <ID>57</ID>
      <Description>"体质"</Description>
      <ShowAsSigned>0</ShowAsSigned>
      <VariableType>4 Bytes</VariableType>
      <Address>"GameAssembly.dylib"+01CC6AC8</Address>
      <Offsets>
        <Offset>AB0</Offset>
        <Offset>1F8</Offset>
        <Offset>A8</Offset>
        <Offset>30</Offset>
        <Offset>18</Offset>
        <Offset>28</Offset>
        <Offset>B8</Offset>
      </Offsets>
    </CheatEntry>
    <CheatEntry>
      <ID>50</ID>
      <Description>"卫生"</Description>
      <ShowAsSigned>0</ShowAsSigned>
      <VariableType>Float</VariableType>
      <Address>"GameAssembly.dylib"+01CF8900</Address>
      <Offsets>
        <Offset>AC4</Offset>
        <Offset>1F8</Offset>
        <Offset>A8</Offset>
        <Offset>30</Offset>
        <Offset>18</Offset>
        <Offset>68</Offset>
        <Offset>B8</Offset>
      </Offsets>
    </CheatEntry>
    <CheatEntry>
      <ID>56</ID>
      <Description>"心态"</Description>
      <ShowAsSigned>0</ShowAsSigned>
      <VariableType>Float</VariableType>
      <Address>"GameAssembly.dylib"+01CC6AC8</Address>
      <Offsets>
        <Offset>ABC</Offset>
        <Offset>1F8</Offset>
        <Offset>A8</Offset>
        <Offset>30</Offset>
        <Offset>18</Offset>
        <Offset>28</Offset>
        <Offset>B8</Offset>
      </Offsets>
    </CheatEntry>
    <CheatEntry>
      <ID>63</ID>
      <Description>"心智"</Description>
      <ShowAsSigned>0</ShowAsSigned>
      <VariableType>4 Bytes</VariableType>
      <Address>"GameAssembly.dylib"+01CC6AC8</Address>
      <Offsets>
        <Offset>AB4</Offset>
        <Offset>1F8</Offset>
        <Offset>A8</Offset>
        <Offset>30</Offset>
        <Offset>18</Offset>
        <Offset>28</Offset>
        <Offset>B8</Offset>
      </Offsets>
    </CheatEntry>
    <CheatEntry>
      <ID>58</ID>
      <Description>"技能点"</Description>
      <ShowAsSigned>0</ShowAsSigned>
      <VariableType>4 Bytes</VariableType>
      <Address>"GameAssembly.dylib"+01CF8900</Address>
      <Offsets>
        <Offset>B78</Offset>
        <Offset>1F8</Offset>
        <Offset>A8</Offset>
        <Offset>30</Offset>
        <Offset>18</Offset>
        <Offset>68</Offset>
        <Offset>B8</Offset>
      </Offsets>
    </CheatEntry>
    <CheatEntry>
      <ID>62</ID>
      <Description>"敏捷"</Description>
      <ShowAsSigned>0</ShowAsSigned>
      <VariableType>4 Bytes</VariableType>
      <Address>"GameAssembly.dylib"+01CC6AC8</Address>
      <Offsets>
        <Offset>AB8</Offset>
        <Offset>1F8</Offset>
        <Offset>A8</Offset>
        <Offset>30</Offset>
        <Offset>18</Offset>
        <Offset>28</Offset>
        <Offset>B8</Offset>
      </Offsets>
    </CheatEntry>
    <CheatEntry>
      <ID>64</ID>
      <Description>"智力"</Description>
      <ShowAsSigned>0</ShowAsSigned>
      <VariableType>4 Bytes</VariableType>
      <Address>"GameAssembly.dylib"+01CC6AC8</Address>
      <Offsets>
        <Offset>AAC</Offset>
        <Offset>1F8</Offset>
        <Offset>A8</Offset>
        <Offset>30</Offset>
        <Offset>18</Offset>
        <Offset>28</Offset>
        <Offset>B8</Offset>
      </Offsets>
    </CheatEntry>
    <CheatEntry>
      <ID>49</ID>
      <Description>"金币"</Description>
      <VariableType>Float</VariableType>
      <Address>"UnityPlayer.dylib"+01928860</Address>
      <Offsets>
        <Offset>A94</Offset>
        <Offset>1F8</Offset>
        <Offset>A8</Offset>
        <Offset>30</Offset>
        <Offset>18</Offset>
        <Offset>A8</Offset>
        <Offset>B8</Offset>
      </Offsets>
    </CheatEntry>
    <CheatEntry>
      <ID>48</ID>
      <Description>"食物满足"</Description>
      <ShowAsSigned>0</ShowAsSigned>
      <VariableType>Float</VariableType>
      <Address>"UnityPlayer.dylib"+01928800</Address>
      <Offsets>
        <Offset>AC0</Offset>
        <Offset>1F8</Offset>
        <Offset>A8</Offset>
        <Offset>30</Offset>
        <Offset>18</Offset>
        <Offset>68</Offset>
        <Offset>B8</Offset>
      </Offsets>
    </CheatEntry>
    <CheatEntry>
      <ID>55</ID>
      <Description>"饥饿数值"</Description>
      <ShowAsSigned>0</ShowAsSigned>
      <VariableType>Float</VariableType>
      <Address>"GameAssembly.dylib"+01CF8900</Address>
      <Offsets>
        <Offset>A9C</Offset>
        <Offset>1F8</Offset>
        <Offset>A8</Offset>
        <Offset>30</Offset>
        <Offset>18</Offset>
        <Offset>68</Offset>
        <Offset>B8</Offset>
      </Offsets>
    </CheatEntry>
  </CheatEntries>
  <UserdefinedSymbols/>
  <Structures StructVersion="2">
    <Structure Name="String" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" RLECompression="1" AutoCreateStructsize="4096">
      <Elements>
        <Element Offset="16" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000010" Description="Length" DisplayMethod="unsigned integer"/>
        <Element Offset="20" Vartype="Unicode String" Bytesize="128" OffsetHex="00000014" Description="Value" DisplayMethod="unsigned integer"/>
      </Elements>
    </Structure>
    <Structure Name="String" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" RLECompression="1" AutoCreateStructsize="4096">
      <Elements>
        <Element Offset="16" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000010" Description="Length" DisplayMethod="unsigned integer"/>
        <Element Offset="20" Vartype="Unicode String" Bytesize="128" OffsetHex="00000014" Description="Value" DisplayMethod="unsigned integer"/>
      </Elements>
    </Structure>
    <Structure Name="String" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" RLECompression="1" AutoCreateStructsize="4096">
      <Elements>
        <Element Offset="16" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000010" Description="Length" DisplayMethod="unsigned integer"/>
        <Element Offset="20" Vartype="Unicode String" Bytesize="128" OffsetHex="00000014" Description="Value" DisplayMethod="unsigned integer"/>
      </Elements>
    </Structure>
    <Structure Name="String" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" RLECompression="1" AutoCreateStructsize="4096">
      <Elements>
        <Element Offset="16" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000010" Description="Length" DisplayMethod="unsigned integer"/>
        <Element Offset="20" Vartype="Unicode String" Bytesize="128" OffsetHex="00000014" Description="Value" DisplayMethod="unsigned integer"/>
      </Elements>
    </Structure>
    <Structure Name="String" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" RLECompression="1" AutoCreateStructsize="4096">
      <Elements>
        <Element Offset="16" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000010" Description="Length" DisplayMethod="unsigned integer"/>
        <Element Offset="20" Vartype="Unicode String" Bytesize="128" OffsetHex="00000014" Description="Value" DisplayMethod="unsigned integer"/>
      </Elements>
    </Structure>
  </Structures>
  <Comments>Info about this table:
</Comments>
</CheatTable>

lambiprim
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Re: Nobody the Turnaround Demo

Post by lambiprim »

table doesn't work

edmos
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Re: Nobody the Turnaround Demo

Post by edmos »

Checked on ver. P.3.3 all working
creator XiuMaster

Hot Keys

F1+1: Infinite money
F1+2: Infinite Skill Points
F1+3: Super Speed
F1+4: Slow down
Spoiler
[Link]

DMnXz
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Re: Nobody the Turnaround Demo

Post by DMnXz »

Checked on ver. v1.0 (2022-11-18 )
creator ColonelRVH

[Stats]
Get Player Needs 
Unlimited Money
Unlimited Fed
Unlimited Cool
Unlimited Satisfaction
Unlimited Hygiene
Unlimited Neatness
Unlimited Mood
Get Player Stat [Update: Open Stats]
15+ Pointers
Unlimited Skill Points
Unlimited Relationship [Update: Open Social Tab]
ZA WARUDO [Time Stopped]
[Game Speed]
Force Pause (Toggle: Pause Break)
Speedhack (Ctrl+/Ctrl-)
Nobody The Turnaround v1.0_ColonelRVH.rar
(7.84 KiB) Downloaded 1116 times

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