Best code evernihilism wrote: ↑Sun Jun 05, 2022 12:19 amApp.game.multiplier.addBonus('type', () => amount)
App.game.multiplier.addBonus('clickAttack', () => 10) will multiply current 'clickAttack' multiplier by '10'. You can use fractions/decimals to reduce multiplier. ex: App.game.multiplier.addBonus('clickAttack', () => 0.1) will divide the multiplier by 10.
You can use App.game.multiplier.getBonus('type') to get the current value.
multiplier types
clickAttack
dungeonToken
eggStep
exp
money
pokemonAttack
roaming
shiny
[Request] Pokéclicker
Re: [Request] Pokéclicker
Last edited by Zeus21 on Fri Sep 23, 2022 3:42 am, edited 1 time in total.
Re: [Request] Pokéclicker
`````is there any way to multiply oak item bonuses as well?
Re: [Request] Pokéclicker
Try this. Replace the bracketed value - 5 here - and the assigned value - 8192 here. This iteration of the code will set the shiny charm (Oak item index 5) to multiply your shiny odds by 8192.
for (let i = 0; i < 6; i++) {
App.game.oakItems.itemList[5].bonusList=8192;
}
for (let i = 0; i < 6; i++) {
App.game.oakItems.itemList[5].bonusList=8192;
}
Re: [Request] Pokéclicker
Hi, I've tried this new command as well and it works better if you replace the 0 with a negative number like -999, so you can get the Mega Pokemon as well.clad wrote: ↑Fri Sep 02, 2022 5:38 pmclad wrote: ↑Fri Sep 02, 2022 11:27 amthank you it works fineDragonitenoob1 wrote: ↑Thu Sep 01, 2022 11:30 pmfor (let index = 0; index < 897; index++) {
App.game.party.gainPokemonById(index,1)
}
but only for the initial version of each pokemon, not for different version of the pokemon
i find the solution , with this command it works
for (i=0; i < App.game.party._caughtPokemon().length; i++) {
App.game.party.gainPokemonById(i,1)
}
Anyway, even then, this command doesn't give you alternate forms of all the Pokemon. Alcremie by itself has close to 60 and this command only gives out the base form.
EDIT: By changing the code to something like
for (i=-999; i < 999; i++) {
App.game.party.gainPokemonById(i,1)
}
it gives you most of the alternate forms, but not all of them. The ones excluded are the Gigantamax Pokemon and the new Pinkan Pokemon, along with event Pokemon like the Armored Mewtwo. I wish I knew how to get it to increment like 0.01 steps at a time, so that it can catch all the alternate forms of each Pokemon.
EDIT 2: I'm a big dumbo, you can just put in the 0.1 or 0.01 increments as part of the whole i=0 code thing to get the alternate versions. Still, a "all-in-one" command would be great to have.
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Re: [Request] Pokéclicker
Is there a command to the berries, that there is no countdown???
Re: [Request] Pokéclicker
Is there a code to add shards? Thanks in advance.
Held Items
Hello everyone!
Thanks for the codes, works perfectly.
I wonder, is there any code to add held items? Muscle Band, Twisted Spoon, Soul Dew, Adamant Orb, Lustrous Orb, Leek, Rusted Sword, Rusted Shield... Chances of getting them from dungeons after reaching Unova are minuscule 0,03%
Thanks for the codes, works perfectly.
I wonder, is there any code to add held items? Muscle Band, Twisted Spoon, Soul Dew, Adamant Orb, Lustrous Orb, Leek, Rusted Sword, Rusted Shield... Chances of getting them from dungeons after reaching Unova are minuscule 0,03%
Re: [Request] Pokéclicker
More slots still needed in order to use more hatchery helpers at the same time. In one of the previous game updates new achievements were added for raising hatchery helpers efficiency levels. There are 10 helpers in total, so at least 11 slots needed to grind their levels simultaneously. However 12 would be better, because it is a rectangle (2x6 or 3x4)
But I understand it is probably not doable in console, maybe not even with JS user scripts for TamperMonkey
Re: [Request] Pokéclicker
Well, if you really need it... Not the 'Master save' per say, but:Dragonitenoob1 wrote: ↑Mon Jun 20, 2022 5:33 amWell there hasn’t been a title here saying it only for console cheats, can I ask if I can grab a master save here? (Can’t find another place the post this)
- 1000% achievements complete
- 1292 Pokemon caught, all shiny and PokeRus (including all Gigantamax and available MegaEvolutions)
- Tons (from hundreds of thousands to multiple trillions) of all currencies, gems, berries, pokeballs, proteins...
- Attachments
-
- [v0.10.4] PokeClickerSave.txt
- (619.84 KiB) Downloaded 300 times
Last edited by Kostyurik on Tue Nov 22, 2022 9:44 am, edited 12 times in total.
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Re: [Request] Pokéclicker
how do you get dynamax pokemons?
Re: [Request] Pokéclicker
You don't get Dynamax. But you can get Gigantamax (and Eternamax Eternatus) using the same console code listed few messages above.
You could also add them individually using console code from page 1, all of the needed indexes are listed on the game's official Wiki. However, some Gigantamax Pokemon have their index numbers listed incorrectly (Venusaur, Blastoise, Charizard, Butterfree, Meowth, Eevee and Snorlax)
Re: [Request] Pokéclicker
is dungeon/boss time can be altered?
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