[Request] Pokéclicker

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Forces
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[Request] Pokéclicker

Post by Forces »

Game name: Pokéclicker
Game engine: unknown (browser auto clicker)
Game version: v0.8.14
Options Required: infinite coins/dungeon coins/quest coins/diamonds

game website: [Link]

Its a very fun game but it take a good while to progress out of Kanto(first region) because of timegating systems.
I tried myself to get the values but i only manage to get dungeon coins. If anyone wanna try its a good game and a coin editor will make this game even better. thanks :D

GreenHouse
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Re: [Request] Pokéclicker

Post by GreenHouse »

You can pretty much use the Console from Google Chrome or Firefox or whatever to change variables. I won't spend time to look for everything, but once you open 'Inspect Element', you can look into the Sources tab > pokeclicker > scripts > scriptmin, and you'll see all the code and variables. And then in the console you can type something like: Underground.BOMB_ENERGY = 0, and the mining bomb won't cost energy.

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Re: [Request] Pokéclicker

Post by Forces »

GreenHouse wrote:
Fri Mar 04, 2022 7:49 pm
You can pretty much use the Console from Google Chrome or Firefox or whatever to change variables. I won't spend time to look for everything, but once you open 'Inspect Element', you can look into the Sources tab > pokeclicker > scripts > scriptmin, and you'll see all the code and variables. And then in the console you can type something like: Underground.BOMB_ENERGY = 0, and the mining bomb won't cost energy.
Thank you for the insight! The bomb energy reduction is very usefull, i'm also trying to change arounbd some other values, if you have any other that you find share with us :D please

Turkeychopio1
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Re: [Request] Pokéclicker

Post by Turkeychopio1 »

GreenHouse wrote:
Fri Mar 04, 2022 7:49 pm
You can pretty much use the Console from Google Chrome or Firefox or whatever to change variables. I won't spend time to look for everything, but once you open 'Inspect Element', you can look into the Sources tab > pokeclicker > scripts > scriptmin, and you'll see all the code and variables. And then in the console you can type something like: Underground.BOMB_ENERGY = 0, and the mining bomb won't cost energy.
Once you've changed a value in the js script how do you actually commit that change to the site?

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Re: [Request] Pokéclicker

Post by GreenHouse »

Turkeychopio1 wrote:
Tue Mar 22, 2022 12:26 pm
Once you've changed a value in the js script how do you actually commit that change to the site?
You just don't. I said to use the Console, not to change the script.

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Re: [Request] Pokéclicker

Post by Stivenz »

And what about the desktop version?

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Maz
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Re: [Request] Pokéclicker

Post by Maz »

Hey Forces and GreenHouse,

Thx for your advices :)
I've found some functions and variable but I didn't found how to modify the "Click attack" value :/
I've found the calculateclickattack fct permit to use item, the clickattack class, but don't know how to modify the value.
Can you help me to understand plz :)
ps : Beginner in coding stuff, just try to understand and test :)

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Re: [Request] Pokéclicker

Post by Googledrone »

Hello, can someone explain how to add quest point in the game because i the line but i can't modify since it's a data ?

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Re: [Request] Pokéclicker

Post by Wip »

hey, so to add any currency you need to type the following in the console :

for money : App.game.wallet.gainMoney(###)
for dongeon tokens : App.game.wallet.gainDungeonTokens(###)
for quest points : App.game.wallet.gainQuestPoints(###)
for farm points : App.game.wallet.gainFarmPoints(###)
for battle points : App.game.wallet.gainBattlePoints(###)
for diamonds : App.game.wallet.gainDiamonds(###)

Feel free to ask if you have any other question ;)

Edit : I did not really look into it but for some reason the game seems to add more than the values entered.

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Re: [Request] Pokéclicker

Post by jjc1228 »

Wip wrote:
Mon May 23, 2022 8:51 am
hey, so to add any currency you need to type the following in the console :

for money : App.game.wallet.gainMoney(###)
for dongeon tokens : App.game.wallet.gainDungeonTokens(###)
for quest points : App.game.wallet.gainQuestPoints(###)
for farm points : App.game.wallet.gainFarmPoints(###)
for battle points : App.game.wallet.gainBattlePoints(###)
for diamonds : App.game.wallet.gainDiamonds(###)

Feel free to ask if you have any other question ;)

Edit : I did not really look into it but for some reason the game seems to add more than the values entered.

The value is probably hex .

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Re: [Request] Pokéclicker

Post by kravitch »

To add pokeballs use this:
App.game.pokeballs.gainPokeballs(GameConstants.Pokeball.Pokeball, X)
App.game.pokeballs.gainPokeballs(GameConstants.Pokeball.Greatball, X)
App.game.pokeballs.gainPokeballs(GameConstants.Pokeball.Ultraball, X)
App.game.pokeballs.gainPokeballs(GameConstants.Pokeball.Masterball, X)

X = desired quantity

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Re: [Request] Pokéclicker

Post by Wip »

jjc1228 wrote:
Mon May 23, 2022 9:06 am
Wip wrote:
Mon May 23, 2022 8:51 am
hey, so to add any currency you need to type the following in the console :

for money : App.game.wallet.gainMoney(###)
for dongeon tokens : App.game.wallet.gainDungeonTokens(###)
for quest points : App.game.wallet.gainQuestPoints(###)
for farm points : App.game.wallet.gainFarmPoints(###)
for battle points : App.game.wallet.gainBattlePoints(###)
for diamonds : App.game.wallet.gainDiamonds(###)

Feel free to ask if you have any other question ;)

Edit : I did not really look into it but for some reason the game seems to add more than the values entered.

The value is probably hex .
i'd assume its not because the value stays the same when i add QuestPoints

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Re: [Request] Pokéclicker

Post by jjc1228 »

Add Experience and levels to your pokemon in your party
Spoiler
App.game.party.gainExp(#Exptoadd, #levelstoadd)

Example: App.game.party.gainExp(100000, 100) [will give 100000xp and 100 levels to every pokemon in my party

Add Any pokemon to your party
Spoiler
App.game.party.gainPokemonById(Pokedex#, Is shiny = 1 , Non Shiny =0)

Example: App.game.party.gainPokemonById(10,1) [will give me shiny caterpie]
Get Random Berry
Spoiler
App.game.farming.gainRandomBerry()

Wip
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Re: [Request] Pokéclicker

Post by Wip »

jjc1228 wrote:
Mon May 23, 2022 9:06 am
Wip wrote:
Mon May 23, 2022 8:51 am
hey, so to add any currency you need to type the following in the console :

for money : App.game.wallet.gainMoney(###)
for dongeon tokens : App.game.wallet.gainDungeonTokens(###)
for quest points : App.game.wallet.gainQuestPoints(###)
for farm points : App.game.wallet.gainFarmPoints(###)
for battle points : App.game.wallet.gainBattlePoints(###)
for diamonds : App.game.wallet.gainDiamonds(###)

Feel free to ask if you have any other question ;)

Edit : I did not really look into it but for some reason the game seems to add more than the values entered.

The value is probably hex .
So i've checked it and basically there a second entry in between the () which is ignoreBonus that is by default set to False. so typingApp.game.wallet.gainMoney(###, True) would resolve this ''issue"

Found in webpack:///./src/modules/wallet/Wallet.ts?
you got basically anything related to wallet management in here
Last edited by Wip on Tue May 24, 2022 7:44 am, edited 1 time in total.

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Re: [Request] Pokéclicker

Post by Wip »

to remove any currency you need to type the following :
App.game.wallet.loseAmount(new Amount(###, GameConstants.Currency.money))

change 'money' with questPoint, diamond, battlePoint etc...

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